Egret 3.0.5 Release Note
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Updated on: March, 21th, 2016


Welcome to Egret!

## Overview

Developed by Egret Technology, Egret Engine 3.0 includes a newly built 3D engine and a 2D engine created based on HTML5. With its robust cross-platform operability and commitment to solving the performance and fragmentation problems of HTML5 APP and games, Egret Engine 3.0 will perfectly meet developers’ needs. We appreciate every suggestion and please send it to Egret team if you have any.

## Updated items

This update aggregates all the changes from 3.0.4 to 3.0.5.

* Fixed issue when build Map or WeakMap.
* Fixed compiled third-party libraries may compile duplicate content issue.
* Fixed image width is 0 show abnormalities in native.
* Fixed native_require.js may be empty issue.
* Fixed some cases not wrap text input problem.
* Fixed some cases stage is empty error in eui.ItemRenderer.
* Fixed plurality of input boxes in the pc browser to toggle the focus will be given issue.
* When repair eui.Scroller nest, the underlying problem can not scroll.
* Reconstruction Graphics module, optimize the structure of Graphics Rendering.
* Reconstruction of the display list rendering slightly enhance rendering performance.


#### Roadmap
* Add support for WebGL.
* Add filter function.