import { IVector3 } from '../common/IVector3'; import { ILocation } from './ILocation'; export declare enum CURRENT_STATE { OUT_OF_PATH = "OUT_OF_PATH", ON_PATH = "ON_PATH", ON_LAST_PATH = "ON_LAST_PATH", WILL_ARRIVE = "WILL_ARRIVE", ARRIVED = "ARRIVED" } export interface ITrackingInfo { angle_tracking_on: boolean; current_position: IVector3; current_path: Array; next_step: string | null; current_state: CURRENT_STATE; current_angle: number; closestPoint: IVector3 | string; distance_from_origin: number; distance_to_destination: number; distance_to_closest_path: number; distance_from_previous: number; cpath: Array; closeP: string; }