import * as THREE from 'three'; import { Mesh } from '../../object3d/_Mesh'; import Store from '../../core/Store'; import { CameraController } from '../../core/CameraController'; import { IHeatmapColorData } from '../../../model/map/IHeatmapColorData'; export declare class MapHeatmapPlane extends Mesh { children: any; private store; private cameraController; constructor(store: Store, cameraController: CameraController); init(): void; private setPosition; private setScale; setTexture(texture: THREE.Texture): void; setOpacity(opacity: number): void; setColors(heatmapColorDataList: IHeatmapColorData[]): void; Update(): void; private updatePlaneScaleByMapScale; private updateResolution; updateBlurSize(blurSize: number): void; }