// import { assert } from 'chai' // import { positionBulkUpdateAction } from './actions' // import { reducer } from './reducer' // import { PositionSystemState } from '../../../lib' // import { PositionComponent } from '../../../lib/components' describe.skip('PositionSystem', () => { // describe('reducer', () => { // describe(positionBulkUpdateAction.type, () => { // it('should not change anything if empty array passed', () => { // const positionComponent: PositionComponent = { // gameID: 1, // name: 'PositionComponent', // componentID: 2, // x: 222, // y: 323, // } // const state: PositionSystemState = { // objects: [ // positionComponent, // ], // } // const newState: PositionSystemState = reducer(state, { // type: positionBulkUpdateAction.type, // payload: [], // }) // assert.equal(newState.objects[0].gameID, 1) // }) // }) // }) })