import * as THREE from 'three'; import { IMarker } from '../../model/map/IMarker'; import { Sprite } from '../object3d/_Sprite'; import Store from '../core/Store'; export declare class MapMarkerSprite extends Sprite { children: any; counter: number; store: Store; constructor(name: string, store: Store); drawSpriteIcon(item: IMarker, width: number, height: number, tex: THREE.Texture | null): this; drawSpriteTitle(item: IMarker, group: THREE.Group, textValue: any): this; Update(): void; }