import dotVectorCartesianE2 from '../math/dotVectorCartesianE2'; import isDefined from '../checks/isDefined'; import isNumber from '../checks/isNumber'; import VectorE2 from '../math/VectorE2'; export default function quadVectorE2(vector: VectorE2): number { if (isDefined(vector)) { var x = vector.x var y = vector.y if (isNumber(x) && isNumber(y)) { return dotVectorCartesianE2(x, y, x, y) } else { return void 0 } } else { return void 0 } }