import { ICreature } from "../../interfaces/i-creature"; export const ARCTIC_FOX: ICreature = { ac: 12, actions: [ { title: "Bite", description: "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage." } ], alignment: "Unaligned", challenge: "0", conditionImmunities: [], damageImmunities: [], damageResistances: ["Cold"], damageWeaknesses: [], description: "", features: [ { title: "Keen Hearing and Smell", description: "The fox has advantage on Wisdom (Perception) checks that rely on hearing or smell." }, { title: "Snow Camouflage", description: "The fox has advantage on Dexterity (Stealth) checks made to hide in snowy terrain." } ], hp: 3, inventory: [], languages: [], reactions: [], savingThrows: [], senses: ["Darkvision 60ft.", "Passive Perception: 13"], size: "Small", skills: ["Perception +3", "Stealth +4"], speed: "40 ft.", stats: { str: 8, dex: 15, con: 11, int: 3, wis: 12, cha: 6 }, type: "Beast" };