using eDriven.Core.Util; using UnityEngine; public class TimerDemo1 : MonoBehaviour { private Timer _timer; // ReSharper disable UnusedMember.Local void Start() // ReSharper restore UnusedMember.Local { Debug.Log(new eDriven.Core.Info()); /** * Timer test * */ _timer = new Timer(1); _timer.TickOnStart = true; _timer.Tick += delegate { Debug.Log("Timer tick"); }; _timer.Start(); } }