import { XmlComponent } from "../../../file/xml-components"; export interface ITableShadingAttributesProperties { readonly fill?: string; readonly color?: string; readonly val?: ShadingType; } export declare class TableShading extends XmlComponent { constructor(attrs: ITableShadingAttributesProperties); } export declare enum ShadingType { CLEAR = "clear", DIAGONAL_CROSS = "diagCross", DIAGONAL_STRIPE = "diagStripe", HORIZONTAL_CROSS = "horzCross", HORIZONTAL_STRIPE = "horzStripe", NIL = "nil", PERCENT_5 = "pct5", PERCENT_10 = "pct10", PERCENT_12 = "pct12", PERCENT_15 = "pct15", PERCENT_20 = "pct20", PERCENT_25 = "pct25", PERCENT_30 = "pct30", PERCENT_35 = "pct35", PERCENT_37 = "pct37", PERCENT_40 = "pct40", PERCENT_45 = "pct45", PERCENT_50 = "pct50", PERCENT_55 = "pct55", PERCENT_60 = "pct60", PERCENT_62 = "pct62", PERCENT_65 = "pct65", PERCENT_70 = "pct70", PERCENT_75 = "pct75", PERCENT_80 = "pct80", PERCENT_85 = "pct85", PERCENT_87 = "pct87", PERCENT_90 = "pct90", PERCENT_95 = "pct95", REVERSE_DIAGONAL_STRIPE = "reverseDiagStripe", SOLID = "solid", THIN_DIAGONAL_CROSS = "thinDiagCross", THIN_DIAGONAL_STRIPE = "thinDiagStripe", THIN_HORIZONTAL_CROSS = "thinHorzCross", THIN_REVERSE_DIAGONAL_STRIPE = "thinReverseDiagStripe", THIN_VERTICAL_STRIPE = "thinVertStripe", VERTICAL_STRIPE = "vertStripe" }