import { ICreature } from "../../interfaces/i-creature"; export const SHERIFF_MACDONALD: ICreature = { ac: 10, actions: [ { title: "Pistol", description: "+0 to hit. Range 30/90ft. 1d10 piercing." } ], alignment: "Lawful Good", challenge: "0", conditionImmunities: [], damageImmunities: [], damageResistances: [], damageWeaknesses: [], description: "Lazy, but has a good heart. He wears a big green hat.", features: [], hp: 10, languages: ["Common"], reactions: [], savingThrows: [], senses: [], size: "Medium", skills: [], speed: "30 ft.", stats: { str: 10, dex: 10, con: 10, int: 10, wis: 10, cha: 10 }, type: "Human" };