Egret 3.2.3 Release Note
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Updated on: November 14, 2016


Welcome to Egret!

## Overview

Developed by Egret Technology, Egret Engine 3.0 includes a newly built 3D engine and a 2D engine created based on HTML5. With its robust cross-platform operability and commitment to solving the performance and fragmentation problems of HTML5 APP and games, Egret Engine 3.0 will perfectly meet developers’ needs. We appreciate every suggestion and please send it to Egret team if you have any.

## Updated items

This update aggregates all the changes from 3.2.2 to 3.2.3.

* Native supports a variety of custom fonts.
* Fixed MovieClip to set frame rate exceptions.
* Fixed eui.EditableText.prompt exception problem.
* Repair native xml line breaks can not resolve the problem.
* Fixed tween exception in low FPS.
* Repair webgl under BlendMode.ADD exception.

## DragonBones updated items

* Added slots to change the z-order in the animation.
* Optimize the performance of curve tweens.
* Fixed issues with replaceSlotDisplay that may affect raw texture data.
* Fixed only one frame of animated fusion animation, may be incomplete integration problem.
* Progressively obsolete api that dynamically adds bones and slots.

#### Roadmap
* Filters can be optimized.