/** IDs of real and virtual controller inputs */ export declare const enum InputId { Options = "Options", Create = "Create", Playstation = "Playstation", Mute = "Mute", /** The orange indicator light state */ Status = "Status", Triangle = "Triangle", Circle = "Circle", Cross = "Cross", Square = "Square", Dpad = "Dpad", Up = "Up", Down = "Down", Left = "Left", Right = "Right", TouchButton = "TouchButton", TouchX0 = "TouchX0", TouchY0 = "TouchY0", TouchContact0 = "TouchContact0", TouchId0 = "TouchId0", TouchX1 = "TouchX1", TouchY1 = "TouchY1", TouchContact1 = "TouchContact1", TouchId1 = "TouchId1", LeftAnalogButton = "L3", RightAnalogButton = "R3", LeftTrigger = "L2", RightTrigger = "R2", LeftTriggerButton = "L2Button", RightTriggerButton = "R2Button", LeftBumper = "L1", RightBumper = "R1", LeftAnalogX = "LX", LeftAnalogY = "LY", RightAnalogX = "RX", RightAnalogY = "RY", GyroX = "GyroX", GyroY = "GyroY", GyroZ = "GyroZ", AccelX = "AccelX", AccelY = "AccelY", AccelZ = "AccelZ", /** For placeholder inputs */ Unknown = "Unknown" } //# sourceMappingURL=id.d.ts.map