import Group from "../group/Group"; import { IToMarkdown } from "../markdown/markdown"; import InGameTime from "../time/InGameTime"; import Weather from "../weather/Weather"; import WorldLocation from "../worldLocation/WorldLocation"; export default class Status implements IToMarkdown { time: InGameTime; weather: Weather; location: WorldLocation; group: Group; constructor({ time, weather, location, group, }: { time: InGameTime; weather: Weather; location: WorldLocation; group: Group; }); static parse(fileData: string): Status; toMarkdown(): string; } export declare const isStatus: (someValue: any) => someValue is Status; export declare const asStatus: (someValue: any) => Status; export declare function setStatusFileLocation(location: string): void; export declare function setStatusFileWeather(weather: Weather): void; export declare function setStatusFileTime(time: string): void;