export declare enum ViewportStatusFlag { PERSPECTIVE_MODE = 1, FRONT_CLIPPING = 2, BACK_CLIPPING = 4, UCS_FOLLOW = 8, FRONT_CLIP_NOT_AT_EYE = 16, UCS_ICON_VISIBILITY = 32, UCS_ICON_AT_ORIGIN = 64, FAST_ZOOM = 128, SNAP_MODE = 256, GRID_MODE = 512, ISOMETRIC_SNAP_STYLE = 1024, HIDE_PLOT_MODE = 2048, K_ISO_PAIR_TOP = 4096, K_ISO_PAIR_RIGHT = 8192, VIEWPORT_ZOOM_LOCKING = 16384, UNUSED = 32768, NON_RECTANGULAR_CLIPPING = 65536, VIEWPORT_OFF = 131072, GRID_BEYOND_DRAWING_LIMITS = 262144, ADAPTIVE_GRID_DISPLAY = 524288, SUBDIVISION_BELOW_SPACING = 1048576, GRID_FOLLOWS_WORKPLANE = 2097152 } /** * In AutoCAD, all rendering modes except 2D Optimized engage the new 3D graphics pipeline. * * These values directly correspond to the `SHADEMODE` command. */ export declare enum RenderMode { OPTIMIZED_2D = 0,// classic 2D WIREFRAME = 1, HIDDEN_LINE = 2, FLAT_SHADED = 3, GOURAUD_SHADED = 4, FLAT_SHADED_WITH_WIREFRAME = 5, GOURAUD_SHADED_WITH_WIREFRAME = 6 } export declare enum UCSPerViewport { /** The UCS will not change when this viewport becomes active. */ UCS_UNCHANGED = 0, /** This viewport stores its own UCS which will become the current UCS whenever the viewport is activated */ HAS_OWN_UCS = 1 } export declare enum OrthographicType { NON_ORTHOGRAPHIC = 0, TOP = 1, BOTTOM = 2, FRONT = 3, BACK = 4, LEFT = 5, RIGHT = 6 } export declare enum DefaultLightingType { ONE_DISTANT_LIGHT = 0, TWO_DISTANT_LIGHTS = 1 } //# sourceMappingURL=viewport.d.ts.map