import type { mat4 } from 'gl-matrix'; import { Vector } from '../math/index.js'; import type { Color } from '../util/index.js'; export declare class Vertex { pos: Vector; color: Color; texture: [number, number] | undefined; textureLimit: [number, number, number, number] | undefined; normal: Vector | undefined; blockPos: Vector | undefined; private static readonly VEC; constructor(pos: Vector, color: Color, texture: [number, number] | undefined, textureLimit: [number, number, number, number] | undefined, normal: Vector | undefined, blockPos: Vector | undefined); transform(transformation: mat4): this; static fromPos(pos: Vector): Vertex; } //# sourceMappingURL=Vertex.d.ts.map