import { AbsolutePosition } from "../../math/primitives/absolute-position"; import { Camera } from "../../util/camera"; export interface IDefaultElements { /** Default chartting camera */ camera: Camera; /** The default viewport that encompasses the entire canvas */ viewport: AbsolutePosition; } /** * This generates all of the cameras/views/scenes necessary for default viewing of elements. * * These defaults are required to ensure the following: * * - Orthographic view * - top left corner of the canvas is 0,0 * - y axis is +y downward * - entire canvas is the viewport. */ export declare function generateDefaultElements(context: WebGLRenderingContext): IDefaultElements;