import { Aesthetic } from './Aesthetic'; import type * as DS from './shared.d'; export declare class Color extends Aesthetic<[ number, number, number ], string, DS.ColorChannel> { _constant: string; texture_type: string; default_constant: string; default_transform: DS.Transform; get default_range(): [number, number]; current_encoding: null | DS.ColorChannel; default_data(): Uint8Array; get use_map_on_regl(): 1; get colorscheme_size(): number; get scale(): any; get texture_buffer(): Uint8Array | Float32Array; post_to_regl_buffer(): void; update(encoding: DS.ColorChannel): void; toGLType(color: string): [number, number, number]; encode_for_textures(range: string | string[]): void; } //# sourceMappingURL=ColorAesthetic.d.ts.map