/** Options for bulk-setting power save subsystem states */ export interface PowerSaveOptions { /** Enable or disable touch processing (default: enabled) */ touch?: boolean; /** Enable or disable motion sensor (IMU) processing (default: enabled) */ motion?: boolean; /** Enable or disable the haptic processor (default: enabled) */ haptics?: boolean; /** Enable or disable the audio processor (default: enabled) */ audio?: boolean; /** Mute or unmute haptic output without disabling the processor (default: unmuted) */ muteHaptics?: boolean; } /** * Controls per-subsystem power save flags on the DualSense controller. * * Disabling a subsystem tells the controller to stop processing that input * or output entirely, conserving battery. This is distinct from the * per-channel audio mutes on {@link Audio}, which silence individual * outputs without powering down the processor. * * All subsystems are enabled by default. */ export declare class PowerSaveControl { /** Bitfield of active PowerSave disable/mute flags */ private _mask; /** Whether touch processing is enabled */ get touch(): boolean; /** Enable or disable touch processing */ set touch(enabled: boolean); /** Whether motion sensor (IMU) processing is enabled */ get motion(): boolean; /** Enable or disable motion sensor processing */ set motion(enabled: boolean); /** Whether the haptic processor is enabled */ get haptics(): boolean; /** Enable or disable the haptic processor */ set haptics(enabled: boolean); /** Whether the audio processor is enabled */ get audio(): boolean; /** Enable or disable the audio processor */ set audio(enabled: boolean); /** Whether haptic output is muted (processor still runs) */ get hapticsMuted(): boolean; /** Mute or unmute haptic output without disabling the processor */ set hapticsMuted(muted: boolean); /** Set multiple subsystem states at once */ set(options: PowerSaveOptions): void; /** Reset all subsystems to their default (enabled/unmuted) state */ reset(): void; /** Raw power save flags byte for the output loop */ get flags(): number; /** Change-detection key for the output loop */ toKey(): string; } //# sourceMappingURL=power_save.d.ts.map