﻿Egret 1.6.1 Release Note
===============================

Last Updated：27 March, 2015

Welcome to Egret Engine !

Special Thanks to：

* Joy of Fish Information Technology Co.,Ltd.
* Nanjing Nibaguai Networking Technology Co.,Ltd.
* Beijing Smallapple Networking Technology Co.,Ltd.
* MiTalk Team, XiaoMi Tech.
* Wish Start （Beijing）Technology Co.,Ltd.
* Front-end team, games business department, Huanju Time Inc.
* Beijing Duo Fang Lajiao Networking Technology Co.,Ltd.
* Kaiteng Workshop，Kaixin Networking Technology Co.,Ltd.

## Overview

Egret 1.6.1 Community Experienced Version is the 1th CE version after Egret Engine 1.6 official release.In this version, we've mainly focused on bug fix.
Note: Community Trial Version includes all the features in the latest final version and some up-to-date fixes and updates.

## Updated Items:


#### Core Display Lists:

* Fix bug for POST request
* HtmlText supports color's style like #ff0000
* Reduce JS file size

#### GUI System

* Refactor animation and add GUI Animation library support
* Add transitions attribute of Skin, and support state transition animations


#### DragonBones

* Performance optimization for sin and cos
* Fix bug for tween automatic data analysis
* Fix bug for switching to flash animation


#### Command Line Tools

* Fix bug for build command

#### Third-party libraries

* add socket.io


#### Egret Android Support

* Add file operation interface
* Add text stroke interface
* Add log level control interface
* Refactor GameManager structure
* Improvement of Webview support
* Refactor GameEngine interface
* Bug fix of mask position error
* Several other bug fix


#### Known Issues:

* Android Graphics API currently only supports simple line-drawing actions.
* Android TextField API does not support bold and italic fon.
* iOS Support now only supports iOS7+ versions.