Egret 2.5.4 Release Note
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Updated on: October, 30th, 2015


Welcome to Egret!

## Overview

In Egret Engine 2.5, we unify the frameworks of game and APP. The new layout would be a core library with third-party libraries so that Egret Engine can flexibly meet the different needs from developing games and APPs. This unification will substantially cut developing cost and improve efficiency. Please find below a detailed description.

## Updated items

This update aggregates all the changes from 2.5.3 to 2.5.4.


* [Fix] GUI memory leak.
* [Fix] Inaccurate rendering quantity displayed on FPS.
* [Fix] Inaccurate image measuring.
* [Fix] DrawArc anticlockwise drawing error.
* [Fix] RenderTexture drawing error.
* [Fix] Native frame rate setting and displaying error.
* [Fix] Inaccurate dirty rectangle area that occurs after text sets stroke.
* [Fix] Video display anomaly.



#### Roadmap
* Add support for WebGL.
* Add filter function.