import * as THREE from 'three'; import { IPoi } from '../../model/map/IPoi'; import { Mesh } from '../object3d/_Mesh'; import Store from '../core/Store'; import { TextureManager } from '../texture/TextureManager'; export declare class MapPoiMesh extends Mesh { textureManager: TextureManager; store: Store; constructor(store: Store, textureManager: TextureManager, renderOrder?: number); drawMeshIcon(arr: IPoi): this; drawMeshTitle(arr: IPoi, group: THREE.Group, textValue: any, type?: string): this; updateMeshTitle(group: THREE.Group, textValue: any): void; Update(): void; }