import { Texture } from 'three'; import { IPolygonMeshOption } from '../../../model/map/IPolygonMeshOption'; import { Points } from '../../object3d/Points'; import { CAMERA_TYPE } from '../../../model/IMapOption'; export declare class MapPolygonPoints extends Points { constructor(option: IPolygonMeshOption, cameraType: CAMERA_TYPE, texture?: Texture | null); init(): void; Update(): void; }