import { EntityHandle } from "./entityhandle"; export interface Vector { readonly x: number; readonly y: number; readonly z: number; } export interface DT_AI_BaseNPC { m_lifeState: number; m_bPerformAvoidance: boolean; m_bIsMoving: boolean; m_bFadeCorpse: boolean; m_iDeathPose: number; m_iDeathFrame: number; m_bSpeedModActive: boolean; m_iSpeedModRadius: number; m_iSpeedModSpeed: number; m_bImportanRagdoll: boolean; m_flTimePingEffect: number; } export interface DT_WeaponAK47 { } export interface DT_BaseAnimating { m_nForceBone: number; m_vecForce: Vector; m_nSkin: number; m_nBody: number; m_nHitboxSet: number; m_flModelScale: number; m_nSequence: number; m_flPlaybackRate: number; m_bClientSideAnimation: boolean; m_bClientSideFrameReset: boolean; m_bClientSideRagdoll: boolean; m_nNewSequenceParity: number; m_nResetEventsParity: number; m_nMuzzleFlashParity: number; m_hLightingOrigin: EntityHandle; m_flFrozen: number; m_ScaleType: number; m_bSuppressAnimSounds: boolean; m_nHighlightColorR: number; m_nHighlightColorG: number; m_nHighlightColorB: number; } export interface DT_BaseAnimatingOverlay { } export interface DT_BaseAttributableItem { m_OriginalOwnerXuidLow: number; m_OriginalOwnerXuidHigh: number; m_nFallbackPaintKit: number; m_nFallbackSeed: number; m_flFallbackWear: number; m_nFallbackStatTrak: number; } export interface DT_BaseButton { } export interface DT_BaseCombatCharacter { m_LastHitGroup: number; m_hActiveWeapon: EntityHandle; m_flTimeOfLastInjury: number; m_nRelativeDirectionOfLastInjury: number; } export interface DT_BaseCombatWeapon { m_iViewModelIndex: number; m_iWorldModelIndex: number; m_iWorldDroppedModelIndex: number; m_iState: number; m_hOwner: EntityHandle; m_iClip1: number; m_iClip2: number; m_iPrimaryReserveAmmoCount: number; m_iSecondaryReserveAmmoCount: number; m_hWeaponWorldModel: EntityHandle; m_iNumEmptyAttacks: number; } export interface DT_BaseCSGrenade { m_bRedraw: boolean; m_bIsHeldByPlayer: boolean; m_bPinPulled: boolean; m_fThrowTime: number; m_bLoopingSoundPlaying: boolean; m_flThrowStrength: number; m_fDropTime: number; } export interface DT_BaseCSGrenadeProjectile { m_vInitialVelocity: Vector; m_nBounces: number; m_nExplodeEffectIndex: number; m_nExplodeEffectTickBegin: number; m_vecExplodeEffectOrigin: Vector; } export interface DT_BaseDoor { m_flWaveHeight: number; } export interface DT_BaseEntity { m_flSimulationTime: number; m_cellbits: number; m_cellX: number; m_cellY: number; m_cellZ: number; m_vecOrigin: Vector; m_nModelIndex: number; m_nRenderFX: number; m_nRenderMode: number; m_fEffects: number; m_clrRender: number; m_iTeamNum: number; m_iPendingTeamNum: number; m_CollisionGroup: number; m_flElasticity: number; m_flShadowCastDistance: number; m_hOwnerEntity: EntityHandle; m_hEffectEntity: EntityHandle; moveparent: EntityHandle; m_iParentAttachment: number; m_iName: string; movetype: number; movecollide: number; m_angRotation: Vector; m_iTextureFrameIndex: number; m_bSimulatedEveryTick: boolean; m_bAnimatedEveryTick: boolean; m_bAlternateSorting: boolean; m_bSpotted: boolean; m_bIsAutoaimTarget: boolean; m_fadeMinDist: number; m_fadeMaxDist: number; m_flFadeScale: number; m_nMinCPULevel: number; m_nMaxCPULevel: number; m_nMinGPULevel: number; m_nMaxGPULevel: number; m_flUseLookAtAngle: number; m_flLastMadeNoiseTime: number; m_flMaxFallVelocity: number; m_bEligibleForScreenHighlight: boolean; } export interface DT_BaseFlex { m_blinktoggle: boolean; m_viewtarget: Vector; } export interface DT_BaseGrenade { m_flDamage: number; m_DmgRadius: number; m_bIsLive: boolean; m_hThrower: EntityHandle; m_vecVelocity: Vector; m_fFlags: number; } export interface DT_BaseParticleEntity { } export interface DT_BasePlayer { m_afPhysicsFlags: number; m_hVehicle: EntityHandle; m_hUseEntity: EntityHandle; m_hGroundEntity: EntityHandle; m_iHealth: number; m_lifeState: number; m_iBonusProgress: number; m_iBonusChallenge: number; m_flMaxspeed: number; m_fFlags: number; m_iObserverMode: number; m_bActiveCameraMan: boolean; m_bCameraManXRay: boolean; m_bCameraManOverview: boolean; m_bCameraManScoreBoard: boolean; m_uCameraManGraphs: number; m_iCoachingTeam: number; m_hObserverTarget: EntityHandle; m_iFOV: number; m_iFOVStart: number; m_flFOVTime: number; m_iDefaultFOV: number; m_hZoomOwner: EntityHandle; m_hViewModel: ReadonlyArray; m_szLastPlaceName: string; m_vecLadderNormal: Vector; m_ladderSurfaceProps: number; m_ubEFNoInterpParity: number; m_iDeathPostEffect: number; m_hPostProcessCtrl: EntityHandle; m_hColorCorrectionCtrl: EntityHandle; ["m_PlayerFog.m_hCtrl"]: EntityHandle; m_vphysicsCollisionState: number; m_hViewEntity: EntityHandle; m_bShouldDrawPlayerWhileUsingViewEntity: boolean; m_flDuckAmount: number; m_flDuckSpeed: number; m_nWaterLevel: number; } export interface DT_BasePropDoor { } export interface DT_BaseTeamObjectiveResource { m_iTimerToShowInHUD: number; m_iStopWatchTimer: number; m_iNumControlPoints: number; m_bPlayingMiniRounds: boolean; m_bControlPointsReset: boolean; m_iUpdateCapHudParity: number; m_vCPPositions: ReadonlyArray; m_iszWarnSound: ReadonlyArray; m_pszCapLayoutInHUD: string; } export interface DT_BaseTempEntity { } export interface DT_BaseToggle { m_vecFinalDest: Vector; m_movementType: number; m_flMoveTargetTime: number; } export interface DT_BaseTrigger { m_bClientSidePredicted: boolean; m_spawnflags: number; } export interface DT_BaseViewModel { m_nModelIndex: number; m_hWeapon: EntityHandle; m_nBody: number; m_nSkin: number; m_nSequence: number; m_nViewModelIndex: number; m_flPlaybackRate: number; m_fEffects: number; m_nAnimationParity: number; m_hOwner: EntityHandle; m_nNewSequenceParity: number; m_nResetEventsParity: number; m_nMuzzleFlashParity: number; m_bShouldIgnoreOffsetAndAccuracy: boolean; } export interface DT_BaseVPhysicsTrigger { } export interface DT_BaseWeaponWorldModel { m_nModelIndex: number; m_nBody: number; m_fEffects: number; moveparent: EntityHandle; m_hCombatWeaponParent: EntityHandle; } export interface DT_Beam { m_nBeamType: number; m_nBeamFlags: number; m_nNumBeamEnts: number; m_nHaloIndex: number; m_fHaloScale: number; m_fWidth: number; m_fEndWidth: number; m_fFadeLength: number; m_fAmplitude: number; m_fStartFrame: number; m_fSpeed: number; m_nRenderFX: number; m_nRenderMode: number; m_flFrameRate: number; m_flHDRColorScale: number; m_flFrame: number; m_clrRender: number; m_nClipStyle: number; m_vecEndPos: Vector; m_nModelIndex: number; m_vecOrigin: Vector; moveparent: EntityHandle; } export interface DT_BeamSpotlight { m_nHaloIndex: number; m_bSpotlightOn: boolean; m_bHasDynamicLight: boolean; m_flSpotlightMaxLength: number; m_flSpotlightGoalWidth: number; m_flHDRColorScale: number; m_flRotationSpeed: number; m_nRotationAxis: number; } export interface DT_BoneFollower { m_modelIndex: number; m_solidIndex: number; } export interface DT_BRC4Target { m_bBrokenOpen: boolean; m_flRadius: number; } export interface DT_WeaponBreachCharge { } export interface DT_BreachChargeProjectile { m_bShouldExplode: boolean; m_weaponThatThrewMe: EntityHandle; m_nParentBoneIndex: number; m_vecParentBonePos: Vector; } export interface DT_BreakableProp { m_qPreferredPlayerCarryAngles: Vector; m_bClientPhysics: boolean; } export interface DT_BreakableSurface { m_nNumWide: number; m_nNumHigh: number; m_flPanelWidth: number; m_flPanelHeight: number; m_vNormal: Vector; m_vCorner: Vector; m_bIsBroken: boolean; m_nSurfaceType: number; } export interface DT_WeaponBumpMine { } export interface DT_BumpMineProjectile { m_nParentBoneIndex: number; m_vecParentBonePos: Vector; m_bArmed: boolean; } export interface DT_WeaponC4 { m_bStartedArming: boolean; m_bBombPlacedAnimation: boolean; m_fArmedTime: number; m_bShowC4LED: boolean; m_bIsPlantingViaUse: boolean; } export interface DT_CascadeLight { m_shadowDirection: Vector; m_envLightShadowDirection: Vector; m_bEnabled: boolean; m_bUseLightEnvAngles: boolean; m_LightColor: number; m_LightColorScale: number; m_flMaxShadowDist: number; } export interface DT_CChicken { m_jumpedThisFrame: boolean; m_leader: EntityHandle; } export interface DT_ColorCorrection { m_vecOrigin: Vector; m_MinFalloff: number; m_MaxFalloff: number; m_flCurWeight: number; m_flMaxWeight: number; m_flFadeInDuration: number; m_flFadeOutDuration: number; m_netlookupFilename: string; m_bEnabled: boolean; m_bMaster: boolean; m_bClientSide: boolean; m_bExclusive: boolean; } export interface DT_ColorCorrectionVolume { m_Weight: number; m_lookupFilename: string; } export interface DT_CSGameRulesProxy { } export interface DT_CSPlayer { ["m_angEyeAngles[0]"]: number; ["m_angEyeAngles[1]"]: number; m_iAddonBits: number; m_iPrimaryAddon: number; m_iSecondaryAddon: number; m_iThrowGrenadeCounter: number; m_bWaitForNoAttack: boolean; m_bIsRespawningForDMBonus: boolean; m_iPlayerState: number; m_iAccount: number; m_iStartAccount: number; m_totalHitsOnServer: number; m_bInBombZone: boolean; m_bInBuyZone: boolean; m_bInNoDefuseArea: boolean; m_bKilledByTaser: boolean; m_iMoveState: number; m_iClass: number; m_ArmorValue: number; m_bHasDefuser: boolean; m_bNightVisionOn: boolean; m_bHasNightVision: boolean; m_bInHostageRescueZone: boolean; m_bIsDefusing: boolean; m_bIsGrabbingHostage: boolean; m_iBlockingUseActionInProgress: number; m_bIsScoped: boolean; m_bIsWalking: boolean; m_nIsAutoMounting: number; m_bResumeZoom: boolean; m_fImmuneToGunGameDamageTime: number; m_bGunGameImmunity: boolean; m_bHasMovedSinceSpawn: boolean; m_bMadeFinalGunGameProgressiveKill: boolean; m_iGunGameProgressiveWeaponIndex: number; m_iNumGunGameTRKillPoints: number; m_iNumGunGameKillsWithCurrentWeapon: number; m_iNumRoundKills: number; m_fMolotovUseTime: number; m_fMolotovDamageTime: number; m_szArmsModel: string; m_hCarriedHostage: EntityHandle; m_hCarriedHostageProp: EntityHandle; m_bIsRescuing: boolean; m_flGroundAccelLinearFracLastTime: number; m_flGuardianTooFarDistFrac: number; m_flDetectedByEnemySensorTime: number; m_bCanMoveDuringFreezePeriod: boolean; m_isCurrentGunGameLeader: boolean; m_isCurrentGunGameTeamLeader: boolean; m_unMusicID: number; m_bIsPlayerGhost: boolean; m_bHasHelmet: boolean; m_bHasHeavyArmor: boolean; m_nHeavyAssaultSuitCooldownRemaining: number; m_flFlashDuration: number; m_flFlashMaxAlpha: number; m_iProgressBarDuration: number; m_flProgressBarStartTime: number; m_hRagdoll: EntityHandle; m_hPlayerPing: EntityHandle; m_cycleLatch: number; m_unCurrentEquipmentValue: number; m_unRoundStartEquipmentValue: number; m_unFreezetimeEndEquipmentValue: number; m_bIsControllingBot: boolean; m_bHasControlledBotThisRound: boolean; m_bCanControlObservedBot: boolean; m_iControlledBotEntIndex: number; m_bHud_MiniScoreHidden: boolean; m_bHud_RadarHidden: boolean; m_nLastKillerIndex: number; m_nLastConcurrentKilled: number; m_nDeathCamMusic: number; m_bIsLookingAtWeapon: boolean; m_bIsHoldingLookAtWeapon: boolean; m_iNumRoundKillsHeadshots: number; m_unTotalRoundDamageDealt: number; m_flLowerBodyYawTarget: number; m_bStrafing: boolean; m_flThirdpersonRecoil: number; m_bHideTargetID: boolean; m_bIsSpawnRappelling: boolean; m_vecSpawnRappellingRopeOrigin: Vector; m_nSurvivalTeam: number; m_hSurvivalAssassinationTarget: EntityHandle; m_vecAutomoveTargetEnd: Vector; m_flAutoMoveStartTime: number; m_flAutoMoveTargetTime: number; m_flHealthShotBoostExpirationTime: number; m_flLastExoJumpTime: number; } export interface DT_CSPlayerResource { m_iPlayerC4: number; m_iPlayerVIP: number; m_bombsiteCenterA: Vector; m_bombsiteCenterB: Vector; m_bEndMatchNextMapAllVoted: boolean; } export interface DT_CSRagdoll { m_vecOrigin: Vector; m_vecRagdollOrigin: Vector; m_hPlayer: EntityHandle; m_nModelIndex: number; m_nForceBone: number; m_vecForce: Vector; m_vecRagdollVelocity: Vector; m_iDeathPose: number; m_iDeathFrame: number; m_iTeamNum: number; m_bClientSideAnimation: boolean; m_flDeathYaw: number; m_flAbsYaw: number; m_bDiedAirborne: boolean; } export interface DT_CSTeam { } export interface DT_DangerZone { m_vecDangerZoneOriginStartedAt: Vector; m_flBombLaunchTime: number; m_flExtraRadius: number; m_flExtraRadiusStartTime: number; m_flExtraRadiusTotalLerpTime: number; m_nDropOrder: number; m_iWave: number; } export interface DT_DangerZoneController { m_bDangerZoneControllerEnabled: boolean; m_bMissionControlledExplosions: boolean; m_flStartTime: number; m_flFinalExpansionTime: number; m_vecEndGameCircleStart: Vector; m_vecEndGameCircleEnd: Vector; m_hTheFinalZone: EntityHandle; } export interface DT_WeaponDEagle { } export interface DT_DecoyGrenade { } export interface DT_DecoyProjectile { } export interface DT_Drone { m_hMoveToThisEntity: EntityHandle; m_hDeliveryCargo: EntityHandle; m_bPilotTakeoverAllowed: boolean; m_hPotentialCargo: EntityHandle; m_hCurrentPilot: EntityHandle; m_vecTagPositions: ReadonlyArray; m_vecTagIncrements: ReadonlyArray; } export interface DT_Dronegun { m_vecAttentionTarget: Vector; m_vecTargetOffset: Vector; m_iHealth: number; m_bHasTarget: boolean; } export interface DT_DynamicLight { m_Flags: number; m_LightStyle: number; m_Radius: number; m_Exponent: number; m_InnerAngle: number; m_OuterAngle: number; m_SpotRadius: number; } export interface DT_DynamicProp { m_bUseHitboxesForRenderBox: boolean; m_flGlowMaxDist: number; m_bShouldGlow: boolean; m_clrGlow: number; m_nGlowStyle: number; } export interface DT_EconEntity { m_OriginalOwnerXuidLow: number; m_OriginalOwnerXuidHigh: number; m_nFallbackPaintKit: number; m_nFallbackSeed: number; m_flFallbackWear: number; m_nFallbackStatTrak: number; } export interface DT_WearableItem { } export interface DT_Embers { m_nDensity: number; m_nLifetime: number; m_nSpeed: number; m_bEmit: number; } export interface DT_EntityDissolve { m_flStartTime: number; m_flFadeInStart: number; m_flFadeInLength: number; m_flFadeOutModelStart: number; m_flFadeOutModelLength: number; m_flFadeOutStart: number; m_flFadeOutLength: number; m_nDissolveType: number; m_vDissolverOrigin: Vector; m_nMagnitude: number; } export interface DT_EntityFlame { m_hEntAttached: EntityHandle; m_bCheapEffect: boolean; } export interface DT_EntityFreezing { m_vFreezingOrigin: Vector; m_flFrozen: number; m_bFinishFreezing: boolean; } export interface DT_EntityParticleTrail { m_iMaterialName: number; m_hConstraintEntity: EntityHandle; } export interface DT_EnvAmbientLight { m_vecColor: Vector; } export interface DT_DetailController { m_flFadeStartDist: number; m_flFadeEndDist: number; } export interface DT_EnvDOFController { m_bDOFEnabled: boolean; m_flNearBlurDepth: number; m_flNearFocusDepth: number; m_flFarFocusDepth: number; m_flFarBlurDepth: number; m_flNearBlurRadius: number; m_flFarBlurRadius: number; } export interface DT_EnvGasCanister { m_flFlightSpeed: number; m_flLaunchTime: number; m_vecParabolaDirection: Vector; m_flFlightTime: number; m_flWorldEnterTime: number; m_flInitialZSpeed: number; m_flZAcceleration: number; m_flHorizSpeed: number; m_bLaunchedFromWithinWorld: boolean; m_vecImpactPosition: Vector; m_vecStartPosition: Vector; m_vecEnterWorldPosition: Vector; m_vecDirection: Vector; m_vecStartAngles: Vector; m_vecSkyboxOrigin: Vector; m_flSkyboxScale: number; m_bInSkybox: boolean; m_bDoImpactEffects: boolean; m_bLanded: boolean; m_hSkyboxCopy: EntityHandle; m_nMyZoneIndex: number; m_vecOrigin: Vector; ["m_vecOrigin[2]"]: number; } export interface DT_EnvParticleScript { m_flSequenceScale: number; } export interface DT_EnvProjectedTexture { m_hTargetEntity: EntityHandle; m_bState: boolean; m_bAlwaysUpdate: boolean; m_flLightFOV: number; m_bEnableShadows: boolean; m_bSimpleProjection: boolean; m_bLightOnlyTarget: boolean; m_bLightWorld: boolean; m_bCameraSpace: boolean; m_flBrightnessScale: number; m_LightColor: number; m_flColorTransitionTime: number; m_flAmbient: number; m_SpotlightTextureName: string; m_nSpotlightTextureFrame: number; m_flNearZ: number; m_flFarZ: number; m_nShadowQuality: boolean; m_flProjectionSize: number; m_flRotation: number; m_iStyle: number; } export interface DT_QuadraticBeam { m_targetPosition: Vector; m_controlPosition: Vector; m_scrollRate: number; m_flWidth: number; } export interface DT_EnvScreenEffect { m_flDuration: number; m_nType: number; } export interface DT_EnvScreenOverlay { m_iszOverlayNames: ReadonlyArray; m_flOverlayTimes: ReadonlyArray; m_flStartTime: number; m_iDesiredOverlay: number; m_bIsActive: boolean; } export interface DT_EnvTonemapController { m_bUseCustomAutoExposureMin: boolean; m_bUseCustomAutoExposureMax: boolean; m_bUseCustomBloomScale: boolean; m_flCustomAutoExposureMin: number; m_flCustomAutoExposureMax: number; m_flCustomBloomScale: number; m_flCustomBloomScaleMinimum: number; m_flBloomExponent: number; m_flBloomSaturation: number; m_flTonemapPercentTarget: number; m_flTonemapPercentBrightPixels: number; m_flTonemapMinAvgLum: number; m_flTonemapRate: number; } export interface DT_EnvWind { } export interface DT_FEPlayerDecal { m_nUniqueID: number; m_unAccountID: number; m_unTraceID: number; m_rtGcTime: number; m_vecEndPos: Vector; m_vecStart: Vector; m_vecRight: Vector; m_vecNormal: Vector; m_nEntity: number; m_nPlayer: number; m_nHitbox: number; m_nTintID: number; m_flCreationTime: number; m_nVersion: number; } export interface DT_FireCrackerBlast { } export interface DT_FireSmoke { m_flStartScale: number; m_flScale: number; m_flScaleTime: number; m_nFlags: number; m_nFlameModelIndex: number; m_nFlameFromAboveModelIndex: number; } export interface DT_FireTrail { m_nAttachment: number; m_flLifetime: number; } export interface DT_CFish { m_poolOrigin: Vector; m_angle: number; m_x: number; m_y: number; m_z: number; m_nModelIndex: number; m_lifeState: number; m_waterLevel: number; } export interface DT_WeaponFists { m_bPlayingUninterruptableAct: boolean; } export interface DT_Flashbang { } export interface DT_FogController { ["m_fog.enable"]: boolean; ["m_fog.blend"]: boolean; ["m_fog.dirPrimary"]: Vector; ["m_fog.colorPrimary"]: number; ["m_fog.colorSecondary"]: number; ["m_fog.start"]: number; ["m_fog.end"]: number; ["m_fog.maxdensity"]: number; ["m_fog.farz"]: number; ["m_fog.colorPrimaryLerpTo"]: number; ["m_fog.colorSecondaryLerpTo"]: number; ["m_fog.startLerpTo"]: number; ["m_fog.endLerpTo"]: number; ["m_fog.maxdensityLerpTo"]: number; ["m_fog.lerptime"]: number; ["m_fog.duration"]: number; ["m_fog.HDRColorScale"]: number; ["m_fog.ZoomFogScale"]: number; } export interface DT_FootstepControl { m_source: string; m_destination: string; } export interface DT_Func_Dust { m_Color: number; m_SpawnRate: number; m_SpeedMax: number; m_flSizeMin: number; m_flSizeMax: number; m_DistMax: number; m_LifetimeMin: number; m_LifetimeMax: number; m_DustFlags: number; m_nModelIndex: number; m_FallSpeed: number; m_bAffectedByWind: boolean; } export interface DT_Func_LOD { m_nDisappearMinDist: number; m_nDisappearMaxDist: number; } export interface DT_FuncAreaPortalWindow { m_flFadeDist: number; m_flFadeStartDist: number; m_flTranslucencyLimit: number; m_iBackgroundModelIndex: number; } export interface DT_FuncBrush { } export interface DT_FuncConveyor { m_flConveyorSpeed: number; } export interface DT_FuncLadder { m_vecPlayerMountPositionTop: Vector; m_vecPlayerMountPositionBottom: Vector; m_vecLadderDir: Vector; m_bFakeLadder: boolean; } export interface DT_FuncMonitor { } export interface DT_FuncMoveLinear { m_vecVelocity: Vector; m_fFlags: number; } export interface DT_FuncOccluder { m_bActive: boolean; m_nOccluderIndex: number; } export interface DT_FuncReflectiveGlass { } export interface DT_FuncRotating { m_vecOrigin: Vector; ["m_angRotation[0]"]: number; ["m_angRotation[1]"]: number; ["m_angRotation[2]"]: number; m_flSimulationTime: number; } export interface DT_FuncSmokeVolume { m_Color1: number; m_Color2: number; m_MaterialName: string; m_ParticleDrawWidth: number; m_ParticleSpacingDistance: number; m_DensityRampSpeed: number; m_RotationSpeed: number; m_MovementSpeed: number; m_Density: number; m_maxDrawDistance: number; m_spawnflags: number; } export interface DT_FuncTrackTrain { } export interface DT_GameRulesProxy { } export interface DT_GrassBurn { m_flGrassBurnClearTime: number; } export interface DT_HandleTest { m_Handle: EntityHandle; m_bSendHandle: number; } export interface DT_HEGrenade { } export interface DT_CHostage { m_isRescued: boolean; m_jumpedThisFrame: boolean; m_iHealth: number; m_iMaxHealth: number; m_lifeState: number; m_fFlags: number; m_vel: Vector; m_leader: EntityHandle; m_nHostageState: number; m_flRescueStartTime: number; m_flGrabSuccessTime: number; m_flDropStartTime: number; } export interface DT_HostageCarriableProp { } export interface DT_IncendiaryGrenade { } export interface DT_Inferno { m_fireCount: number; m_nFireEffectTickBegin: number; } export interface DT_InfoLadderDismount { } export interface DT_InfoMapRegion { m_flRadius: number; m_szLocToken: string; } export interface DT_InfoOverlayAccessor { m_iTextureFrameIndex: number; m_iOverlayID: number; } export interface DT_Item_Healthshot { } export interface DT_ItemCash { } export interface DT_ItemDogtags { m_OwningPlayer: EntityHandle; m_KillingPlayer: EntityHandle; } export interface DT_WeaponKnife { } export interface DT_WeaponKnifeGG { } export interface DT_LightGlow { m_clrRender: number; m_nHorizontalSize: number; m_nVerticalSize: number; m_nMinDist: number; m_nMaxDist: number; m_nOuterMaxDist: number; m_spawnflags: number; m_vecOrigin: Vector; m_angRotation: Vector; moveparent: EntityHandle; m_flGlowProxySize: number; HDRColorScale: number; } export interface DT_MapVetoPickController { m_nDraftType: number; m_nTeamWinningCoinToss: number; m_nCurrentPhase: number; m_nPhaseStartTick: number; m_nPhaseDurationTicks: number; } export interface DT_MaterialModifyControl { m_szMaterialName: string; m_szMaterialVar: string; m_szMaterialVarValue: string; m_iFrameStart: number; m_iFrameEnd: number; m_bWrap: boolean; m_flFramerate: number; m_bNewAnimCommandsSemaphore: boolean; m_flFloatLerpStartValue: number; m_flFloatLerpEndValue: number; m_flFloatLerpTransitionTime: number; m_nModifyMode: number; } export interface DT_WeaponMelee { m_flThrowAt: number; } export interface DT_MolotovGrenade { } export interface DT_MolotovProjectile { m_bIsIncGrenade: boolean; } export interface DT_MovieDisplay { m_bEnabled: boolean; m_bLooping: boolean; m_szMovieFilename: string; m_szGroupName: string; m_bStretchToFill: boolean; m_bForcedSlave: boolean; m_bUseCustomUVs: boolean; m_flUMin: number; m_flUMax: number; m_flVMin: number; m_flVMax: number; } export interface DT_ParadropChopper { m_vecOrigin: Vector; ["m_vecOrigin[2]"]: number; m_hCallingPlayer: EntityHandle; } export interface DT_ParticleFire { m_vOrigin: Vector; m_vDirection: Vector; } export interface DT_ParticlePerformanceMonitor { m_bDisplayPerf: boolean; m_bMeasurePerf: boolean; } export interface DT_ParticleSystem { m_vecOrigin: Vector; m_fEffects: number; m_hOwnerEntity: EntityHandle; moveparent: EntityHandle; m_iParentAttachment: number; m_angRotation: Vector; m_iEffectIndex: number; m_bActive: boolean; m_nStopType: number; m_flStartTime: number; m_szSnapshotFileName: string; } export interface DT_PhysBox { } export interface DT_PhysBoxMultiplayer { m_iPhysicsMode: boolean; m_fMass: number; } export interface DT_PhysicsProp { m_bAwake: boolean; } export interface DT_PhysicsPropMultiplayer { m_iPhysicsMode: number; m_fMass: number; m_collisionMins: Vector; m_collisionMaxs: Vector; } export interface DT_PhysMagnet { } export interface DT_PhysPropAmmoBox { } export interface DT_PhysPropLootCrate { m_bRenderInPSPM: boolean; m_bRenderInTablet: boolean; m_iHealth: number; m_iMaxHealth: number; } export interface DT_PhysPropRadarJammer { } export interface DT_PhysPropWeaponUpgrade { } export interface DT_PlantedC4 { m_bBombTicking: boolean; m_nBombSite: number; m_flC4Blow: number; m_flTimerLength: number; m_flDefuseLength: number; m_flDefuseCountDown: number; m_bBombDefused: boolean; m_hBombDefuser: EntityHandle; } export interface DT_Plasma { m_flScale: number; m_flScaleTime: number; m_nFlags: number; m_nPlasmaModelIndex: number; m_nPlasmaModelIndex2: number; m_nGlowModelIndex: number; } export interface DT_PlayerPing { m_hPlayer: EntityHandle; m_hPingedEntity: EntityHandle; m_iType: number; m_bUrgent: boolean; m_szPlaceName: string; } export interface DT_PlayerResource { } export interface DT_PointCamera { m_FOV: number; m_Resolution: number; m_bFogEnable: boolean; m_FogColor: number; m_flFogStart: number; m_flFogEnd: number; m_flFogMaxDensity: number; m_bActive: boolean; m_bUseScreenAspectRatio: boolean; } export interface DT_PointCommentaryNode { m_bActive: boolean; m_iszCommentaryFile: string; m_iszCommentaryFileNoHDR: string; m_flStartTime: number; m_iszSpeakers: string; m_iNodeNumber: number; m_iNodeNumberMax: number; m_hViewPosition: EntityHandle; } export interface DT_PointWorldText { m_szText: string; m_textColor: number; m_flTextSize: number; } export interface DT_PoseController { m_bPoseValueParity: boolean; m_fPoseValue: number; m_fInterpolationTime: number; m_bInterpolationWrap: boolean; m_fCycleFrequency: number; m_nFModType: number; m_fFModTimeOffset: number; m_fFModRate: number; m_fFModAmplitude: number; } export interface DT_PostProcessController { m_bMaster: boolean; } export interface DT_Precipitation { m_nPrecipType: number; } export interface DT_PrecipitationBlocker { } export interface DT_PredictedViewModel { } export interface DT_Prop_Hallucination { m_bEnabled: boolean; m_fVisibleTime: number; m_fRechargeTime: number; } export interface DT_PropCounter { m_flDisplayValue: number; } export interface DT_PropDoorRotating { } export interface DT_PropJeep { m_bHeadlightIsOn: boolean; } export interface DT_PropVehicleDriveable { m_hPlayer: EntityHandle; m_nSpeed: number; m_nRPM: number; m_flThrottle: number; m_nBoostTimeLeft: number; m_nHasBoost: boolean; m_nScannerDisabledWeapons: boolean; m_nScannerDisabledVehicle: boolean; m_bEnterAnimOn: boolean; m_bExitAnimOn: boolean; m_bUnableToFire: boolean; m_vecEyeExitEndpoint: Vector; m_bHasGun: boolean; m_vecGunCrosshair: Vector; } export interface DT_RagdollManager { m_iCurrentMaxRagdollCount: number; } export interface DT_Ragdoll { m_ragAngles: ReadonlyArray; m_ragPos: ReadonlyArray; m_hUnragdoll: EntityHandle; m_flBlendWeight: number; m_nOverlaySequence: number; } export interface DT_Ragdoll_Attached { m_boneIndexAttached: number; m_ragdollAttachedObjectIndex: number; m_attachmentPointBoneSpace: Vector; m_attachmentPointRagdollSpace: Vector; } export interface DT_RopeKeyframe { m_hStartPoint: EntityHandle; m_hEndPoint: EntityHandle; m_iStartAttachment: number; m_iEndAttachment: number; m_Slack: number; m_RopeLength: number; m_fLockedPoints: number; m_nChangeCount: number; m_RopeFlags: number; m_nSegments: number; m_bConstrainBetweenEndpoints: boolean; m_iRopeMaterialModelIndex: number; m_Subdiv: number; m_TextureScale: number; m_Width: number; m_flScrollSpeed: number; m_vecOrigin: Vector; moveparent: EntityHandle; m_iParentAttachment: number; m_iDefaultRopeMaterialModelIndex: number; m_nMinCPULevel: number; m_nMaxCPULevel: number; m_nMinGPULevel: number; m_nMaxGPULevel: number; } export interface DT_WeaponSCAR17 { } export interface DT_SceneEntity { m_nSceneStringIndex: number; m_bIsPlayingBack: boolean; m_bPaused: boolean; m_bMultiplayer: boolean; m_flForceClientTime: number; } export interface DT_SensorGrenade { } export interface DT_SensorGrenadeProjectile { } export interface DT_ShadowControl { m_shadowDirection: Vector; m_shadowColor: number; m_flShadowMaxDist: number; m_bDisableShadows: boolean; m_bEnableLocalLightShadows: boolean; } export interface DT_SlideshowDisplay { m_bEnabled: boolean; m_szDisplayText: string; m_szSlideshowDirectory: string; m_fMinSlideTime: number; m_fMaxSlideTime: number; m_iCycleType: number; m_bNoListRepeats: boolean; } export interface DT_SmokeGrenade { } export interface DT_SmokeGrenadeProjectile { m_bDidSmokeEffect: boolean; m_nSmokeEffectTickBegin: number; } export interface DT_SmokeStack { m_SpreadSpeed: number; m_Speed: number; m_StartSize: number; m_EndSize: number; m_Rate: number; m_JetLength: number; m_bEmit: boolean; m_flBaseSpread: number; m_flRollSpeed: number; ["m_DirLight.m_vPos"]: Vector; ["m_DirLight.m_vColor"]: Vector; ["m_DirLight.m_flIntensity"]: number; ["m_AmbientLight.m_vPos"]: Vector; ["m_AmbientLight.m_vColor"]: Vector; ["m_AmbientLight.m_flIntensity"]: number; m_vWind: Vector; m_flTwist: number; m_iMaterialModel: number; } export interface DT_Snowball { } export interface DT_SnowballPile { } export interface DT_SnowballProjectile { } export interface DT_SpatialEntity { m_vecOrigin: Vector; m_MinFalloff: number; m_MaxFalloff: number; m_flCurWeight: number; m_bEnabled: boolean; } export interface DT_SpotlightEnd { m_flLightScale: number; m_Radius: number; } export interface DT_Sprite { m_hAttachedToEntity: EntityHandle; m_nAttachment: number; m_flScaleTime: number; m_flSpriteScale: number; m_flGlowProxySize: number; m_flHDRColorScale: number; m_flSpriteFramerate: number; m_flFrame: number; m_flBrightnessTime: number; m_nBrightness: number; m_bWorldSpaceScale: boolean; } export interface DT_SpriteOriented { } export interface DT_SpriteTrail { m_flLifeTime: number; m_flStartWidth: number; m_flEndWidth: number; m_flStartWidthVariance: number; m_flTextureRes: number; m_flMinFadeLength: number; m_vecSkyboxOrigin: Vector; m_flSkyboxScale: number; } export interface DT_StatueProp { m_hInitBaseAnimating: EntityHandle; m_bShatter: boolean; m_nShatterFlags: number; m_vShatterPosition: Vector; m_vShatterForce: Vector; } export interface DT_SteamJet { m_SpreadSpeed: number; m_Speed: number; m_StartSize: number; m_EndSize: number; m_Rate: number; m_JetLength: number; m_bEmit: boolean; m_bFaceLeft: boolean; m_nType: number; m_spawnflags: number; m_flRollSpeed: number; } export interface DT_Sun { m_clrRender: number; m_clrOverlay: number; m_vDirection: Vector; m_bOn: boolean; m_nSize: number; m_nOverlaySize: number; m_nMaterial: number; m_nOverlayMaterial: number; HDRColorScale: number; glowDistanceScale: number; } export interface DT_SunlightShadowControl { m_shadowDirection: Vector; m_bEnabled: boolean; m_TextureName: string; m_LightColor: number; m_flColorTransitionTime: number; m_flSunDistance: number; m_flFOV: number; m_flNearZ: number; m_flNorthOffset: number; m_bEnableShadows: boolean; } export interface DT_SurvivalSpawnChopper { m_vecOrigin: Vector; ["m_vecOrigin[2]"]: number; } export interface DT_WeaponTablet { m_flUpgradeExpirationTime: ReadonlyArray; m_vecLocalHexFlags: ReadonlyArray; m_nContractKillGridIndex: number; m_nContractKillGridHighResIndex: number; m_bTabletReceptionIsBlocked: boolean; m_flScanProgress: number; m_flBootTime: number; m_flShowMapTime: number; m_vecNotificationIds: ReadonlyArray; m_vecNotificationTimestamps: ReadonlyArray; m_vecPlayerPositionHistory: ReadonlyArray; m_nLastPurchaseIndex: number; m_vecNearestMetalCratePos: Vector; } export interface DT_Team { m_iTeamNum: number; m_bSurrendered: number; m_scoreTotal: number; m_scoreFirstHalf: number; m_scoreSecondHalf: number; m_scoreOvertime: number; m_iClanID: number; m_szTeamname: string; m_szClanTeamname: string; m_szTeamFlagImage: string; m_szTeamLogoImage: string; m_szTeamMatchStat: string; m_nGGLeaderEntIndex_CT: number; m_nGGLeaderEntIndex_T: number; m_numMapVictories: number; [`"player_array"`]: ReadonlyArray; } export interface DT_TeamplayRoundBasedRulesProxy { } export interface DT_TEArmorRicochet { } export interface DT_BaseBeam { m_nModelIndex: number; m_nHaloIndex: number; m_nStartFrame: number; m_nFrameRate: number; m_fLife: number; m_fWidth: number; m_fEndWidth: number; m_nFadeLength: number; m_fAmplitude: number; m_nSpeed: number; r: number; g: number; b: number; a: number; m_nFlags: number; } export interface DT_TEBeamEntPoint { m_nStartEntity: number; m_nEndEntity: number; m_vecStartPoint: Vector; m_vecEndPoint: Vector; } export interface DT_TEBeamEnts { m_nStartEntity: number; m_nEndEntity: number; } export interface DT_TEBeamFollow { m_iEntIndex: number; } export interface DT_TEBeamLaser { m_nStartEntity: number; m_nEndEntity: number; } export interface DT_TEBeamPoints { m_vecStartPoint: Vector; m_vecEndPoint: Vector; } export interface DT_TEBeamRing { m_nStartEntity: number; m_nEndEntity: number; } export interface DT_TEBeamRingPoint { m_vecCenter: Vector; m_flStartRadius: number; m_flEndRadius: number; } export interface DT_TEBeamSpline { m_nPoints: number; m_vecPoints: ReadonlyArray; } export interface DT_TEBloodSprite { m_vecOrigin: Vector; m_vecDirection: Vector; r: number; g: number; b: number; a: number; m_nSprayModel: number; m_nDropModel: number; m_nSize: number; } export interface DT_TEBloodStream { m_vecDirection: Vector; r: number; g: number; b: number; a: number; m_nAmount: number; } export interface DT_TEBreakModel { m_vecOrigin: Vector; ["m_angRotation[0]"]: number; ["m_angRotation[1]"]: number; ["m_angRotation[2]"]: number; m_vecSize: Vector; m_vecVelocity: Vector; m_nModelIndex: number; m_nRandomization: number; m_nCount: number; m_fTime: number; m_nFlags: number; } export interface DT_TEBSPDecal { m_vecOrigin: Vector; m_nEntity: number; m_nIndex: number; } export interface DT_TEBubbles { m_vecMins: Vector; m_vecMaxs: Vector; m_nModelIndex: number; m_fHeight: number; m_nCount: number; m_fSpeed: number; } export interface DT_TEBubbleTrail { m_vecMins: Vector; m_vecMaxs: Vector; m_nModelIndex: number; m_flWaterZ: number; m_nCount: number; m_fSpeed: number; } export interface DT_TEClientProjectile { m_vecOrigin: Vector; m_vecVelocity: Vector; m_nModelIndex: number; m_nLifeTime: number; m_hOwner: EntityHandle; } export interface DT_TEDecal { m_vecOrigin: Vector; m_vecStart: Vector; m_nEntity: number; m_nHitbox: number; m_nIndex: number; } export interface DT_TEDust { m_flSize: number; m_flSpeed: number; m_vecDirection: Vector; } export interface DT_TEDynamicLight { m_vecOrigin: Vector; r: number; g: number; b: number; exponent: number; m_fRadius: number; m_fTime: number; m_fDecay: number; } export interface DT_TEEffectDispatch { } export interface DT_TEEnergySplash { m_vecPos: Vector; m_vecDir: Vector; m_bExplosive: boolean; } export interface DT_TEExplosion { m_nModelIndex: number; m_fScale: number; m_nFrameRate: number; m_nFlags: number; m_vecNormal: Vector; m_chMaterialType: number; m_nRadius: number; m_nMagnitude: number; } export interface DT_TEFireBullets { m_vecOrigin: Vector; ["m_vecAngles[0]"]: number; ["m_vecAngles[1]"]: number; m_weapon: EntityHandle; m_iMode: boolean; m_iSeed: number; m_iPlayer: number; m_fInaccuracy: number; m_flRecoilIndex: number; m_fSpread: number; m_nItemDefIndex: number; m_iSoundType: number; } export interface DT_TEFizz { m_nEntity: number; m_nModelIndex: number; m_nDensity: number; m_nCurrent: number; } export interface DT_TEFootprintDecal { m_vecOrigin: Vector; m_vecDirection: Vector; m_nEntity: number; m_nIndex: number; m_chMaterialType: number; } export interface DT_TEFoundryHelpers { m_iEntity: number; } export interface DT_TEGaussExplosion { m_nType: number; m_vecDirection: Vector; } export interface DT_TEGlowSprite { m_vecOrigin: Vector; m_nModelIndex: number; m_fScale: number; m_fLife: number; m_nBrightness: number; } export interface DT_TEImpact { m_vecOrigin: Vector; m_vecNormal: Vector; m_iType: number; } export interface DT_TEKillPlayerAttachments { m_nPlayer: number; } export interface DT_TELargeFunnel { m_nModelIndex: number; m_nReversed: number; } export interface DT_TEMetalSparks { m_vecPos: Vector; m_vecDir: Vector; } export interface DT_TEMuzzleFlash { m_vecOrigin: Vector; m_vecAngles: Vector; m_flScale: number; m_nType: number; } export interface DT_TEParticleSystem { ["m_vecOrigin[0]"]: number; ["m_vecOrigin[1]"]: number; ["m_vecOrigin[2]"]: number; } export interface DT_TEPhysicsProp { m_vecOrigin: Vector; ["m_angRotation[0]"]: number; ["m_angRotation[1]"]: number; ["m_angRotation[2]"]: number; m_vecVelocity: Vector; m_nModelIndex: number; m_nSkin: number; m_nFlags: number; m_nEffects: number; m_clrRender: number; } export interface DT_TEPlantBomb { m_vecOrigin: Vector; m_iPlayer: number; m_option: boolean; } export interface DT_TEPlayerAnimEvent { m_hPlayer: EntityHandle; m_iEvent: number; m_nData: number; } export interface DT_TEPlayerDecal { m_vecOrigin: Vector; m_vecStart: Vector; m_vecRight: Vector; m_nEntity: number; m_nPlayer: number; m_nHitbox: number; } export interface DT_TEProjectedDecal { m_vecOrigin: Vector; m_angRotation: Vector; m_flDistance: number; m_nIndex: number; } export interface DT_TERadioIcon { m_iAttachToClient: number; } export interface DT_TEShatterSurface { m_vecOrigin: Vector; m_vecAngles: Vector; m_vecForce: Vector; m_vecForcePos: Vector; m_flWidth: number; m_flHeight: number; m_flShardSize: number; m_nSurfaceType: number; ["m_uchFrontColor[0]"]: number; ["m_uchFrontColor[1]"]: number; ["m_uchFrontColor[2]"]: number; ["m_uchBackColor[0]"]: number; ["m_uchBackColor[1]"]: number; ["m_uchBackColor[2]"]: number; } export interface DT_TEShowLine { m_vecEnd: Vector; } export interface DT_Tesla { m_SoundName: string; m_iszSpriteName: string; } export interface DT_TESmoke { m_vecOrigin: Vector; m_nModelIndex: number; m_fScale: number; m_nFrameRate: number; } export interface DT_TESparks { m_nMagnitude: number; m_nTrailLength: number; m_vecDir: Vector; } export interface DT_TESprite { m_vecOrigin: Vector; m_nModelIndex: number; m_fScale: number; m_nBrightness: number; } export interface DT_TESpriteSpray { m_vecOrigin: Vector; m_vecDirection: Vector; m_nModelIndex: number; m_fNoise: number; m_nSpeed: number; m_nCount: number; } export interface DT_ProxyToggle { } export interface DT_TestTraceline { m_clrRender: number; m_vecOrigin: Vector; ["m_angRotation[0]"]: number; ["m_angRotation[1]"]: number; ["m_angRotation[2]"]: number; moveparent: EntityHandle; } export interface DT_TEWorldDecal { m_vecOrigin: Vector; m_nIndex: number; } export interface DT_TriggerPlayerMovement { } export interface DT_TriggerSoundOperator { m_nSoundOperator: number; } export interface DT_VGuiScreen { m_flWidth: number; m_flHeight: number; m_nAttachmentIndex: number; m_nPanelName: number; m_fScreenFlags: number; m_nOverlayMaterial: number; m_hPlayerOwner: EntityHandle; } export interface DT_VoteController { m_iActiveIssueIndex: number; m_iOnlyTeamToVote: number; m_nPotentialVotes: number; m_bIsYesNoVote: boolean; } export interface DT_WaterBullet { } export interface DT_WaterLODControl { m_flCheapWaterStartDistance: number; m_flCheapWaterEndDistance: number; } export interface DT_WeaponAug { } export interface DT_WeaponAWP { } export interface DT_WeaponBaseItem { m_bRedraw: boolean; } export interface DT_WeaponBizon { } export interface DT_WeaponCSBase { m_weaponMode: boolean; m_fAccuracyPenalty: number; m_fLastShotTime: number; m_flRecoilIndex: number; m_hPrevOwner: EntityHandle; m_bBurstMode: boolean; m_flPostponeFireReadyTime: number; m_bReloadVisuallyComplete: boolean; m_bSilencerOn: boolean; m_flDoneSwitchingSilencer: number; m_iOriginalTeamNumber: number; m_iIronSightMode: number; } export interface DT_WeaponCSBaseGun { m_zoomLevel: number; m_iBurstShotsRemaining: number; } export interface DT_WeaponCycler { } export interface DT_WeaponElite { } export interface DT_WeaponFamas { } export interface DT_WeaponFiveSeven { } export interface DT_WeaponG3SG1 { } export interface DT_WeaponGalil { } export interface DT_WeaponGalilAR { } export interface DT_WeaponGlock { } export interface DT_WeaponHKP2000 { } export interface DT_WeaponM249 { } export interface DT_WeaponM3 { m_reloadState: number; } export interface DT_WeaponM4A1 { } export interface DT_WeaponMAC10 { } export interface DT_WeaponMag7 { } export interface DT_WeaponMP5Navy { } export interface DT_WeaponMP7 { } export interface DT_WeaponMP9 { } export interface DT_WeaponNegev { } export interface DT_WeaponNOVA { m_reloadState: number; } export interface DT_WeaponP228 { } export interface DT_WeaponP250 { } export interface DT_WeaponP90 { } export interface DT_WeaponSawedoff { m_reloadState: number; } export interface DT_WeaponSCAR20 { } export interface DT_WeaponScout { } export interface DT_WeaponSG550 { } export interface DT_WeaponSG552 { } export interface DT_WeaponSG556 { } export interface DT_WeaponShield { m_flDisplayHealth: number; } export interface DT_WeaponSSG08 { } export interface DT_WeaponTaser { m_fFireTime: number; } export interface DT_WeaponTec9 { } export interface DT_WeaponTMP { } export interface DT_WeaponUMP45 { } export interface DT_WeaponUSP { } export interface DT_WeaponXM1014 { m_reloadState: number; } export interface DT_WeaponZoneRepulsor { } export interface DT_WORLD { m_flWaveHeight: number; m_WorldMins: Vector; m_WorldMaxs: Vector; m_bStartDark: boolean; m_flMaxOccludeeArea: number; m_flMinOccluderArea: number; m_flMaxPropScreenSpaceWidth: number; m_flMinPropScreenSpaceWidth: number; m_iszDetailSpriteMaterial: string; m_bColdWorld: boolean; } export interface DT_WorldVguiText { m_bEnabled: boolean; m_szDisplayText: string; m_szDisplayTextOption: string; m_szFont: string; m_iTextPanelWidth: number; m_clrText: number; } export interface DT_DustTrail { m_SpawnRate: number; m_Color: Vector; m_ParticleLifetime: number; m_StopEmitTime: number; m_MinSpeed: number; m_MaxSpeed: number; m_MinDirectedSpeed: number; m_MaxDirectedSpeed: number; m_StartSize: number; m_EndSize: number; m_SpawnRadius: number; m_bEmit: boolean; m_Opacity: number; } export interface DT_MovieExplosion { } export interface DT_ParticleSmokeGrenade { m_flSpawnTime: number; m_FadeStartTime: number; m_FadeEndTime: number; m_MinColor: Vector; m_MaxColor: Vector; m_CurrentStage: boolean; } export interface DT_RocketTrail { m_SpawnRate: number; m_StartColor: Vector; m_EndColor: Vector; m_ParticleLifetime: number; m_StopEmitTime: number; m_MinSpeed: number; m_MaxSpeed: number; m_StartSize: number; m_EndSize: number; m_SpawnRadius: number; m_bEmit: boolean; m_nAttachment: number; m_Opacity: number; m_bDamaged: boolean; m_flFlareScale: number; } export interface DT_SmokeTrail { m_SpawnRate: number; m_StartColor: Vector; m_EndColor: Vector; m_ParticleLifetime: number; m_StopEmitTime: number; m_MinSpeed: number; m_MaxSpeed: number; m_MinDirectedSpeed: number; m_MaxDirectedSpeed: number; m_StartSize: number; m_EndSize: number; m_SpawnRadius: number; m_bEmit: boolean; m_nAttachment: number; m_Opacity: number; } export interface DT_SporeExplosion { m_flSpawnRate: number; m_flParticleLifetime: number; m_flStartSize: number; m_flEndSize: number; m_flSpawnRadius: number; m_bEmit: boolean; m_bDontRemove: boolean; } export interface DT_SporeTrail { m_flSpawnRate: number; m_vecEndColor: Vector; m_flParticleLifetime: number; m_flStartSize: number; m_flEndSize: number; m_flSpawnRadius: number; m_bEmit: boolean; } export interface DT_AnimTimeMustBeFirst { m_flAnimTime: number; } export interface DT_CollisionProperty { m_vecMins: Vector; m_vecMaxs: Vector; m_nSolidType: number; m_usSolidFlags: number; m_nSurroundType: number; m_triggerBloat: number; m_vecSpecifiedSurroundingMins: Vector; m_vecSpecifiedSurroundingMaxs: Vector; } export interface m_bSpottedByMask { ["000"]: number; ["001"]: number; } export interface m_flPoseParameter { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; } export interface m_flEncodedController { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface DT_ServerAnimationData { m_flCycle: number; } export interface DT_OverlayVars { } export interface _ST_m_AnimOverlay_15 { } export interface _LPT_m_AnimOverlay_15 { lengthprop15: number; } export interface DT_Animationlayer { m_nSequence: number; m_flCycle: number; m_flPlaybackRate: number; m_flPrevCycle: number; m_flWeight: number; m_flWeightDeltaRate: number; m_nOrder: number; } export interface m_flexWeight { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; ["065"]: number; ["066"]: number; ["067"]: number; ["068"]: number; ["069"]: number; ["070"]: number; ["071"]: number; ["072"]: number; ["073"]: number; ["074"]: number; ["075"]: number; ["076"]: number; ["077"]: number; ["078"]: number; ["079"]: number; ["080"]: number; ["081"]: number; ["082"]: number; ["083"]: number; ["084"]: number; ["085"]: number; ["086"]: number; ["087"]: number; ["088"]: number; ["089"]: number; ["090"]: number; ["091"]: number; ["092"]: number; ["093"]: number; ["094"]: number; ["095"]: number; } export interface DT_BCCLocalPlayerExclusive { m_flNextAttack: number; } export interface DT_BCCNonLocalPlayerExclusive { } export interface m_hMyWeapons { ["000"]: EntityHandle; ["001"]: EntityHandle; ["002"]: EntityHandle; ["003"]: EntityHandle; ["004"]: EntityHandle; ["005"]: EntityHandle; ["006"]: EntityHandle; ["007"]: EntityHandle; ["008"]: EntityHandle; ["009"]: EntityHandle; ["010"]: EntityHandle; ["011"]: EntityHandle; ["012"]: EntityHandle; ["013"]: EntityHandle; ["014"]: EntityHandle; ["015"]: EntityHandle; ["016"]: EntityHandle; ["017"]: EntityHandle; ["018"]: EntityHandle; ["019"]: EntityHandle; ["020"]: EntityHandle; ["021"]: EntityHandle; ["022"]: EntityHandle; ["023"]: EntityHandle; ["024"]: EntityHandle; ["025"]: EntityHandle; ["026"]: EntityHandle; ["027"]: EntityHandle; ["028"]: EntityHandle; ["029"]: EntityHandle; ["030"]: EntityHandle; ["031"]: EntityHandle; ["032"]: EntityHandle; ["033"]: EntityHandle; ["034"]: EntityHandle; ["035"]: EntityHandle; ["036"]: EntityHandle; ["037"]: EntityHandle; ["038"]: EntityHandle; ["039"]: EntityHandle; ["040"]: EntityHandle; ["041"]: EntityHandle; ["042"]: EntityHandle; ["043"]: EntityHandle; ["044"]: EntityHandle; ["045"]: EntityHandle; ["046"]: EntityHandle; ["047"]: EntityHandle; ["048"]: EntityHandle; ["049"]: EntityHandle; ["050"]: EntityHandle; ["051"]: EntityHandle; ["052"]: EntityHandle; ["053"]: EntityHandle; ["054"]: EntityHandle; ["055"]: EntityHandle; ["056"]: EntityHandle; ["057"]: EntityHandle; ["058"]: EntityHandle; ["059"]: EntityHandle; ["060"]: EntityHandle; ["061"]: EntityHandle; ["062"]: EntityHandle; ["063"]: EntityHandle; } export interface m_hMyWearables { ["000"]: EntityHandle; } export interface DT_AttributeContainer { m_hOuter: EntityHandle; m_ProviderType: number; m_iReapplyProvisionParity: number; } export interface DT_ScriptCreatedItem { m_iItemDefinitionIndex: number; m_iEntityLevel: number; m_iItemIDHigh: number; m_iItemIDLow: number; m_iAccountID: number; m_iEntityQuality: number; m_bInitialized: boolean; m_szCustomName: string; } export interface DT_AttributeList { } export interface _ST_m_Attributes_32 { } export interface _LPT_m_Attributes_32 { lengthprop32: number; } export interface DT_ScriptCreatedAttribute { m_iAttributeDefinitionIndex: number; m_iRawValue32: number; m_iRawInitialValue32: number; m_nRefundableCurrency: number; m_bSetBonus: boolean; } export interface DT_LocalWeaponData { m_iPrimaryAmmoType: number; m_iSecondaryAmmoType: number; m_nViewModelIndex: number; m_bFlipViewModel: number; m_iWeaponOrigin: number; m_iWeaponModule: number; } export interface DT_LocalActiveWeaponData { m_flNextPrimaryAttack: number; m_flNextSecondaryAttack: number; m_nNextThinkTick: number; m_flTimeWeaponIdle: number; } export interface DT_PlayerState { deadflag: boolean; } export interface m_iAmmo { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface DT_LocalPlayerExclusive { ["m_vecViewOffset[0]"]: number; ["m_vecViewOffset[1]"]: number; ["m_vecViewOffset[2]"]: number; m_flFriction: number; m_fOnTarget: number; m_nTickBase: number; m_nNextThinkTick: number; m_hLastWeapon: EntityHandle; ["m_vecVelocity[0]"]: number; ["m_vecVelocity[1]"]: number; ["m_vecVelocity[2]"]: number; m_vecBaseVelocity: Vector; m_hConstraintEntity: EntityHandle; m_vecConstraintCenter: Vector; m_flConstraintRadius: number; m_flConstraintWidth: number; m_flConstraintSpeedFactor: number; m_bConstraintPastRadius: boolean; m_flDeathTime: number; m_flNextDecalTime: number; m_fForceTeam: number; m_flLaggedMovementValue: number; m_hTonemapController: EntityHandle; } export interface DT_Local { m_iHideHUD: number; m_flFOVRate: number; m_bDucked: boolean; m_bDucking: boolean; m_flLastDuckTime: number; m_bInDuckJump: boolean; m_nOldButtons: number; m_nDuckTimeMsecs: number; m_nDuckJumpTimeMsecs: number; m_nJumpTimeMsecs: number; m_flFallVelocity: number; m_viewPunchAngle: Vector; m_aimPunchAngle: Vector; m_aimPunchAngleVel: Vector; m_bDrawViewmodel: boolean; m_bWearingSuit: boolean; m_bPoisoned: boolean; m_flStepSize: number; m_bAllowAutoMovement: boolean; ["m_skybox3d.scale"]: number; ["m_skybox3d.origin"]: Vector; ["m_skybox3d.area"]: number; ["m_skybox3d.fog.enable"]: boolean; ["m_skybox3d.fog.blend"]: boolean; ["m_skybox3d.fog.dirPrimary"]: Vector; ["m_skybox3d.fog.colorPrimary"]: number; ["m_skybox3d.fog.colorSecondary"]: number; ["m_skybox3d.fog.start"]: number; ["m_skybox3d.fog.end"]: number; ["m_skybox3d.fog.maxdensity"]: number; ["m_skybox3d.fog.HDRColorScale"]: number; ["m_audio.localSound[0]"]: Vector; ["m_audio.localSound[1]"]: Vector; ["m_audio.localSound[2]"]: Vector; ["m_audio.localSound[3]"]: Vector; ["m_audio.localSound[4]"]: Vector; ["m_audio.localSound[5]"]: Vector; ["m_audio.localSound[6]"]: Vector; ["m_audio.localSound[7]"]: Vector; ["m_audio.soundscapeIndex"]: number; ["m_audio.localBits"]: number; ["m_audio.entIndex"]: number; } export interface m_chAreaBits { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_chAreaPortalBits { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; } export interface m_bCPIsVisible { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; } export interface m_flLazyCapPerc { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; } export interface m_iTeamIcons { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_iTeamOverlays { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_iTeamReqCappers { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_flTeamCapTime { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_iPreviousPoints { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; ["065"]: number; ["066"]: number; ["067"]: number; ["068"]: number; ["069"]: number; ["070"]: number; ["071"]: number; ["072"]: number; ["073"]: number; ["074"]: number; ["075"]: number; ["076"]: number; ["077"]: number; ["078"]: number; ["079"]: number; ["080"]: number; ["081"]: number; ["082"]: number; ["083"]: number; ["084"]: number; ["085"]: number; ["086"]: number; ["087"]: number; ["088"]: number; ["089"]: number; ["090"]: number; ["091"]: number; ["092"]: number; ["093"]: number; ["094"]: number; ["095"]: number; ["096"]: number; ["097"]: number; ["098"]: number; ["099"]: number; ["100"]: number; ["101"]: number; ["102"]: number; ["103"]: number; ["104"]: number; ["105"]: number; ["106"]: number; ["107"]: number; ["108"]: number; ["109"]: number; ["110"]: number; ["111"]: number; ["112"]: number; ["113"]: number; ["114"]: number; ["115"]: number; ["116"]: number; ["117"]: number; ["118"]: number; ["119"]: number; ["120"]: number; ["121"]: number; ["122"]: number; ["123"]: number; ["124"]: number; ["125"]: number; ["126"]: number; ["127"]: number; ["128"]: number; ["129"]: number; ["130"]: number; ["131"]: number; ["132"]: number; ["133"]: number; ["134"]: number; ["135"]: number; ["136"]: number; ["137"]: number; ["138"]: number; ["139"]: number; ["140"]: number; ["141"]: number; ["142"]: number; ["143"]: number; ["144"]: number; ["145"]: number; ["146"]: number; ["147"]: number; ["148"]: number; ["149"]: number; ["150"]: number; ["151"]: number; ["152"]: number; ["153"]: number; ["154"]: number; ["155"]: number; ["156"]: number; ["157"]: number; ["158"]: number; ["159"]: number; ["160"]: number; ["161"]: number; ["162"]: number; ["163"]: number; ["164"]: number; ["165"]: number; ["166"]: number; ["167"]: number; ["168"]: number; ["169"]: number; ["170"]: number; ["171"]: number; ["172"]: number; ["173"]: number; ["174"]: number; ["175"]: number; ["176"]: number; ["177"]: number; ["178"]: number; ["179"]: number; ["180"]: number; ["181"]: number; ["182"]: number; ["183"]: number; ["184"]: number; ["185"]: number; ["186"]: number; ["187"]: number; ["188"]: number; ["189"]: number; ["190"]: number; ["191"]: number; } export interface m_bTeamCanCap { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; } export interface m_iTeamBaseIcons { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_iBaseControlPoints { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_bInMiniRound { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; } export interface m_iWarnOnCap { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; } export interface m_flPathDistance { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; } export interface m_iNumTeamMembers { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_iCappingTeam { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; } export interface m_iTeamInZone { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; } export interface m_bBlocked { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; } export interface m_iOwner { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; } export interface m_hAttachEntity { ["000"]: EntityHandle; ["001"]: EntityHandle; ["002"]: EntityHandle; ["003"]: EntityHandle; ["004"]: EntityHandle; ["005"]: EntityHandle; ["006"]: EntityHandle; ["007"]: EntityHandle; ["008"]: EntityHandle; ["009"]: EntityHandle; } export interface m_nAttachIndex { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; } export interface m_RawPanelBitVec { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; ["065"]: boolean; ["066"]: boolean; ["067"]: boolean; ["068"]: boolean; ["069"]: boolean; ["070"]: boolean; ["071"]: boolean; ["072"]: boolean; ["073"]: boolean; ["074"]: boolean; ["075"]: boolean; ["076"]: boolean; ["077"]: boolean; ["078"]: boolean; ["079"]: boolean; ["080"]: boolean; ["081"]: boolean; ["082"]: boolean; ["083"]: boolean; ["084"]: boolean; ["085"]: boolean; ["086"]: boolean; ["087"]: boolean; ["088"]: boolean; ["089"]: boolean; ["090"]: boolean; ["091"]: boolean; ["092"]: boolean; ["093"]: boolean; ["094"]: boolean; ["095"]: boolean; ["096"]: boolean; ["097"]: boolean; ["098"]: boolean; ["099"]: boolean; ["100"]: boolean; ["101"]: boolean; ["102"]: boolean; ["103"]: boolean; ["104"]: boolean; ["105"]: boolean; ["106"]: boolean; ["107"]: boolean; ["108"]: boolean; ["109"]: boolean; ["110"]: boolean; ["111"]: boolean; ["112"]: boolean; ["113"]: boolean; ["114"]: boolean; ["115"]: boolean; ["116"]: boolean; ["117"]: boolean; ["118"]: boolean; ["119"]: boolean; ["120"]: boolean; ["121"]: boolean; ["122"]: boolean; ["123"]: boolean; ["124"]: boolean; ["125"]: boolean; ["126"]: boolean; ["127"]: boolean; ["128"]: boolean; ["129"]: boolean; ["130"]: boolean; ["131"]: boolean; ["132"]: boolean; ["133"]: boolean; ["134"]: boolean; ["135"]: boolean; ["136"]: boolean; ["137"]: boolean; ["138"]: boolean; ["139"]: boolean; ["140"]: boolean; ["141"]: boolean; ["142"]: boolean; ["143"]: boolean; ["144"]: boolean; ["145"]: boolean; ["146"]: boolean; ["147"]: boolean; ["148"]: boolean; ["149"]: boolean; ["150"]: boolean; ["151"]: boolean; ["152"]: boolean; ["153"]: boolean; ["154"]: boolean; ["155"]: boolean; ["156"]: boolean; ["157"]: boolean; ["158"]: boolean; ["159"]: boolean; ["160"]: boolean; ["161"]: boolean; ["162"]: boolean; ["163"]: boolean; ["164"]: boolean; ["165"]: boolean; ["166"]: boolean; ["167"]: boolean; ["168"]: boolean; ["169"]: boolean; ["170"]: boolean; ["171"]: boolean; ["172"]: boolean; ["173"]: boolean; ["174"]: boolean; ["175"]: boolean; ["176"]: boolean; ["177"]: boolean; ["178"]: boolean; ["179"]: boolean; ["180"]: boolean; ["181"]: boolean; ["182"]: boolean; ["183"]: boolean; ["184"]: boolean; ["185"]: boolean; ["186"]: boolean; ["187"]: boolean; ["188"]: boolean; ["189"]: boolean; ["190"]: boolean; ["191"]: boolean; ["192"]: boolean; ["193"]: boolean; ["194"]: boolean; ["195"]: boolean; ["196"]: boolean; ["197"]: boolean; ["198"]: boolean; ["199"]: boolean; ["200"]: boolean; ["201"]: boolean; ["202"]: boolean; ["203"]: boolean; ["204"]: boolean; ["205"]: boolean; ["206"]: boolean; ["207"]: boolean; ["208"]: boolean; ["209"]: boolean; ["210"]: boolean; ["211"]: boolean; ["212"]: boolean; ["213"]: boolean; ["214"]: boolean; ["215"]: boolean; ["216"]: boolean; ["217"]: boolean; ["218"]: boolean; ["219"]: boolean; ["220"]: boolean; ["221"]: boolean; ["222"]: boolean; ["223"]: boolean; ["224"]: boolean; ["225"]: boolean; ["226"]: boolean; ["227"]: boolean; ["228"]: boolean; ["229"]: boolean; ["230"]: boolean; ["231"]: boolean; ["232"]: boolean; ["233"]: boolean; ["234"]: boolean; ["235"]: boolean; ["236"]: boolean; ["237"]: boolean; ["238"]: boolean; ["239"]: boolean; ["240"]: boolean; ["241"]: boolean; ["242"]: boolean; ["243"]: boolean; ["244"]: boolean; ["245"]: boolean; ["246"]: boolean; ["247"]: boolean; ["248"]: boolean; ["249"]: boolean; ["250"]: boolean; ["251"]: boolean; ["252"]: boolean; ["253"]: boolean; ["254"]: boolean; ["255"]: boolean; } export interface DT_CSGameRules { m_bFreezePeriod: boolean; m_bMatchWaitingForResume: boolean; m_bWarmupPeriod: boolean; m_fWarmupPeriodEnd: number; m_fWarmupPeriodStart: number; m_bTerroristTimeOutActive: boolean; m_bCTTimeOutActive: boolean; m_flTerroristTimeOutRemaining: number; m_flCTTimeOutRemaining: number; m_nTerroristTimeOuts: number; m_nCTTimeOuts: number; m_bTechnicalTimeOut: boolean; m_iRoundTime: number; m_gamePhase: number; m_totalRoundsPlayed: number; m_nOvertimePlaying: number; m_timeUntilNextPhaseStarts: number; m_flCMMItemDropRevealStartTime: number; m_flCMMItemDropRevealEndTime: number; m_fRoundStartTime: number; m_flRestartRoundTime: number; m_bGameRestart: boolean; m_flGameStartTime: number; m_iHostagesRemaining: number; m_bAnyHostageReached: boolean; m_bMapHasBombTarget: boolean; m_bMapHasRescueZone: boolean; m_bMapHasBuyZone: boolean; m_bIsQueuedMatchmaking: boolean; m_nQueuedMatchmakingMode: number; m_bIsValveDS: boolean; m_bIsQuestEligible: boolean; m_bLogoMap: boolean; m_bPlayAllStepSoundsOnServer: boolean; m_iNumGunGameProgressiveWeaponsCT: number; m_iNumGunGameProgressiveWeaponsT: number; m_iSpectatorSlotCount: number; m_bBombDropped: boolean; m_bBombPlanted: boolean; m_iRoundWinStatus: number; m_eRoundWinReason: number; m_flDMBonusStartTime: number; m_flDMBonusTimeLength: number; m_unDMBonusWeaponLoadoutSlot: number; m_bDMBonusActive: boolean; m_bTCantBuy: boolean; m_bCTCantBuy: boolean; m_flGuardianBuyUntilTime: number; m_MatchDevice: number; m_bHasMatchStarted: boolean; m_nNextMapInMapgroup: number; m_nEndMatchMapVoteWinner: number; m_bIsDroppingItems: boolean; m_iActiveAssassinationTargetMissionID: number; m_fMatchStartTime: number; m_szTournamentEventName: string; m_szTournamentEventStage: string; m_szTournamentPredictionsTxt: string; m_nTournamentPredictionsPct: number; m_szMatchStatTxt: string; m_nGuardianModeWaveNumber: number; m_nGuardianModeSpecialKillsRemaining: number; m_nGuardianModeSpecialWeaponNeeded: number; m_nHalloweenMaskListSeed: number; m_numGlobalGiftsGiven: number; m_numGlobalGifters: number; m_numGlobalGiftsPeriodSeconds: number; m_numBestOfMaps: number; m_iNumConsecutiveCTLoses: number; m_iNumConsecutiveTerroristLoses: number; } export interface m_iMatchStats_RoundResults { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_PlayersAlive_T { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_PlayersAlive_CT { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_GGProgressiveWeaponOrderCT { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; } export interface m_GGProgressiveWeaponOrderT { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; } export interface m_GGProgressiveWeaponKillUpgradeOrderCT { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; } export interface m_GGProgressiveWeaponKillUpgradeOrderT { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; } export interface m_TeamRespawnWaveTimes { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_flNextRespawnWave { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_nEndMatchMapGroupVoteTypes { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; } export interface m_nEndMatchMapGroupVoteOptions { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; } export interface m_arrFeaturedGiftersAccounts { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_arrFeaturedGiftersGifts { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_arrProhibitedItemIndices { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; ["065"]: number; ["066"]: number; ["067"]: number; ["068"]: number; ["069"]: number; ["070"]: number; ["071"]: number; ["072"]: number; ["073"]: number; ["074"]: number; ["075"]: number; ["076"]: number; ["077"]: number; ["078"]: number; ["079"]: number; ["080"]: number; ["081"]: number; ["082"]: number; ["083"]: number; ["084"]: number; ["085"]: number; ["086"]: number; ["087"]: number; ["088"]: number; ["089"]: number; ["090"]: number; ["091"]: number; ["092"]: number; ["093"]: number; ["094"]: number; ["095"]: number; ["096"]: number; ["097"]: number; ["098"]: number; ["099"]: number; } export interface m_arrTournamentActiveCasterAccounts { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface DT_SurvivalGameRules { m_vecPlayAreaMins: Vector; m_vecPlayAreaMaxs: Vector; m_flSpawnSelectionTimeStart: number; m_flSpawnSelectionTimeEnd: number; m_flSpawnSelectionTimeLoadout: number; m_spawnStage: number; m_flTabletHexOriginX: number; m_flTabletHexOriginY: number; m_flTabletHexSize: number; m_flSurvivalStartTime: number; } export interface m_iPlayerSpawnHexIndices { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_SpawnTileState { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; ["065"]: number; ["066"]: number; ["067"]: number; ["068"]: number; ["069"]: number; ["070"]: number; ["071"]: number; ["072"]: number; ["073"]: number; ["074"]: number; ["075"]: number; ["076"]: number; ["077"]: number; ["078"]: number; ["079"]: number; ["080"]: number; ["081"]: number; ["082"]: number; ["083"]: number; ["084"]: number; ["085"]: number; ["086"]: number; ["087"]: number; ["088"]: number; ["089"]: number; ["090"]: number; ["091"]: number; ["092"]: number; ["093"]: number; ["094"]: number; ["095"]: number; ["096"]: number; ["097"]: number; ["098"]: number; ["099"]: number; ["100"]: number; ["101"]: number; ["102"]: number; ["103"]: number; ["104"]: number; ["105"]: number; ["106"]: number; ["107"]: number; ["108"]: number; ["109"]: number; ["110"]: number; ["111"]: number; ["112"]: number; ["113"]: number; ["114"]: number; ["115"]: number; ["116"]: number; ["117"]: number; ["118"]: number; ["119"]: number; ["120"]: number; ["121"]: number; ["122"]: number; ["123"]: number; ["124"]: number; ["125"]: number; ["126"]: number; ["127"]: number; ["128"]: number; ["129"]: number; ["130"]: number; ["131"]: number; ["132"]: number; ["133"]: number; ["134"]: number; ["135"]: number; ["136"]: number; ["137"]: number; ["138"]: number; ["139"]: number; ["140"]: number; ["141"]: number; ["142"]: number; ["143"]: number; ["144"]: number; ["145"]: number; ["146"]: number; ["147"]: number; ["148"]: number; ["149"]: number; ["150"]: number; ["151"]: number; ["152"]: number; ["153"]: number; ["154"]: number; ["155"]: number; ["156"]: number; ["157"]: number; ["158"]: number; ["159"]: number; ["160"]: number; ["161"]: number; ["162"]: number; ["163"]: number; ["164"]: number; ["165"]: number; ["166"]: number; ["167"]: number; ["168"]: number; ["169"]: number; ["170"]: number; ["171"]: number; ["172"]: number; ["173"]: number; ["174"]: number; ["175"]: number; ["176"]: number; ["177"]: number; ["178"]: number; ["179"]: number; ["180"]: number; ["181"]: number; ["182"]: number; ["183"]: number; ["184"]: number; ["185"]: number; ["186"]: number; ["187"]: number; ["188"]: number; ["189"]: number; ["190"]: number; ["191"]: number; ["192"]: number; ["193"]: number; ["194"]: number; ["195"]: number; ["196"]: number; ["197"]: number; ["198"]: number; ["199"]: number; ["200"]: number; ["201"]: number; ["202"]: number; ["203"]: number; ["204"]: number; ["205"]: number; ["206"]: number; ["207"]: number; ["208"]: number; ["209"]: number; ["210"]: number; ["211"]: number; ["212"]: number; ["213"]: number; ["214"]: number; ["215"]: number; ["216"]: number; ["217"]: number; ["218"]: number; ["219"]: number; ["220"]: number; ["221"]: number; ["222"]: number; ["223"]: number; } export interface m_roundData_playerXuids { ["000"]: Long; ["001"]: Long; ["002"]: Long; ["003"]: Long; ["004"]: Long; ["005"]: Long; ["006"]: Long; ["007"]: Long; ["008"]: Long; ["009"]: Long; ["010"]: Long; ["011"]: Long; ["012"]: Long; ["013"]: Long; ["014"]: Long; ["015"]: Long; ["016"]: Long; ["017"]: Long; ["018"]: Long; ["019"]: Long; ["020"]: Long; ["021"]: Long; ["022"]: Long; ["023"]: Long; ["024"]: Long; ["025"]: Long; ["026"]: Long; ["027"]: Long; ["028"]: Long; ["029"]: Long; ["030"]: Long; ["031"]: Long; ["032"]: Long; ["033"]: Long; ["034"]: Long; ["035"]: Long; ["036"]: Long; ["037"]: Long; ["038"]: Long; ["039"]: Long; ["040"]: Long; ["041"]: Long; ["042"]: Long; ["043"]: Long; ["044"]: Long; ["045"]: Long; ["046"]: Long; ["047"]: Long; ["048"]: Long; ["049"]: Long; ["050"]: Long; ["051"]: Long; ["052"]: Long; ["053"]: Long; ["054"]: Long; ["055"]: Long; ["056"]: Long; ["057"]: Long; ["058"]: Long; ["059"]: Long; ["060"]: Long; ["061"]: Long; ["062"]: Long; ["063"]: Long; ["064"]: Long; } export interface m_roundData_playerPositions { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_roundData_playerTeams { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_SurvivalGameRuleDecisionTypes { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; } export interface m_SurvivalGameRuleDecisionValues { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; } export interface DT_RetakeGameRules { m_nMatchSeed: number; m_bBlockersPresent: boolean; m_bRoundInProgress: boolean; m_iFirstSecondHalfRound: number; m_iBombSite: number; } export interface DT_CSLocalPlayerExclusive { m_vecOrigin: Vector; ["m_vecOrigin[2]"]: number; m_flStamina: number; m_iDirection: boolean; m_iShotsFired: number; m_nNumFastDucks: number; m_bDuckOverride: boolean; m_flVelocityModifier: number; m_unActiveQuestId: number; m_nQuestProgressReason: number; m_iRetakesOffering: number; m_iRetakesOfferingCard: number; m_bRetakesHasDefuseKit: boolean; m_bRetakesMVPLastRound: boolean; m_iRetakesMVPBoostItem: number; m_RetakesMVPBoostExtraUtility: number; m_unPlayerTvControlFlags: number; } export interface m_bPlayerDominated { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_bPlayerDominatingMe { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_iWeaponPurchasesThisRound { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; ["065"]: number; ["066"]: number; ["067"]: number; ["068"]: number; ["069"]: number; ["070"]: number; ["071"]: number; ["072"]: number; ["073"]: number; ["074"]: number; ["075"]: number; ["076"]: number; ["077"]: number; ["078"]: number; ["079"]: number; ["080"]: number; ["081"]: number; ["082"]: number; ["083"]: number; ["084"]: number; ["085"]: number; ["086"]: number; ["087"]: number; ["088"]: number; ["089"]: number; ["090"]: number; ["091"]: number; ["092"]: number; ["093"]: number; ["094"]: number; ["095"]: number; ["096"]: number; ["097"]: number; ["098"]: number; ["099"]: number; ["100"]: number; ["101"]: number; ["102"]: number; ["103"]: number; ["104"]: number; ["105"]: number; ["106"]: number; ["107"]: number; ["108"]: number; ["109"]: number; ["110"]: number; ["111"]: number; ["112"]: number; ["113"]: number; ["114"]: number; ["115"]: number; ["116"]: number; ["117"]: number; ["118"]: number; ["119"]: number; ["120"]: number; ["121"]: number; ["122"]: number; ["123"]: number; ["124"]: number; ["125"]: number; ["126"]: number; ["127"]: number; ["128"]: number; ["129"]: number; ["130"]: number; ["131"]: number; ["132"]: number; ["133"]: number; ["134"]: number; ["135"]: number; ["136"]: number; ["137"]: number; ["138"]: number; ["139"]: number; ["140"]: number; ["141"]: number; ["142"]: number; ["143"]: number; ["144"]: number; ["145"]: number; ["146"]: number; ["147"]: number; ["148"]: number; ["149"]: number; ["150"]: number; ["151"]: number; ["152"]: number; ["153"]: number; ["154"]: number; ["155"]: number; ["156"]: number; ["157"]: number; ["158"]: number; ["159"]: number; ["160"]: number; ["161"]: number; ["162"]: number; ["163"]: number; ["164"]: number; ["165"]: number; ["166"]: number; ["167"]: number; ["168"]: number; ["169"]: number; ["170"]: number; ["171"]: number; ["172"]: number; ["173"]: number; ["174"]: number; ["175"]: number; ["176"]: number; ["177"]: number; ["178"]: number; ["179"]: number; ["180"]: number; ["181"]: number; ["182"]: number; ["183"]: number; ["184"]: number; ["185"]: number; ["186"]: number; ["187"]: number; ["188"]: number; ["189"]: number; ["190"]: number; ["191"]: number; ["192"]: number; ["193"]: number; ["194"]: number; ["195"]: number; ["196"]: number; ["197"]: number; ["198"]: number; ["199"]: number; ["200"]: number; ["201"]: number; ["202"]: number; ["203"]: number; ["204"]: number; ["205"]: number; ["206"]: number; ["207"]: number; ["208"]: number; ["209"]: number; ["210"]: number; ["211"]: number; ["212"]: number; ["213"]: number; ["214"]: number; ["215"]: number; ["216"]: number; ["217"]: number; ["218"]: number; ["219"]: number; ["220"]: number; ["221"]: number; ["222"]: number; ["223"]: number; ["224"]: number; ["225"]: number; ["226"]: number; ["227"]: number; ["228"]: number; ["229"]: number; ["230"]: number; ["231"]: number; ["232"]: number; ["233"]: number; ["234"]: number; ["235"]: number; ["236"]: number; ["237"]: number; ["238"]: number; ["239"]: number; ["240"]: number; ["241"]: number; ["242"]: number; ["243"]: number; ["244"]: number; ["245"]: number; ["246"]: number; ["247"]: number; ["248"]: number; ["249"]: number; ["250"]: number; ["251"]: number; ["252"]: number; ["253"]: number; ["254"]: number; ["255"]: number; } export interface DT_CSNonLocalPlayerExclusive { m_vecOrigin: Vector; ["m_vecOrigin[2]"]: number; } export interface DT_CSTeamExclusive { } export interface m_iWeaponPurchasesThisMatch { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; ["065"]: boolean; ["066"]: boolean; ["067"]: boolean; ["068"]: boolean; ["069"]: boolean; ["070"]: boolean; ["071"]: boolean; ["072"]: boolean; ["073"]: boolean; ["074"]: boolean; ["075"]: boolean; ["076"]: boolean; ["077"]: boolean; ["078"]: boolean; ["079"]: boolean; ["080"]: boolean; ["081"]: boolean; ["082"]: boolean; ["083"]: boolean; ["084"]: boolean; ["085"]: boolean; ["086"]: boolean; ["087"]: boolean; ["088"]: boolean; ["089"]: boolean; ["090"]: boolean; ["091"]: boolean; ["092"]: boolean; ["093"]: boolean; ["094"]: boolean; ["095"]: boolean; ["096"]: boolean; ["097"]: boolean; ["098"]: boolean; ["099"]: boolean; ["100"]: boolean; ["101"]: boolean; ["102"]: boolean; ["103"]: boolean; ["104"]: boolean; ["105"]: boolean; ["106"]: boolean; ["107"]: boolean; ["108"]: boolean; ["109"]: boolean; ["110"]: boolean; ["111"]: boolean; ["112"]: boolean; ["113"]: boolean; ["114"]: boolean; ["115"]: boolean; ["116"]: boolean; ["117"]: boolean; ["118"]: boolean; ["119"]: boolean; ["120"]: boolean; ["121"]: boolean; ["122"]: boolean; ["123"]: boolean; ["124"]: boolean; ["125"]: boolean; ["126"]: boolean; ["127"]: boolean; ["128"]: boolean; ["129"]: boolean; ["130"]: boolean; ["131"]: boolean; ["132"]: boolean; ["133"]: boolean; ["134"]: boolean; ["135"]: boolean; ["136"]: boolean; ["137"]: boolean; ["138"]: boolean; ["139"]: boolean; ["140"]: boolean; ["141"]: boolean; ["142"]: boolean; ["143"]: boolean; ["144"]: boolean; ["145"]: boolean; ["146"]: boolean; ["147"]: boolean; ["148"]: boolean; ["149"]: boolean; ["150"]: boolean; ["151"]: boolean; ["152"]: boolean; ["153"]: boolean; ["154"]: boolean; ["155"]: boolean; ["156"]: boolean; ["157"]: boolean; ["158"]: boolean; ["159"]: boolean; ["160"]: boolean; ["161"]: boolean; ["162"]: boolean; ["163"]: boolean; ["164"]: boolean; ["165"]: boolean; ["166"]: boolean; ["167"]: boolean; ["168"]: boolean; ["169"]: boolean; ["170"]: boolean; ["171"]: boolean; ["172"]: boolean; ["173"]: boolean; ["174"]: boolean; ["175"]: boolean; ["176"]: boolean; ["177"]: boolean; ["178"]: boolean; ["179"]: boolean; ["180"]: boolean; ["181"]: boolean; ["182"]: boolean; ["183"]: boolean; ["184"]: boolean; ["185"]: boolean; ["186"]: boolean; ["187"]: boolean; ["188"]: boolean; ["189"]: boolean; ["190"]: boolean; ["191"]: boolean; ["192"]: boolean; ["193"]: boolean; ["194"]: boolean; ["195"]: boolean; ["196"]: boolean; ["197"]: boolean; ["198"]: boolean; ["199"]: boolean; ["200"]: boolean; ["201"]: boolean; ["202"]: boolean; ["203"]: boolean; ["204"]: boolean; ["205"]: boolean; ["206"]: boolean; ["207"]: boolean; ["208"]: boolean; ["209"]: boolean; ["210"]: boolean; ["211"]: boolean; ["212"]: boolean; ["213"]: boolean; ["214"]: boolean; ["215"]: boolean; ["216"]: boolean; ["217"]: boolean; ["218"]: boolean; ["219"]: boolean; ["220"]: boolean; ["221"]: boolean; ["222"]: boolean; ["223"]: boolean; ["224"]: boolean; ["225"]: boolean; ["226"]: boolean; ["227"]: boolean; ["228"]: boolean; ["229"]: boolean; ["230"]: boolean; ["231"]: boolean; ["232"]: boolean; ["233"]: boolean; ["234"]: boolean; ["235"]: boolean; ["236"]: boolean; ["237"]: boolean; ["238"]: boolean; ["239"]: boolean; ["240"]: boolean; ["241"]: boolean; ["242"]: boolean; ["243"]: boolean; ["244"]: boolean; ["245"]: boolean; ["246"]: boolean; ["247"]: boolean; ["248"]: boolean; ["249"]: boolean; ["250"]: boolean; ["251"]: boolean; ["252"]: boolean; ["253"]: boolean; ["254"]: boolean; ["255"]: boolean; } export interface m_EquippedLoadoutItemDefIndices { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; } export interface m_rank { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; } export interface m_passiveItems { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; } export interface m_iMatchStats_Kills { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_Damage { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_EquipmentValue { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_MoneySaved { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_KillReward { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_LiveTime { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_Deaths { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_Assists { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_HeadShotKills { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_Objective { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_CashEarned { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_UtilityDamage { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_iMatchStats_EnemiesFlashed { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; } export interface m_vecPlayerPatchEconIndices { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; } export interface m_iPing { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iKills { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iAssists { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iDeaths { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_bConnected { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_iTeam { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iPendingTeam { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_bAlive { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_iHealth { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iCoachingTeam { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_bHostageAlive { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; } export interface m_isHostageFollowingSomeone { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; } export interface m_iHostageEntityIDs { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; } export interface m_hostageRescueX { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_hostageRescueY { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_hostageRescueZ { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_iMVPs { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iArmor { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_bHasDefuser { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_bHasHelmet { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_iScore { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iCompetitiveRanking { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iCompetitiveWins { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iCompetitiveRankType { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iCompTeammateColor { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iLifetimeStart { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iLifetimeEnd { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_bControllingBot { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; ["064"]: boolean; } export interface m_iControlledPlayer { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iControlledByPlayer { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iBotDifficulty { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_szClan { ["000"]: string; ["001"]: string; ["002"]: string; ["003"]: string; ["004"]: string; ["005"]: string; ["006"]: string; ["007"]: string; ["008"]: string; ["009"]: string; ["010"]: string; ["011"]: string; ["012"]: string; ["013"]: string; ["014"]: string; ["015"]: string; ["016"]: string; ["017"]: string; ["018"]: string; ["019"]: string; ["020"]: string; ["021"]: string; ["022"]: string; ["023"]: string; ["024"]: string; ["025"]: string; ["026"]: string; ["027"]: string; ["028"]: string; ["029"]: string; ["030"]: string; ["031"]: string; ["032"]: string; ["033"]: string; ["034"]: string; ["035"]: string; ["036"]: string; ["037"]: string; ["038"]: string; ["039"]: string; ["040"]: string; ["041"]: string; ["042"]: string; ["043"]: string; ["044"]: string; ["045"]: string; ["046"]: string; ["047"]: string; ["048"]: string; ["049"]: string; ["050"]: string; ["051"]: string; ["052"]: string; ["053"]: string; ["054"]: string; ["055"]: string; ["056"]: string; ["057"]: string; ["058"]: string; ["059"]: string; ["060"]: string; ["061"]: string; ["062"]: string; ["063"]: string; ["064"]: string; } export interface m_nCharacterDefIndex { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iTotalCashSpent { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iGunGameLevel { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iCashSpentThisRound { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nEndMatchNextMapVotes { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nActiveCoinRank { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nMusicID { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nPersonaDataPublicLevel { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nPersonaDataPublicCommendsLeader { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nPersonaDataPublicCommendsTeacher { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_nPersonaDataPublicCommendsFriendly { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_bHasCommunicationAbuseMute { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_szCrosshairCodes { ["000"]: string; ["001"]: string; ["002"]: string; ["003"]: string; ["004"]: string; ["005"]: string; ["006"]: string; ["007"]: string; ["008"]: string; ["009"]: string; ["010"]: string; ["011"]: string; ["012"]: string; ["013"]: string; ["014"]: string; ["015"]: string; ["016"]: string; ["017"]: string; ["018"]: string; ["019"]: string; ["020"]: string; ["021"]: string; ["022"]: string; ["023"]: string; ["024"]: string; ["025"]: string; ["026"]: string; ["027"]: string; ["028"]: string; ["029"]: string; ["030"]: string; ["031"]: string; ["032"]: string; ["033"]: string; ["034"]: string; ["035"]: string; ["036"]: string; ["037"]: string; ["038"]: string; ["039"]: string; ["040"]: string; ["041"]: string; ["042"]: string; ["043"]: string; ["044"]: string; ["045"]: string; ["046"]: string; ["047"]: string; ["048"]: string; ["049"]: string; ["050"]: string; ["051"]: string; ["052"]: string; ["053"]: string; ["054"]: string; ["055"]: string; ["056"]: string; ["057"]: string; ["058"]: string; ["059"]: string; ["060"]: string; ["061"]: string; ["062"]: string; ["063"]: string; ["064"]: string; } export interface m_iMatchStats_Kills_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_5k_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_4k_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_3k_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_Damage_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_EquipmentValue_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_KillReward_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_LiveTime_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_Deaths_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_Assists_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_HeadShotKills_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_Objective_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_CashEarned_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_UtilityDamage_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_iMatchStats_EnemiesFlashed_Total { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; } export interface m_DangerZones { ["000"]: EntityHandle; ["001"]: EntityHandle; ["002"]: EntityHandle; ["003"]: EntityHandle; ["004"]: EntityHandle; ["005"]: EntityHandle; ["006"]: EntityHandle; ["007"]: EntityHandle; ["008"]: EntityHandle; ["009"]: EntityHandle; ["010"]: EntityHandle; ["011"]: EntityHandle; ["012"]: EntityHandle; ["013"]: EntityHandle; ["014"]: EntityHandle; ["015"]: EntityHandle; ["016"]: EntityHandle; ["017"]: EntityHandle; ["018"]: EntityHandle; ["019"]: EntityHandle; ["020"]: EntityHandle; ["021"]: EntityHandle; ["022"]: EntityHandle; ["023"]: EntityHandle; ["024"]: EntityHandle; ["025"]: EntityHandle; ["026"]: EntityHandle; ["027"]: EntityHandle; ["028"]: EntityHandle; ["029"]: EntityHandle; ["030"]: EntityHandle; ["031"]: EntityHandle; ["032"]: EntityHandle; ["033"]: EntityHandle; ["034"]: EntityHandle; ["035"]: EntityHandle; ["036"]: EntityHandle; ["037"]: EntityHandle; ["038"]: EntityHandle; ["039"]: EntityHandle; ["040"]: EntityHandle; ["041"]: EntityHandle; } export interface m_flWaveEndTimes { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; } export interface m_flFrozenPerHitbox { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; } export interface DT_EntityParticleTrailInfo { m_flLifetime: number; m_flStartSize: number; m_flEndSize: number; } export interface DT_EnvWindShared { m_iMinWind: number; m_iMaxWind: number; m_iMinGust: number; m_iMaxGust: number; m_flMinGustDelay: number; m_flMaxGustDelay: number; m_iGustDirChange: number; m_iWindSeed: number; m_iInitialWindDir: number; m_flInitialWindSpeed: number; m_flStartTime: number; m_flGustDuration: number; } export interface m_ubSignature { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; ["064"]: number; ["065"]: number; ["066"]: number; ["067"]: number; ["068"]: number; ["069"]: number; ["070"]: number; ["071"]: number; ["072"]: number; ["073"]: number; ["074"]: number; ["075"]: number; ["076"]: number; ["077"]: number; ["078"]: number; ["079"]: number; ["080"]: number; ["081"]: number; ["082"]: number; ["083"]: number; ["084"]: number; ["085"]: number; ["086"]: number; ["087"]: number; ["088"]: number; ["089"]: number; ["090"]: number; ["091"]: number; ["092"]: number; ["093"]: number; ["094"]: number; ["095"]: number; ["096"]: number; ["097"]: number; ["098"]: number; ["099"]: number; ["100"]: number; ["101"]: number; ["102"]: number; ["103"]: number; ["104"]: number; ["105"]: number; ["106"]: number; ["107"]: number; ["108"]: number; ["109"]: number; ["110"]: number; ["111"]: number; ["112"]: number; ["113"]: number; ["114"]: number; ["115"]: number; ["116"]: number; ["117"]: number; ["118"]: number; ["119"]: number; ["120"]: number; ["121"]: number; ["122"]: number; ["123"]: number; ["124"]: number; ["125"]: number; ["126"]: number; ["127"]: number; } export interface m_fireXDelta { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_fireYDelta { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_fireZDelta { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_bFireIsBurning { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; ["032"]: boolean; ["033"]: boolean; ["034"]: boolean; ["035"]: boolean; ["036"]: boolean; ["037"]: boolean; ["038"]: boolean; ["039"]: boolean; ["040"]: boolean; ["041"]: boolean; ["042"]: boolean; ["043"]: boolean; ["044"]: boolean; ["045"]: boolean; ["046"]: boolean; ["047"]: boolean; ["048"]: boolean; ["049"]: boolean; ["050"]: boolean; ["051"]: boolean; ["052"]: boolean; ["053"]: boolean; ["054"]: boolean; ["055"]: boolean; ["056"]: boolean; ["057"]: boolean; ["058"]: boolean; ["059"]: boolean; ["060"]: boolean; ["061"]: boolean; ["062"]: boolean; ["063"]: boolean; } export interface m_nTeamWithFirstChoice { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nVoteMapIdsList { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; } export interface m_nAccountIDs { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nMapId0 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nMapId1 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nMapId2 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nMapId3 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nMapId4 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nMapId5 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_nStartingSide0 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; ["063"]: number; } export interface m_vServerControlPoints { ["000"]: Vector; ["001"]: Vector; ["002"]: Vector; ["003"]: Vector; } export interface m_iServerControlPointAssignments { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_hControlPointEnts { ["000"]: EntityHandle; ["001"]: EntityHandle; ["002"]: EntityHandle; ["003"]: EntityHandle; ["004"]: EntityHandle; ["005"]: EntityHandle; ["006"]: EntityHandle; ["007"]: EntityHandle; ["008"]: EntityHandle; ["009"]: EntityHandle; ["010"]: EntityHandle; ["011"]: EntityHandle; ["012"]: EntityHandle; ["013"]: EntityHandle; ["014"]: EntityHandle; ["015"]: EntityHandle; ["016"]: EntityHandle; ["017"]: EntityHandle; ["018"]: EntityHandle; ["019"]: EntityHandle; ["020"]: EntityHandle; ["021"]: EntityHandle; ["022"]: EntityHandle; ["023"]: EntityHandle; ["024"]: EntityHandle; ["025"]: EntityHandle; ["026"]: EntityHandle; ["027"]: EntityHandle; ["028"]: EntityHandle; ["029"]: EntityHandle; ["030"]: EntityHandle; ["031"]: EntityHandle; ["032"]: EntityHandle; ["033"]: EntityHandle; ["034"]: EntityHandle; ["035"]: EntityHandle; ["036"]: EntityHandle; ["037"]: EntityHandle; ["038"]: EntityHandle; ["039"]: EntityHandle; ["040"]: EntityHandle; ["041"]: EntityHandle; ["042"]: EntityHandle; ["043"]: EntityHandle; ["044"]: EntityHandle; ["045"]: EntityHandle; ["046"]: EntityHandle; ["047"]: EntityHandle; ["048"]: EntityHandle; ["049"]: EntityHandle; ["050"]: EntityHandle; ["051"]: EntityHandle; ["052"]: EntityHandle; ["053"]: EntityHandle; ["054"]: EntityHandle; ["055"]: EntityHandle; ["056"]: EntityHandle; ["057"]: EntityHandle; ["058"]: EntityHandle; ["059"]: EntityHandle; ["060"]: EntityHandle; ["061"]: EntityHandle; ["062"]: EntityHandle; } export interface m_iControlPointParents { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; ["032"]: number; ["033"]: number; ["034"]: number; ["035"]: number; ["036"]: number; ["037"]: number; ["038"]: number; ["039"]: number; ["040"]: number; ["041"]: number; ["042"]: number; ["043"]: number; ["044"]: number; ["045"]: number; ["046"]: number; ["047"]: number; ["048"]: number; ["049"]: number; ["050"]: number; ["051"]: number; ["052"]: number; ["053"]: number; ["054"]: number; ["055"]: number; ["056"]: number; ["057"]: number; ["058"]: number; ["059"]: number; ["060"]: number; ["061"]: number; ["062"]: number; } export interface m_hProps { ["000"]: EntityHandle; ["001"]: EntityHandle; ["002"]: EntityHandle; ["003"]: EntityHandle; } export interface m_chPoseIndex { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; } export interface m_flPostProcessParameters { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; } export interface _ST_m_hActorList_16 { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; } export interface _LPT_m_hActorList_16 { lengthprop16: number; } export interface m_chCurrentSlideLists { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; } export interface DT_TeamplayRoundBasedRules { m_iRoundState: number; m_bInWaitingForPlayers: boolean; m_iWinningTeam: number; m_bInOvertime: boolean; m_bInSetup: boolean; m_bSwitchedTeamsThisRound: boolean; m_bAwaitingReadyRestart: boolean; m_flRestartRoundTime: number; m_flMapResetTime: number; m_bStopWatch: boolean; } export interface m_flNextRespawnWave { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_TeamRespawnWaveTimes { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; ["005"]: number; ["006"]: number; ["007"]: number; ["008"]: number; ["009"]: number; ["010"]: number; ["011"]: number; ["012"]: number; ["013"]: number; ["014"]: number; ["015"]: number; ["016"]: number; ["017"]: number; ["018"]: number; ["019"]: number; ["020"]: number; ["021"]: number; ["022"]: number; ["023"]: number; ["024"]: number; ["025"]: number; ["026"]: number; ["027"]: number; ["028"]: number; ["029"]: number; ["030"]: number; ["031"]: number; } export interface m_bTeamReady { ["000"]: boolean; ["001"]: boolean; ["002"]: boolean; ["003"]: boolean; ["004"]: boolean; ["005"]: boolean; ["006"]: boolean; ["007"]: boolean; ["008"]: boolean; ["009"]: boolean; ["010"]: boolean; ["011"]: boolean; ["012"]: boolean; ["013"]: boolean; ["014"]: boolean; ["015"]: boolean; ["016"]: boolean; ["017"]: boolean; ["018"]: boolean; ["019"]: boolean; ["020"]: boolean; ["021"]: boolean; ["022"]: boolean; ["023"]: boolean; ["024"]: boolean; ["025"]: boolean; ["026"]: boolean; ["027"]: boolean; ["028"]: boolean; ["029"]: boolean; ["030"]: boolean; ["031"]: boolean; } export interface DT_EffectData { ["m_vOrigin.x"]: number; ["m_vOrigin.y"]: number; ["m_vOrigin.z"]: number; ["m_vStart.x"]: number; ["m_vStart.y"]: number; ["m_vStart.z"]: number; m_vAngles: Vector; m_vNormal: Vector; m_fFlags: number; m_flMagnitude: number; m_flScale: number; m_nAttachmentIndex: number; m_nSurfaceProp: number; m_iEffectName: number; m_nMaterial: number; m_nDamageType: number; m_nHitBox: number; entindex: number; m_nOtherEntIndex: number; m_nColor: number; m_flRadius: number; m_bPositionsAreRelativeToEntity: boolean; } export interface DT_ProxyToggle_ProxiedData { m_WithProxy: number; } export interface m_nVoteOptionCount { ["000"]: number; ["001"]: number; ["002"]: number; ["003"]: number; ["004"]: number; } export interface CAI_BaseNPC { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; DT_BCCLocalPlayerExclusive: DT_BCCLocalPlayerExclusive; m_hMyWeapons: m_hMyWeapons; m_hMyWearables: m_hMyWearables; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_BaseCombatCharacter: DT_BaseCombatCharacter; DT_AI_BaseNPC: DT_AI_BaseNPC; } export interface CAK47 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CBaseAnimating { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; } export interface CBaseAnimatingOverlay { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; DT_BaseAnimating: DT_BaseAnimating; } export interface CBaseAttributableItem { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_BaseAnimating: DT_BaseAnimating; DT_BaseAttributableItem: DT_BaseAttributableItem; } export interface CBaseButton { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; } export interface CBaseCombatCharacter { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; DT_BCCLocalPlayerExclusive: DT_BCCLocalPlayerExclusive; m_hMyWeapons: m_hMyWeapons; m_hMyWearables: m_hMyWearables; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_BaseCombatCharacter: DT_BaseCombatCharacter; } export interface CBaseCombatWeapon { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CBaseCSGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CBaseCSGrenadeProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BaseCSGrenadeProjectile: DT_BaseCSGrenadeProjectile; } export interface CBaseDoor { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; DT_BaseDoor: DT_BaseDoor; } export interface CBaseEntity { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CBaseFlex { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; } export interface CBaseGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; } export interface CBaseParticleEntity { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CBasePlayer { DT_BaseEntity: DT_BaseEntity; DT_LocalPlayerExclusive: DT_LocalPlayerExclusive; DT_ServerAnimationData: DT_ServerAnimationData; DT_Local: DT_Local; DT_BasePlayer: DT_BasePlayer; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; m_bSpottedByMask: m_bSpottedByMask; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; DT_BCCLocalPlayerExclusive: DT_BCCLocalPlayerExclusive; m_hMyWeapons: m_hMyWeapons; m_hMyWearables: m_hMyWearables; DT_PlayerState: DT_PlayerState; m_iAmmo: m_iAmmo; m_chAreaBits: m_chAreaBits; m_chAreaPortalBits: m_chAreaPortalBits; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_BaseCombatCharacter: DT_BaseCombatCharacter; } export interface CBasePropDoor { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_DynamicProp: DT_DynamicProp; } export interface CBaseTeamObjectiveResource { m_bCPIsVisible: m_bCPIsVisible; m_flLazyCapPerc: m_flLazyCapPerc; m_iTeamIcons: m_iTeamIcons; m_iTeamOverlays: m_iTeamOverlays; m_iTeamReqCappers: m_iTeamReqCappers; m_flTeamCapTime: m_flTeamCapTime; m_iPreviousPoints: m_iPreviousPoints; m_bTeamCanCap: m_bTeamCanCap; m_iTeamBaseIcons: m_iTeamBaseIcons; m_iBaseControlPoints: m_iBaseControlPoints; m_bInMiniRound: m_bInMiniRound; m_iWarnOnCap: m_iWarnOnCap; m_flPathDistance: m_flPathDistance; m_iNumTeamMembers: m_iNumTeamMembers; m_iCappingTeam: m_iCappingTeam; m_iTeamInZone: m_iTeamInZone; m_bBlocked: m_bBlocked; m_iOwner: m_iOwner; DT_BaseTeamObjectiveResource: DT_BaseTeamObjectiveResource; } export interface CBaseTempEntity { } export interface CBaseToggle { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; } export interface CBaseTrigger { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; DT_BaseTrigger: DT_BaseTrigger; } export interface CBaseViewModel { DT_BaseViewModel: DT_BaseViewModel; } export interface CBaseVPhysicsTrigger { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CBaseWeaponWorldModel { DT_BaseWeaponWorldModel: DT_BaseWeaponWorldModel; } export interface CBeam { DT_Beam: DT_Beam; m_hAttachEntity: m_hAttachEntity; m_nAttachIndex: m_nAttachIndex; } export interface CBeamSpotlight { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BeamSpotlight: DT_BeamSpotlight; } export interface CBoneFollower { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BoneFollower: DT_BoneFollower; } export interface CBRC4Target { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BRC4Target: DT_BRC4Target; } export interface CBreachCharge { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CBreachChargeProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BreachChargeProjectile: DT_BreachChargeProjectile; } export interface CBreakableProp { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; } export interface CBreakableSurface { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_RawPanelBitVec: m_RawPanelBitVec; DT_BreakableSurface: DT_BreakableSurface; } export interface CBumpMine { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CBumpMineProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BumpMineProjectile: DT_BumpMineProjectile; } export interface CC4 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponC4: DT_WeaponC4; } export interface CCascadeLight { DT_CascadeLight: DT_CascadeLight; } export interface CChicken { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_DynamicProp: DT_DynamicProp; DT_CChicken: DT_CChicken; } export interface CColorCorrection { DT_ColorCorrection: DT_ColorCorrection; } export interface CColorCorrectionVolume { DT_ColorCorrectionVolume: DT_ColorCorrectionVolume; } export interface CCSGameRulesProxy { m_iMatchStats_RoundResults: m_iMatchStats_RoundResults; m_iMatchStats_PlayersAlive_T: m_iMatchStats_PlayersAlive_T; m_iMatchStats_PlayersAlive_CT: m_iMatchStats_PlayersAlive_CT; m_GGProgressiveWeaponOrderCT: m_GGProgressiveWeaponOrderCT; m_GGProgressiveWeaponOrderT: m_GGProgressiveWeaponOrderT; m_GGProgressiveWeaponKillUpgradeOrderCT: m_GGProgressiveWeaponKillUpgradeOrderCT; m_GGProgressiveWeaponKillUpgradeOrderT: m_GGProgressiveWeaponKillUpgradeOrderT; m_TeamRespawnWaveTimes: m_TeamRespawnWaveTimes; m_flNextRespawnWave: m_flNextRespawnWave; m_nEndMatchMapGroupVoteTypes: m_nEndMatchMapGroupVoteTypes; m_nEndMatchMapGroupVoteOptions: m_nEndMatchMapGroupVoteOptions; m_arrFeaturedGiftersAccounts: m_arrFeaturedGiftersAccounts; m_arrFeaturedGiftersGifts: m_arrFeaturedGiftersGifts; m_arrProhibitedItemIndices: m_arrProhibitedItemIndices; m_arrTournamentActiveCasterAccounts: m_arrTournamentActiveCasterAccounts; m_iPlayerSpawnHexIndices: m_iPlayerSpawnHexIndices; m_SpawnTileState: m_SpawnTileState; m_roundData_playerXuids: m_roundData_playerXuids; m_roundData_playerPositions: m_roundData_playerPositions; m_roundData_playerTeams: m_roundData_playerTeams; m_SurvivalGameRuleDecisionTypes: m_SurvivalGameRuleDecisionTypes; m_SurvivalGameRuleDecisionValues: m_SurvivalGameRuleDecisionValues; DT_SurvivalGameRules: DT_SurvivalGameRules; DT_RetakeGameRules: DT_RetakeGameRules; DT_CSGameRules: DT_CSGameRules; } export interface CCSPlayer { DT_BaseEntity: DT_BaseEntity; DT_LocalPlayerExclusive: DT_LocalPlayerExclusive; DT_CSLocalPlayerExclusive: DT_CSLocalPlayerExclusive; DT_CSNonLocalPlayerExclusive: DT_CSNonLocalPlayerExclusive; DT_Local: DT_Local; DT_BasePlayer: DT_BasePlayer; DT_CSPlayer: DT_CSPlayer; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; DT_BCCLocalPlayerExclusive: DT_BCCLocalPlayerExclusive; m_hMyWeapons: m_hMyWeapons; m_hMyWearables: m_hMyWearables; DT_PlayerState: DT_PlayerState; m_iAmmo: m_iAmmo; m_chAreaBits: m_chAreaBits; m_chAreaPortalBits: m_chAreaPortalBits; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_CollisionProperty: DT_CollisionProperty; m_bPlayerDominated: m_bPlayerDominated; m_bPlayerDominatingMe: m_bPlayerDominatingMe; m_iWeaponPurchasesThisRound: m_iWeaponPurchasesThisRound; m_iWeaponPurchasesThisMatch: m_iWeaponPurchasesThisMatch; m_EquippedLoadoutItemDefIndices: m_EquippedLoadoutItemDefIndices; m_rank: m_rank; m_passiveItems: m_passiveItems; m_vecPlayerPatchEconIndices: m_vecPlayerPatchEconIndices; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_BaseCombatCharacter: DT_BaseCombatCharacter; m_iMatchStats_Deaths: m_iMatchStats_Deaths; m_iMatchStats_Assists: m_iMatchStats_Assists; m_iMatchStats_HeadShotKills: m_iMatchStats_HeadShotKills; m_iMatchStats_Objective: m_iMatchStats_Objective; m_iMatchStats_CashEarned: m_iMatchStats_CashEarned; m_iMatchStats_UtilityDamage: m_iMatchStats_UtilityDamage; m_iMatchStats_EnemiesFlashed: m_iMatchStats_EnemiesFlashed; m_iMatchStats_Kills: m_iMatchStats_Kills; m_iMatchStats_Damage: m_iMatchStats_Damage; m_iMatchStats_EquipmentValue: m_iMatchStats_EquipmentValue; m_iMatchStats_MoneySaved: m_iMatchStats_MoneySaved; m_iMatchStats_KillReward: m_iMatchStats_KillReward; m_iMatchStats_LiveTime: m_iMatchStats_LiveTime; } export interface CCSPlayerResource { m_iPing: m_iPing; m_iKills: m_iKills; m_iAssists: m_iAssists; m_iDeaths: m_iDeaths; m_bConnected: m_bConnected; m_iTeam: m_iTeam; m_iPendingTeam: m_iPendingTeam; m_bAlive: m_bAlive; m_iHealth: m_iHealth; m_iCoachingTeam: m_iCoachingTeam; m_bHostageAlive: m_bHostageAlive; m_isHostageFollowingSomeone: m_isHostageFollowingSomeone; m_iHostageEntityIDs: m_iHostageEntityIDs; m_hostageRescueX: m_hostageRescueX; m_hostageRescueY: m_hostageRescueY; m_hostageRescueZ: m_hostageRescueZ; m_iMVPs: m_iMVPs; m_iArmor: m_iArmor; m_bHasDefuser: m_bHasDefuser; m_bHasHelmet: m_bHasHelmet; m_iScore: m_iScore; m_iCompetitiveRanking: m_iCompetitiveRanking; m_iCompetitiveWins: m_iCompetitiveWins; m_iCompetitiveRankType: m_iCompetitiveRankType; m_iCompTeammateColor: m_iCompTeammateColor; m_iLifetimeStart: m_iLifetimeStart; m_iLifetimeEnd: m_iLifetimeEnd; m_bControllingBot: m_bControllingBot; m_iControlledPlayer: m_iControlledPlayer; m_iControlledByPlayer: m_iControlledByPlayer; m_iBotDifficulty: m_iBotDifficulty; m_szClan: m_szClan; m_nCharacterDefIndex: m_nCharacterDefIndex; m_iTotalCashSpent: m_iTotalCashSpent; m_iGunGameLevel: m_iGunGameLevel; m_iCashSpentThisRound: m_iCashSpentThisRound; m_nEndMatchNextMapVotes: m_nEndMatchNextMapVotes; m_nActiveCoinRank: m_nActiveCoinRank; m_nMusicID: m_nMusicID; m_nPersonaDataPublicLevel: m_nPersonaDataPublicLevel; m_nPersonaDataPublicCommendsLeader: m_nPersonaDataPublicCommendsLeader; m_nPersonaDataPublicCommendsTeacher: m_nPersonaDataPublicCommendsTeacher; m_nPersonaDataPublicCommendsFriendly: m_nPersonaDataPublicCommendsFriendly; m_bHasCommunicationAbuseMute: m_bHasCommunicationAbuseMute; m_szCrosshairCodes: m_szCrosshairCodes; m_iMatchStats_Kills_Total: m_iMatchStats_Kills_Total; m_iMatchStats_5k_Total: m_iMatchStats_5k_Total; m_iMatchStats_4k_Total: m_iMatchStats_4k_Total; m_iMatchStats_3k_Total: m_iMatchStats_3k_Total; m_iMatchStats_Damage_Total: m_iMatchStats_Damage_Total; m_iMatchStats_EquipmentValue_Total: m_iMatchStats_EquipmentValue_Total; m_iMatchStats_KillReward_Total: m_iMatchStats_KillReward_Total; m_iMatchStats_LiveTime_Total: m_iMatchStats_LiveTime_Total; m_iMatchStats_Deaths_Total: m_iMatchStats_Deaths_Total; m_iMatchStats_Assists_Total: m_iMatchStats_Assists_Total; m_iMatchStats_HeadShotKills_Total: m_iMatchStats_HeadShotKills_Total; m_iMatchStats_Objective_Total: m_iMatchStats_Objective_Total; m_iMatchStats_CashEarned_Total: m_iMatchStats_CashEarned_Total; m_iMatchStats_UtilityDamage_Total: m_iMatchStats_UtilityDamage_Total; m_iMatchStats_EnemiesFlashed_Total: m_iMatchStats_EnemiesFlashed_Total; DT_CSPlayerResource: DT_CSPlayerResource; } export interface CCSRagdoll { DT_CSRagdoll: DT_CSRagdoll; } export interface CCSTeam { DT_Team: DT_Team; } export interface CDangerZone { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_DangerZone: DT_DangerZone; } export interface CDangerZoneController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_DangerZones: m_DangerZones; m_flWaveEndTimes: m_flWaveEndTimes; DT_DangerZoneController: DT_DangerZoneController; } export interface CDEagle { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CDecoyGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CDecoyProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BaseCSGrenadeProjectile: DT_BaseCSGrenadeProjectile; } export interface CDrone { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_Drone: DT_Drone; } export interface CDronegun { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_Dronegun: DT_Dronegun; } export interface CDynamicLight { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_DynamicLight: DT_DynamicLight; } export interface CDynamicProp { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_DynamicProp: DT_DynamicProp; } export interface CEconEntity { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; } export interface CEconWearable { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; } export interface CEmbers { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Embers: DT_Embers; } export interface CEntityDissolve { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EntityDissolve: DT_EntityDissolve; } export interface CEntityFlame { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EntityFlame: DT_EntityFlame; } export interface CEntityFreezing { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_flFrozenPerHitbox: m_flFrozenPerHitbox; DT_EntityFreezing: DT_EntityFreezing; } export interface CEntityParticleTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EntityParticleTrailInfo: DT_EntityParticleTrailInfo; DT_EntityParticleTrail: DT_EntityParticleTrail; } export interface CEnvAmbientLight { DT_SpatialEntity: DT_SpatialEntity; DT_EnvAmbientLight: DT_EnvAmbientLight; } export interface CEnvDetailController { DT_DetailController: DT_DetailController; } export interface CEnvDOFController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EnvDOFController: DT_EnvDOFController; } export interface CEnvGasCanister { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_EnvGasCanister: DT_EnvGasCanister; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_BaseAnimating: DT_BaseAnimating; } export interface CEnvParticleScript { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_EnvParticleScript: DT_EnvParticleScript; } export interface CEnvProjectedTexture { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EnvProjectedTexture: DT_EnvProjectedTexture; } export interface CEnvQuadraticBeam { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_QuadraticBeam: DT_QuadraticBeam; } export interface CEnvScreenEffect { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EnvScreenEffect: DT_EnvScreenEffect; } export interface CEnvScreenOverlay { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EnvScreenOverlay: DT_EnvScreenOverlay; } export interface CEnvTonemapController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_EnvTonemapController: DT_EnvTonemapController; } export interface CEnvWind { DT_EnvWindShared: DT_EnvWindShared; } export interface CFEPlayerDecal { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_ubSignature: m_ubSignature; DT_FEPlayerDecal: DT_FEPlayerDecal; } export interface CFireCrackerBlast { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_fireXDelta: m_fireXDelta; m_fireYDelta: m_fireYDelta; m_fireZDelta: m_fireZDelta; m_bFireIsBurning: m_bFireIsBurning; DT_Inferno: DT_Inferno; } export interface CFireSmoke { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_FireSmoke: DT_FireSmoke; } export interface CFireTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_FireTrail: DT_FireTrail; } export interface CFish { DT_CFish: DT_CFish; } export interface CFists { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponFists: DT_WeaponFists; } export interface CFlashbang { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CFogController { DT_FogController: DT_FogController; } export interface CFootstepControl { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; DT_BaseTrigger: DT_BaseTrigger; DT_FootstepControl: DT_FootstepControl; } export interface CFunc_Dust { DT_CollisionProperty: DT_CollisionProperty; DT_Func_Dust: DT_Func_Dust; } export interface CFunc_LOD { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Func_LOD: DT_Func_LOD; } export interface CFuncAreaPortalWindow { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_FuncAreaPortalWindow: DT_FuncAreaPortalWindow; } export interface CFuncBrush { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CFuncConveyor { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_FuncConveyor: DT_FuncConveyor; } export interface CFuncLadder { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_FuncLadder: DT_FuncLadder; } export interface CFuncMonitor { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CFuncMoveLinear { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; DT_FuncMoveLinear: DT_FuncMoveLinear; } export interface CFuncOccluder { DT_FuncOccluder: DT_FuncOccluder; } export interface CFuncReflectiveGlass { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CFuncRotating { DT_BaseEntity: DT_BaseEntity; DT_FuncRotating: DT_FuncRotating; m_bSpottedByMask: m_bSpottedByMask; DT_CollisionProperty: DT_CollisionProperty; } export interface CFuncSmokeVolume { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_FuncSmokeVolume: DT_FuncSmokeVolume; } export interface CFuncTrackTrain { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CGameRulesProxy { } export interface CGrassBurn { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_GrassBurn: DT_GrassBurn; } export interface CHandleTest { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_HandleTest: DT_HandleTest; } export interface CHEGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CHostage { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; m_flexWeight: m_flexWeight; DT_BCCLocalPlayerExclusive: DT_BCCLocalPlayerExclusive; m_hMyWeapons: m_hMyWeapons; m_hMyWearables: m_hMyWearables; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_BaseCombatCharacter: DT_BaseCombatCharacter; DT_CHostage: DT_CHostage; } export interface CHostageCarriableProp { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; } export interface CIncendiaryGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CInferno { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_fireXDelta: m_fireXDelta; m_fireYDelta: m_fireYDelta; m_fireZDelta: m_fireZDelta; m_bFireIsBurning: m_bFireIsBurning; DT_Inferno: DT_Inferno; } export interface CInfoLadderDismount { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CInfoMapRegion { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_InfoMapRegion: DT_InfoMapRegion; } export interface CInfoOverlayAccessor { DT_InfoOverlayAccessor: DT_InfoOverlayAccessor; } export interface CItem_Healthshot { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponBaseItem: DT_WeaponBaseItem; } export interface CItemCash { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; } export interface CItemDogtags { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_ItemDogtags: DT_ItemDogtags; } export interface CKnife { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CKnifeGG { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CLightGlow { DT_LightGlow: DT_LightGlow; } export interface CMapVetoPickController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_nTeamWithFirstChoice: m_nTeamWithFirstChoice; m_nVoteMapIdsList: m_nVoteMapIdsList; m_nAccountIDs: m_nAccountIDs; m_nMapId0: m_nMapId0; m_nMapId1: m_nMapId1; m_nMapId2: m_nMapId2; m_nMapId3: m_nMapId3; m_nMapId4: m_nMapId4; m_nMapId5: m_nMapId5; m_nStartingSide0: m_nStartingSide0; DT_MapVetoPickController: DT_MapVetoPickController; } export interface CMaterialModifyControl { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_MaterialModifyControl: DT_MaterialModifyControl; } export interface CMelee { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponMelee: DT_WeaponMelee; } export interface CMolotovGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CMolotovProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BaseCSGrenadeProjectile: DT_BaseCSGrenadeProjectile; DT_MolotovProjectile: DT_MolotovProjectile; } export interface CMovieDisplay { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_MovieDisplay: DT_MovieDisplay; } export interface CParadropChopper { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_ParadropChopper: DT_ParadropChopper; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_BaseAnimating: DT_BaseAnimating; } export interface CParticleFire { DT_ParticleFire: DT_ParticleFire; } export interface CParticlePerformanceMonitor { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_ParticlePerformanceMonitor: DT_ParticlePerformanceMonitor; } export interface CParticleSystem { DT_ParticleSystem: DT_ParticleSystem; m_vServerControlPoints: m_vServerControlPoints; m_iServerControlPointAssignments: m_iServerControlPointAssignments; m_hControlPointEnts: m_hControlPointEnts; m_iControlPointParents: m_iControlPointParents; } export interface CPhysBox { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CPhysBoxMultiplayer { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_PhysBoxMultiplayer: DT_PhysBoxMultiplayer; } export interface CPhysicsProp { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; } export interface CPhysicsPropMultiplayer { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_PhysicsPropMultiplayer: DT_PhysicsPropMultiplayer; } export interface CPhysMagnet { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; } export interface CPhysPropAmmoBox { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_PhysicsPropMultiplayer: DT_PhysicsPropMultiplayer; } export interface CPhysPropLootCrate { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_PhysicsPropMultiplayer: DT_PhysicsPropMultiplayer; DT_PhysPropLootCrate: DT_PhysPropLootCrate; } export interface CPhysPropRadarJammer { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_PhysicsPropMultiplayer: DT_PhysicsPropMultiplayer; } export interface CPhysPropWeaponUpgrade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_PhysicsPropMultiplayer: DT_PhysicsPropMultiplayer; } export interface CPlantedC4 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_PlantedC4: DT_PlantedC4; } export interface CPlasma { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Plasma: DT_Plasma; } export interface CPlayerPing { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_PlayerPing: DT_PlayerPing; } export interface CPlayerResource { m_iPing: m_iPing; m_iKills: m_iKills; m_iAssists: m_iAssists; m_iDeaths: m_iDeaths; m_bConnected: m_bConnected; m_iTeam: m_iTeam; m_iPendingTeam: m_iPendingTeam; m_bAlive: m_bAlive; m_iHealth: m_iHealth; m_iCoachingTeam: m_iCoachingTeam; } export interface CPointCamera { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_PointCamera: DT_PointCamera; } export interface CPointCommentaryNode { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_PointCommentaryNode: DT_PointCommentaryNode; } export interface CPointWorldText { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_PointWorldText: DT_PointWorldText; } export interface CPoseController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_hProps: m_hProps; m_chPoseIndex: m_chPoseIndex; DT_PoseController: DT_PoseController; } export interface CPostProcessController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_flPostProcessParameters: m_flPostProcessParameters; DT_PostProcessController: DT_PostProcessController; } export interface CPrecipitation { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Precipitation: DT_Precipitation; } export interface CPrecipitationBlocker { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface CPredictedViewModel { DT_BaseViewModel: DT_BaseViewModel; } export interface CProp_Hallucination { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_Prop_Hallucination: DT_Prop_Hallucination; } export interface CPropCounter { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_PropCounter: DT_PropCounter; } export interface CPropDoorRotating { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_DynamicProp: DT_DynamicProp; } export interface CPropJeep { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_PropVehicleDriveable: DT_PropVehicleDriveable; DT_PropJeep: DT_PropJeep; } export interface CPropVehicleDriveable { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_PropVehicleDriveable: DT_PropVehicleDriveable; } export interface CRagdollManager { DT_RagdollManager: DT_RagdollManager; } export interface CRagdollProp { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_Ragdoll: DT_Ragdoll; } export interface CRagdollPropAttached { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_Ragdoll: DT_Ragdoll; DT_Ragdoll_Attached: DT_Ragdoll_Attached; } export interface CRopeKeyframe { DT_RopeKeyframe: DT_RopeKeyframe; } export interface CSCAR17 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CSceneEntity { _LPT_m_hActorList_16: _LPT_m_hActorList_16; _ST_m_hActorList_16: _ST_m_hActorList_16; DT_SceneEntity: DT_SceneEntity; } export interface CSensorGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CSensorGrenadeProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BaseCSGrenadeProjectile: DT_BaseCSGrenadeProjectile; } export interface CShadowControl { DT_ShadowControl: DT_ShadowControl; } export interface CSlideshowDisplay { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_chCurrentSlideLists: m_chCurrentSlideLists; DT_SlideshowDisplay: DT_SlideshowDisplay; } export interface CSmokeGrenade { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CSmokeGrenadeProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BaseCSGrenadeProjectile: DT_BaseCSGrenadeProjectile; DT_SmokeGrenadeProjectile: DT_SmokeGrenadeProjectile; } export interface CSmokeStack { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_SmokeStack: DT_SmokeStack; } export interface CSnowball { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_BaseCSGrenade: DT_BaseCSGrenade; } export interface CSnowballPile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; } export interface CSnowballProjectile { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BaseGrenade: DT_BaseGrenade; DT_BaseCSGrenadeProjectile: DT_BaseCSGrenadeProjectile; } export interface CSpatialEntity { DT_SpatialEntity: DT_SpatialEntity; } export interface CSpotlightEnd { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_SpotlightEnd: DT_SpotlightEnd; } export interface CSprite { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Sprite: DT_Sprite; } export interface CSpriteOriented { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Sprite: DT_Sprite; } export interface CSpriteTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Sprite: DT_Sprite; DT_SpriteTrail: DT_SpriteTrail; } export interface CStatueProp { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; DT_BreakableProp: DT_BreakableProp; DT_PhysicsProp: DT_PhysicsProp; DT_StatueProp: DT_StatueProp; } export interface CSteamJet { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_SteamJet: DT_SteamJet; } export interface CSun { DT_Sun: DT_Sun; } export interface CSunlightShadowControl { DT_SunlightShadowControl: DT_SunlightShadowControl; } export interface CSurvivalSpawnChopper { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_SurvivalSpawnChopper: DT_SurvivalSpawnChopper; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_BaseAnimating: DT_BaseAnimating; } export interface CTablet { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponTablet: DT_WeaponTablet; } export interface CTeam { DT_Team: DT_Team; } export interface CTeamplayRoundBasedRulesProxy { m_flNextRespawnWave: m_flNextRespawnWave; m_TeamRespawnWaveTimes: m_TeamRespawnWaveTimes; m_bTeamReady: m_bTeamReady; DT_TeamplayRoundBasedRules: DT_TeamplayRoundBasedRules; } export interface CTEArmorRicochet { DT_TEMetalSparks: DT_TEMetalSparks; } export interface CTEBaseBeam { DT_BaseBeam: DT_BaseBeam; } export interface CTEBeamEntPoint { DT_BaseBeam: DT_BaseBeam; DT_TEBeamEntPoint: DT_TEBeamEntPoint; } export interface CTEBeamEnts { DT_BaseBeam: DT_BaseBeam; DT_TEBeamEnts: DT_TEBeamEnts; } export interface CTEBeamFollow { DT_BaseBeam: DT_BaseBeam; DT_TEBeamFollow: DT_TEBeamFollow; } export interface CTEBeamLaser { DT_BaseBeam: DT_BaseBeam; DT_TEBeamLaser: DT_TEBeamLaser; } export interface CTEBeamPoints { DT_BaseBeam: DT_BaseBeam; DT_TEBeamPoints: DT_TEBeamPoints; } export interface CTEBeamRing { DT_BaseBeam: DT_BaseBeam; DT_TEBeamRing: DT_TEBeamRing; } export interface CTEBeamRingPoint { DT_BaseBeam: DT_BaseBeam; DT_TEBeamRingPoint: DT_TEBeamRingPoint; } export interface CTEBeamSpline { DT_TEBeamSpline: DT_TEBeamSpline; } export interface CTEBloodSprite { DT_TEBloodSprite: DT_TEBloodSprite; } export interface CTEBloodStream { DT_TEParticleSystem: DT_TEParticleSystem; DT_TEBloodStream: DT_TEBloodStream; } export interface CTEBreakModel { DT_TEBreakModel: DT_TEBreakModel; } export interface CTEBSPDecal { DT_TEBSPDecal: DT_TEBSPDecal; } export interface CTEBubbles { DT_TEBubbles: DT_TEBubbles; } export interface CTEBubbleTrail { DT_TEBubbleTrail: DT_TEBubbleTrail; } export interface CTEClientProjectile { DT_TEClientProjectile: DT_TEClientProjectile; } export interface CTEDecal { DT_TEDecal: DT_TEDecal; } export interface CTEDust { DT_TEParticleSystem: DT_TEParticleSystem; DT_TEDust: DT_TEDust; } export interface CTEDynamicLight { DT_TEDynamicLight: DT_TEDynamicLight; } export interface CTEEffectDispatch { DT_EffectData: DT_EffectData; } export interface CTEEnergySplash { DT_TEEnergySplash: DT_TEEnergySplash; } export interface CTEExplosion { DT_TEParticleSystem: DT_TEParticleSystem; DT_TEExplosion: DT_TEExplosion; } export interface CTEFireBullets { DT_TEFireBullets: DT_TEFireBullets; } export interface CTEFizz { DT_TEFizz: DT_TEFizz; } export interface CTEFootprintDecal { DT_TEFootprintDecal: DT_TEFootprintDecal; } export interface CTEFoundryHelpers { DT_TEFoundryHelpers: DT_TEFoundryHelpers; } export interface CTEGaussExplosion { DT_TEParticleSystem: DT_TEParticleSystem; DT_TEGaussExplosion: DT_TEGaussExplosion; } export interface CTEGlowSprite { DT_TEGlowSprite: DT_TEGlowSprite; } export interface CTEImpact { DT_TEImpact: DT_TEImpact; } export interface CTEKillPlayerAttachments { DT_TEKillPlayerAttachments: DT_TEKillPlayerAttachments; } export interface CTELargeFunnel { DT_TEParticleSystem: DT_TEParticleSystem; DT_TELargeFunnel: DT_TELargeFunnel; } export interface CTEMetalSparks { DT_TEMetalSparks: DT_TEMetalSparks; } export interface CTEMuzzleFlash { DT_TEMuzzleFlash: DT_TEMuzzleFlash; } export interface CTEParticleSystem { DT_TEParticleSystem: DT_TEParticleSystem; } export interface CTEPhysicsProp { DT_TEPhysicsProp: DT_TEPhysicsProp; } export interface CTEPlantBomb { DT_TEPlantBomb: DT_TEPlantBomb; } export interface CTEPlayerAnimEvent { DT_TEPlayerAnimEvent: DT_TEPlayerAnimEvent; } export interface CTEPlayerDecal { DT_TEPlayerDecal: DT_TEPlayerDecal; } export interface CTEProjectedDecal { DT_TEProjectedDecal: DT_TEProjectedDecal; } export interface CTERadioIcon { DT_TERadioIcon: DT_TERadioIcon; } export interface CTEShatterSurface { DT_TEShatterSurface: DT_TEShatterSurface; } export interface CTEShowLine { DT_TEParticleSystem: DT_TEParticleSystem; DT_TEShowLine: DT_TEShowLine; } export interface CTesla { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_Tesla: DT_Tesla; } export interface CTESmoke { DT_TESmoke: DT_TESmoke; } export interface CTESparks { DT_TEParticleSystem: DT_TEParticleSystem; DT_TESparks: DT_TESparks; } export interface CTESprite { DT_TESprite: DT_TESprite; } export interface CTESpriteSpray { DT_TESpriteSpray: DT_TESpriteSpray; } export interface CTest_ProxyToggle_Networkable { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_ProxyToggle_ProxiedData: DT_ProxyToggle_ProxiedData; } export interface CTestTraceline { DT_TestTraceline: DT_TestTraceline; } export interface CTEWorldDecal { DT_TEWorldDecal: DT_TEWorldDecal; } export interface CTriggerPlayerMovement { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; DT_BaseTrigger: DT_BaseTrigger; } export interface CTriggerSoundOperator { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_BaseToggle: DT_BaseToggle; DT_BaseTrigger: DT_BaseTrigger; DT_TriggerSoundOperator: DT_TriggerSoundOperator; } export interface CVGuiScreen { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_VGuiScreen: DT_VGuiScreen; } export interface CVoteController { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; m_nVoteOptionCount: m_nVoteOptionCount; DT_VoteController: DT_VoteController; } export interface CWaterBullet { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; DT_BaseAnimating: DT_BaseAnimating; } export interface CWaterLODControl { DT_WaterLODControl: DT_WaterLODControl; } export interface CWeaponAug { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponAWP { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponBaseItem { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponBaseItem: DT_WeaponBaseItem; } export interface CWeaponBizon { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponCSBase { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CWeaponCSBaseGun { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponCycler { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; } export interface CWeaponElite { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponFamas { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponFiveSeven { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponG3SG1 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponGalil { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponGalilAR { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponGlock { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponHKP2000 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponM249 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponM3 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponM3: DT_WeaponM3; } export interface CWeaponM4A1 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponMAC10 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponMag7 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponMP5Navy { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponMP7 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponMP9 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponNegev { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponNOVA { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponNOVA: DT_WeaponNOVA; } export interface CWeaponP228 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponP250 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponP90 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponSawedoff { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponSawedoff: DT_WeaponSawedoff; } export interface CWeaponSCAR20 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponScout { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponSG550 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponSG552 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponSG556 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponShield { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; DT_WeaponShield: DT_WeaponShield; } export interface CWeaponSSG08 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponTaser { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; DT_WeaponTaser: DT_WeaponTaser; } export interface CWeaponTec9 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponTMP { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponUMP45 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponUSP { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWeaponXM1014 { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponXM1014: DT_WeaponXM1014; } export interface CWeaponZoneRepulsor { DT_BaseEntity: DT_BaseEntity; DT_ServerAnimationData: DT_ServerAnimationData; DT_WeaponCSBase: DT_WeaponCSBase; m_bSpottedByMask: m_bSpottedByMask; m_flPoseParameter: m_flPoseParameter; m_flEncodedController: m_flEncodedController; DT_CollisionProperty: DT_CollisionProperty; _LPT_m_AnimOverlay_15: _LPT_m_AnimOverlay_15; DT_Animationlayer: DT_Animationlayer; m_flexWeight: m_flexWeight; _LPT_m_Attributes_32: _LPT_m_Attributes_32; DT_ScriptCreatedAttribute: DT_ScriptCreatedAttribute; DT_ScriptCreatedItem: DT_ScriptCreatedItem; DT_AttributeContainer: DT_AttributeContainer; DT_LocalWeaponData: DT_LocalWeaponData; DT_LocalActiveWeaponData: DT_LocalActiveWeaponData; DT_BaseAnimating: DT_BaseAnimating; DT_BaseFlex: DT_BaseFlex; DT_EconEntity: DT_EconEntity; DT_BaseCombatWeapon: DT_BaseCombatWeapon; DT_WeaponCSBaseGun: DT_WeaponCSBaseGun; } export interface CWorld { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_WORLD: DT_WORLD; } export interface CWorldVguiText { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_WorldVguiText: DT_WorldVguiText; } export interface DustTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_DustTrail: DT_DustTrail; } export interface MovieExplosion { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; } export interface ParticleSmokeGrenade { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_ParticleSmokeGrenade: DT_ParticleSmokeGrenade; } export interface RocketTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_RocketTrail: DT_RocketTrail; } export interface SmokeTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_SmokeTrail: DT_SmokeTrail; } export interface SporeExplosion { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_SporeExplosion: DT_SporeExplosion; } export interface SporeTrail { DT_BaseEntity: DT_BaseEntity; DT_CollisionProperty: DT_CollisionProperty; m_bSpottedByMask: m_bSpottedByMask; DT_SporeTrail: DT_SporeTrail; }