import { ICreature } from "../../interfaces/i-creature"; export const METAL_GORILLA: ICreature = { ac: 15, actions: [ { title: "Multiattack", description: "The Gorilla makes three fist attacks." }, { title: "Hammer Fist", description: "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage." } ], alignment: "Unaligned", challenge: "3", conditionImmunities: [], damageImmunities: [], damageResistances: [], damageWeaknesses: [], description: "", features: [], hp: 50, languages: ["Common"], reactions: [], savingThrows: [], senses: [], size: "Medium", skills: ["Acrobatics +2", "Perception +3"], speed: "30 ft.", stats: { str: 20, dex: 10, con: 16, int: 10, wis: 13, cha: 15 }, type: "Construct" };