import { ICreature } from "../../interfaces/i-creature"; export const ORACLE_WORM: ICreature = { ac: 18, actions: [ { title: "Consume", description: "+12 to hit. Range: All. The target is swallowed by the worm and will take 1d12 acid damage per turn until it escapes." } ], alignment: "Unaligned", challenge: "25", conditionImmunities: ["Fear", "Charmed"], damageImmunities: ["Non magical weapons"], damageResistances: [], damageWeaknesses: [], description: "", features: [ { title: "Non Violent", description: "This creature will only attack when first attacked" }, { title: "All knowing", description: "This creature knows all information the DM currently knows" } ], hp: 625, inventory: [], languages: [], reactions: [], savingThrows: [], senses: ["Darkvision 30ft.", "Passive Perception 5"], size: "Gargantuan", skills: [], speed: "Flying 120 ft.", stats: { str: 30, dex: 30, con: 30, int: 30, wis: 30, cha: 30 }, type: "Monstrosity" };