import { ICreature } from "../../interfaces/i-creature"; export const KIPINE: ICreature = { ac: 15, actions: [ { title: "Multiattack", description: "The kipine makes two attacks: one with it's antlers and twice with it's talons." }, { title: "Antlers", description: "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 14 Strength saving throw or be knocked prone." }, { title: "Talons", description: "Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 14 (2d8 + 4) slashing damage." } ], alignment: "Unaligned", challenge: "4", conditionImmunities: [], damageImmunities: [], damageResistances: [], damageWeaknesses: [], description: "", features: [ { title: "Keen Sight and Smell.", description: "The kipine has advantage on Wisdom (Perception) checks that rely on sight or smell." }, { title: "Propelled Movement.", description: "The kipine can use it's bonus action to propel itself forward an additional 20 ft. in any direction." } ], hp: 0, inventory: [], languages: [], reactions: [ { title: "Talons", description: "If a target moves out of the kipine's melee range without first Disengaging, the kipine can make one (1) Talon attack at the target for 2d8 + 4 slashing damage." }, { title: "Shriek", description: "The kipine can use it's reaction to Shriek at a target leaving/passing through their melee range. The target must succeed on a DC 14 Constitution saving throw or be stunned until the end of their next turn." } ], savingThrows: ["STR +6", "DEX +5"], senses: ["Darkvision", "Passive Perception 14"], size: "Large", skills: ["Perception +4", "Stealth +5"], speed: "30 ft., 60ft fly", stats: { str: 18, dex: 17, con: 16, int: 4, wis: 16, cha: 8 }, type: "Monstrosity" };