import * as THREE from 'three'; import { IPoints } from '../../model/common/IPoints'; import { CAMERA_TYPE } from '../../model/IMapOption'; export declare class Points extends THREE.Points implements IPoints { constructor(geometry: THREE.BufferGeometry, material: THREE.PointsMaterial, cameraType: CAMERA_TYPE, renderOrder?: number); init(): void; Start(): void; Update(): void; cleanup(): void; }