using UnityEngine; public class ChangeWatcherDemo : MonoBehaviour { public GUISkin Skin; // ReSharper disable UnusedMember.Local // ReSharper disable InconsistentNaming void OnGUI() // ReSharper restore InconsistentNaming // ReSharper restore UnusedMember.Local { GUI.skin = Skin; GUI.Label(new Rect(10, 10, Screen.width, 40), "Change Watcher demo. Click a cube on the left"); } }