export class SVGLoader extends Loader { static createShapes(shapePath: any): any[]; static getStrokeStyle(width: any, color: any, lineJoin: any, lineCap: any, miterLimit: any): { strokeColor: any; strokeWidth: any; strokeLineJoin: any; strokeLineCap: any; strokeMiterLimit: any; }; static pointsToStroke(points: any, style: any, arcDivisions: any, minDistance: any, extrude?: boolean, extrudeOptions?: {}): BufferGeometry | null; static pointsToStrokeWithBuffers(points: any, style: any, arcDivisions: any, minDistance: any, vertices: any, normals: any, uvs: any, vertexOffset: any): number; static extrudeVertices(extrudeOptions: any, vertices: any, uvs: any): BufferGeometry; constructor(manager: any); defaultDPI: number; defaultUnit: string; parse(text: any): ShapePath; } import { Loader } from 'three'; import { ShapePath } from 'three'; import { BufferGeometry } from 'three';