import * as d3 from "d3";
import { colorParse } from "../colorHelper.js";
/**
* Reusable 3D Crosshair Component
*
* @module
*/
export default function() {
/* Default Properties */
let dimensions = { x: 40, y: 40, z: 40 };
let colors = ["blue", "red", "green"];
let classed = "d3X3dCrosshair";
let radius = 0.1;
/* Scales */
let xScale;
let yScale;
let zScale;
/**
* Constructor
*
* @constructor
* @alias crosshair
* @param {d3.selection} selection - The chart holder D3 selection.
*/
const my = function(selection) {
selection.each(function(data) {
const element = d3.select(this)
.classed(classed, true)
.attr("id", (d) => d.key);
const xOff = dimensions["x"] / 2;
const yOff = dimensions["y"] / 2;
const zOff = dimensions["z"] / 2;
const xVal = xScale(data.x);
const yVal = yScale(data.y);
const zVal = zScale(data.z);
const positionVectors = {
x: [xOff, yVal, zVal],
y: [xVal, yOff, zVal],
z: [xVal, yVal, zOff]
};
function getPositionVector(axisDir) {
return positionVectors[axisDir].join(" ");
}
const rotationVectors = {
x: [1, 1, 0, Math.PI],
y: [0, 0, 0, 0],
z: [0, 1, 1, Math.PI]
};
function getRotationVector(axisDir) {
return rotationVectors[axisDir].join(" ");
}
const colorScale = d3.scaleOrdinal()
.domain(Object.keys(dimensions))
.range(colors);
// Origin Ball
const ballSelect = element.selectAll(".ball")
.data([data]);
let ball = ballSelect.enter()
.append("Transform")
.attr("translation", (d) => (xScale(d.x) + " " + yScale(d.y) + " " + zScale(d.z)))
.classed("ball", true)
.append("Shape");
ball.append("Appearance")
.append("Material")
.attr("diffuseColor", colorParse("blue"));
ball.append("Sphere")
.attr("radius", 0.3);
ball.merge(ballSelect);
ballSelect.transition()
.ease(d3.easeQuadOut)
.attr("translation", (d) => (xScale(d.x) + " " + yScale(d.y) + " " + zScale(d.z)));
// Crosshair Lines
const lineSelect = element.selectAll(".line")
.data(Object.keys(dimensions));
const line = lineSelect.enter()
.append("Transform")
.classed("line", true)
.attr("translation", (d) => getPositionVector(d))
.attr("rotation", (d) => getRotationVector(d))
.append("Shape");
line.append("cylinder")
.attr("radius", radius)
.attr("height", (d) => dimensions[d]);
line.append("Appearance")
.append("Material")
.attr("diffuseColor", (d) => colorParse(colorScale(d)));
line.merge(lineSelect);
lineSelect.transition()
.ease(d3.easeQuadOut)
.attr("translation", (d) => getPositionVector(d));
});
};
/**
* Dimensions Getter / Setter
*
* @param {{x: number, y: number, z: number}} _v - 3D object dimensions.
* @returns {*}
*/
my.dimensions = function(_v) {
if (!arguments.length) return dimensions;
dimensions = _v;
return this;
};
/**
* X Scale Getter / Setter
*
* @param {d3.scale} _v - D3 scale.
* @returns {*}
*/
my.xScale = function(_v) {
if (!arguments.length) return xScale;
xScale = _v;
return my;
};
/**
* Y Scale Getter / Setter
*
* @param {d3.scale} _v - D3 scale.
* @returns {*}
*/
my.yScale = function(_v) {
if (!arguments.length) return yScale;
yScale = _v;
return my;
};
/**
* Z Scale Getter / Setter
*
* @param {d3.scale} _v - D3 scale.
* @returns {*}
*/
my.zScale = function(_v) {
if (!arguments.length) return zScale;
zScale = _v;
return my;
};
/**
* Colors Getter / Setter
*
* @param {Array} _v - Array of colours used by color scale.
* @returns {*}
*/
my.colors = function(_v) {
if (!arguments.length) return colors;
colors = _v;
return my;
};
return my;
}