import type { GenEnum, GenFile, GenMessage } from "@bufbuild/protobuf/codegenv2"; import type { CEntityMsg, CMsgQAngle, CMsgQuaternion, CMsgVector } from "./networkbasetypes_pb.js"; import type { Message } from "@bufbuild/protobuf"; /** * Describes the file usermessages.proto. */ export declare const file_usermessages: GenFile; /** * @generated from message CUserMessageAchievementEvent */ export type CUserMessageAchievementEvent = Message<"CUserMessageAchievementEvent"> & { /** * @generated from field: optional uint32 achievement = 1; */ achievement: number; }; /** * Describes the message CUserMessageAchievementEvent. * Use `create(CUserMessageAchievementEventSchema)` to create a new message. */ export declare const CUserMessageAchievementEventSchema: GenMessage; /** * @generated from message CUserMessageCloseCaption */ export type CUserMessageCloseCaption = Message<"CUserMessageCloseCaption"> & { /** * @generated from field: optional fixed32 hash = 1; */ hash: number; /** * @generated from field: optional float duration = 2; */ duration: number; /** * @generated from field: optional bool from_player = 3; */ fromPlayer: boolean; /** * @generated from field: optional int32 ent_index = 4 [default = -1]; */ entIndex: number; }; /** * Describes the message CUserMessageCloseCaption. * Use `create(CUserMessageCloseCaptionSchema)` to create a new message. */ export declare const CUserMessageCloseCaptionSchema: GenMessage; /** * @generated from message CUserMessageCloseCaptionDirect */ export type CUserMessageCloseCaptionDirect = Message<"CUserMessageCloseCaptionDirect"> & { /** * @generated from field: optional fixed32 hash = 1; */ hash: number; /** * @generated from field: optional float duration = 2; */ duration: number; /** * @generated from field: optional bool from_player = 3; */ fromPlayer: boolean; /** * @generated from field: optional int32 ent_index = 4 [default = -1]; */ entIndex: number; }; /** * Describes the message CUserMessageCloseCaptionDirect. * Use `create(CUserMessageCloseCaptionDirectSchema)` to create a new message. */ export declare const CUserMessageCloseCaptionDirectSchema: GenMessage; /** * @generated from message CUserMessageCloseCaptionPlaceholder */ export type CUserMessageCloseCaptionPlaceholder = Message<"CUserMessageCloseCaptionPlaceholder"> & { /** * @generated from field: optional string string = 1; */ string: string; /** * @generated from field: optional float duration = 2; */ duration: number; /** * @generated from field: optional bool from_player = 3; */ fromPlayer: boolean; /** * @generated from field: optional int32 ent_index = 4 [default = -1]; */ entIndex: number; }; /** * Describes the message CUserMessageCloseCaptionPlaceholder. * Use `create(CUserMessageCloseCaptionPlaceholderSchema)` to create a new message. */ export declare const CUserMessageCloseCaptionPlaceholderSchema: GenMessage; /** * @generated from message CUserMessageCurrentTimescale */ export type CUserMessageCurrentTimescale = Message<"CUserMessageCurrentTimescale"> & { /** * @generated from field: optional float current = 1; */ current: number; }; /** * Describes the message CUserMessageCurrentTimescale. * Use `create(CUserMessageCurrentTimescaleSchema)` to create a new message. */ export declare const CUserMessageCurrentTimescaleSchema: GenMessage; /** * @generated from message CUserMessageDesiredTimescale */ export type CUserMessageDesiredTimescale = Message<"CUserMessageDesiredTimescale"> & { /** * @generated from field: optional float desired = 1; */ desired: number; /** * @generated from field: optional float acceleration = 2; */ acceleration: number; /** * @generated from field: optional float minblendrate = 3; */ minblendrate: number; /** * @generated from field: optional float blenddeltamultiplier = 4; */ blenddeltamultiplier: number; }; /** * Describes the message CUserMessageDesiredTimescale. * Use `create(CUserMessageDesiredTimescaleSchema)` to create a new message. */ export declare const CUserMessageDesiredTimescaleSchema: GenMessage; /** * @generated from message CUserMessageFade */ export type CUserMessageFade = Message<"CUserMessageFade"> & { /** * @generated from field: optional uint32 duration = 1; */ duration: number; /** * @generated from field: optional uint32 hold_time = 2; */ holdTime: number; /** * @generated from field: optional uint32 flags = 3; */ flags: number; /** * @generated from field: optional fixed32 color = 4; */ color: number; }; /** * Describes the message CUserMessageFade. * Use `create(CUserMessageFadeSchema)` to create a new message. */ export declare const CUserMessageFadeSchema: GenMessage; /** * @generated from message CUserMessageShake */ export type CUserMessageShake = Message<"CUserMessageShake"> & { /** * @generated from field: optional uint32 command = 1; */ command: number; /** * @generated from field: optional float amplitude = 2; */ amplitude: number; /** * @generated from field: optional float frequency = 3; */ frequency: number; /** * @generated from field: optional float duration = 4; */ duration: number; }; /** * Describes the message CUserMessageShake. * Use `create(CUserMessageShakeSchema)` to create a new message. */ export declare const CUserMessageShakeSchema: GenMessage; /** * @generated from message CUserMessageShakeDir */ export type CUserMessageShakeDir = Message<"CUserMessageShakeDir"> & { /** * @generated from field: optional CUserMessageShake shake = 1; */ shake?: CUserMessageShake; /** * @generated from field: optional CMsgVector direction = 2; */ direction?: CMsgVector; }; /** * Describes the message CUserMessageShakeDir. * Use `create(CUserMessageShakeDirSchema)` to create a new message. */ export declare const CUserMessageShakeDirSchema: GenMessage; /** * @generated from message CUserMessageWaterShake */ export type CUserMessageWaterShake = Message<"CUserMessageWaterShake"> & { /** * @generated from field: optional uint32 command = 1; */ command: number; /** * @generated from field: optional float amplitude = 2; */ amplitude: number; /** * @generated from field: optional float frequency = 3; */ frequency: number; /** * @generated from field: optional float duration = 4; */ duration: number; }; /** * Describes the message CUserMessageWaterShake. * Use `create(CUserMessageWaterShakeSchema)` to create a new message. */ export declare const CUserMessageWaterShakeSchema: GenMessage; /** * @generated from message CUserMessageScreenTilt */ export type CUserMessageScreenTilt = Message<"CUserMessageScreenTilt"> & { /** * @generated from field: optional uint32 command = 1; */ command: number; /** * @generated from field: optional bool ease_in_out = 2; */ easeInOut: boolean; /** * @generated from field: optional CMsgVector angle = 3; */ angle?: CMsgVector; /** * @generated from field: optional float duration = 4; */ duration: number; /** * @generated from field: optional float time = 5; */ time: number; }; /** * Describes the message CUserMessageScreenTilt. * Use `create(CUserMessageScreenTiltSchema)` to create a new message. */ export declare const CUserMessageScreenTiltSchema: GenMessage; /** * @generated from message CUserMessageSayText */ export type CUserMessageSayText = Message<"CUserMessageSayText"> & { /** * @generated from field: optional int32 playerindex = 1 [default = -1]; */ playerindex: number; /** * @generated from field: optional string text = 2; */ text: string; /** * @generated from field: optional bool chat = 3; */ chat: boolean; }; /** * Describes the message CUserMessageSayText. * Use `create(CUserMessageSayTextSchema)` to create a new message. */ export declare const CUserMessageSayTextSchema: GenMessage; /** * @generated from message CUserMessageSayText2 */ export type CUserMessageSayText2 = Message<"CUserMessageSayText2"> & { /** * @generated from field: optional int32 entityindex = 1 [default = -1]; */ entityindex: number; /** * @generated from field: optional bool chat = 2; */ chat: boolean; /** * @generated from field: optional string messagename = 3; */ messagename: string; /** * @generated from field: optional string param1 = 4; */ param1: string; /** * @generated from field: optional string param2 = 5; */ param2: string; /** * @generated from field: optional string param3 = 6; */ param3: string; /** * @generated from field: optional string param4 = 7; */ param4: string; }; /** * Describes the message CUserMessageSayText2. * Use `create(CUserMessageSayText2Schema)` to create a new message. */ export declare const CUserMessageSayText2Schema: GenMessage; /** * @generated from message CUserMessageHudMsg */ export type CUserMessageHudMsg = Message<"CUserMessageHudMsg"> & { /** * @generated from field: optional uint32 channel = 1; */ channel: number; /** * @generated from field: optional float x = 2; */ x: number; /** * @generated from field: optional float y = 3; */ y: number; /** * @generated from field: optional fixed32 color1 = 4; */ color1: number; /** * @generated from field: optional fixed32 color2 = 5; */ color2: number; /** * @generated from field: optional uint32 effect = 6; */ effect: number; /** * @generated from field: optional string message = 11; */ message: string; }; /** * Describes the message CUserMessageHudMsg. * Use `create(CUserMessageHudMsgSchema)` to create a new message. */ export declare const CUserMessageHudMsgSchema: GenMessage; /** * @generated from message CUserMessageHudText */ export type CUserMessageHudText = Message<"CUserMessageHudText"> & { /** * @generated from field: optional string message = 1; */ message: string; }; /** * Describes the message CUserMessageHudText. * Use `create(CUserMessageHudTextSchema)` to create a new message. */ export declare const CUserMessageHudTextSchema: GenMessage; /** * @generated from message CUserMessageTextMsg */ export type CUserMessageTextMsg = Message<"CUserMessageTextMsg"> & { /** * @generated from field: optional uint32 dest = 1; */ dest: number; /** * @generated from field: repeated string param = 2; */ param: string[]; }; /** * Describes the message CUserMessageTextMsg. * Use `create(CUserMessageTextMsgSchema)` to create a new message. */ export declare const CUserMessageTextMsgSchema: GenMessage; /** * @generated from message CUserMessageGameTitle */ export type CUserMessageGameTitle = Message<"CUserMessageGameTitle"> & {}; /** * Describes the message CUserMessageGameTitle. * Use `create(CUserMessageGameTitleSchema)` to create a new message. */ export declare const CUserMessageGameTitleSchema: GenMessage; /** * @generated from message CUserMessageResetHUD */ export type CUserMessageResetHUD = Message<"CUserMessageResetHUD"> & {}; /** * Describes the message CUserMessageResetHUD. * Use `create(CUserMessageResetHUDSchema)` to create a new message. */ export declare const CUserMessageResetHUDSchema: GenMessage; /** * @generated from message CUserMessageSendAudio */ export type CUserMessageSendAudio = Message<"CUserMessageSendAudio"> & { /** * @generated from field: optional string soundname = 1; */ soundname: string; /** * @generated from field: optional bool stop = 2; */ stop: boolean; }; /** * Describes the message CUserMessageSendAudio. * Use `create(CUserMessageSendAudioSchema)` to create a new message. */ export declare const CUserMessageSendAudioSchema: GenMessage; /** * @generated from message CUserMessageAudioParameter */ export type CUserMessageAudioParameter = Message<"CUserMessageAudioParameter"> & { /** * @generated from field: optional uint32 parameter_type = 1; */ parameterType: number; /** * @generated from field: optional uint32 name_hash_code = 2; */ nameHashCode: number; /** * @generated from field: optional float value = 3; */ value: number; /** * @generated from field: optional uint32 int_value = 4; */ intValue: number; }; /** * Describes the message CUserMessageAudioParameter. * Use `create(CUserMessageAudioParameterSchema)` to create a new message. */ export declare const CUserMessageAudioParameterSchema: GenMessage; /** * @generated from message CUserMessageVoiceMask */ export type CUserMessageVoiceMask = Message<"CUserMessageVoiceMask"> & { /** * @generated from field: repeated uint32 gamerules_masks = 1; */ gamerulesMasks: number[]; /** * @generated from field: repeated uint32 ban_masks = 2; */ banMasks: number[]; /** * @generated from field: optional bool mod_enable = 3; */ modEnable: boolean; }; /** * Describes the message CUserMessageVoiceMask. * Use `create(CUserMessageVoiceMaskSchema)` to create a new message. */ export declare const CUserMessageVoiceMaskSchema: GenMessage; /** * @generated from message CUserMessageRequestState */ export type CUserMessageRequestState = Message<"CUserMessageRequestState"> & {}; /** * Describes the message CUserMessageRequestState. * Use `create(CUserMessageRequestStateSchema)` to create a new message. */ export declare const CUserMessageRequestStateSchema: GenMessage; /** * @generated from message CUserMessageRumble */ export type CUserMessageRumble = Message<"CUserMessageRumble"> & { /** * @generated from field: optional int32 index = 1; */ index: number; /** * @generated from field: optional int32 data = 2; */ data: number; /** * @generated from field: optional int32 flags = 3; */ flags: number; }; /** * Describes the message CUserMessageRumble. * Use `create(CUserMessageRumbleSchema)` to create a new message. */ export declare const CUserMessageRumbleSchema: GenMessage; /** * @generated from message CUserMessageSayTextChannel */ export type CUserMessageSayTextChannel = Message<"CUserMessageSayTextChannel"> & { /** * @generated from field: optional int32 player = 1; */ player: number; /** * @generated from field: optional int32 channel = 2; */ channel: number; /** * @generated from field: optional string text = 3; */ text: string; }; /** * Describes the message CUserMessageSayTextChannel. * Use `create(CUserMessageSayTextChannelSchema)` to create a new message. */ export declare const CUserMessageSayTextChannelSchema: GenMessage; /** * @generated from message CUserMessageColoredText */ export type CUserMessageColoredText = Message<"CUserMessageColoredText"> & { /** * @generated from field: optional uint32 color = 1; */ color: number; /** * @generated from field: optional string text = 2; */ text: string; /** * @generated from field: optional bool reset = 3; */ reset: boolean; /** * @generated from field: optional int32 context_player_slot = 4 [default = -1]; */ contextPlayerSlot: number; /** * @generated from field: optional int32 context_value = 5; */ contextValue: number; /** * @generated from field: optional int32 context_team_id = 6; */ contextTeamId: number; }; /** * Describes the message CUserMessageColoredText. * Use `create(CUserMessageColoredTextSchema)` to create a new message. */ export declare const CUserMessageColoredTextSchema: GenMessage; /** * @generated from message CUserMessageItemPickup */ export type CUserMessageItemPickup = Message<"CUserMessageItemPickup"> & { /** * @generated from field: optional string itemname = 1; */ itemname: string; }; /** * Describes the message CUserMessageItemPickup. * Use `create(CUserMessageItemPickupSchema)` to create a new message. */ export declare const CUserMessageItemPickupSchema: GenMessage; /** * @generated from message CUserMessageAmmoDenied */ export type CUserMessageAmmoDenied = Message<"CUserMessageAmmoDenied"> & { /** * @generated from field: optional uint32 ammo_id = 1; */ ammoId: number; }; /** * Describes the message CUserMessageAmmoDenied. * Use `create(CUserMessageAmmoDeniedSchema)` to create a new message. */ export declare const CUserMessageAmmoDeniedSchema: GenMessage; /** * @generated from message CUserMessageShowMenu */ export type CUserMessageShowMenu = Message<"CUserMessageShowMenu"> & { /** * @generated from field: optional uint32 validslots = 1; */ validslots: number; /** * @generated from field: optional uint32 displaytime = 2; */ displaytime: number; /** * @generated from field: optional bool needmore = 3; */ needmore: boolean; /** * @generated from field: optional string menustring = 4; */ menustring: string; }; /** * Describes the message CUserMessageShowMenu. * Use `create(CUserMessageShowMenuSchema)` to create a new message. */ export declare const CUserMessageShowMenuSchema: GenMessage; /** * @generated from message CUserMessageCreditsMsg */ export type CUserMessageCreditsMsg = Message<"CUserMessageCreditsMsg"> & { /** * @generated from field: optional eRollType rolltype = 1 [default = ROLL_NONE]; */ rolltype: eRollType; /** * @generated from field: optional float logo_length = 2; */ logoLength: number; }; /** * Describes the message CUserMessageCreditsMsg. * Use `create(CUserMessageCreditsMsgSchema)` to create a new message. */ export declare const CUserMessageCreditsMsgSchema: GenMessage; /** * @generated from message CEntityMessagePlayJingle */ export type CEntityMessagePlayJingle = Message<"CEntityMessagePlayJingle"> & { /** * @generated from field: optional CEntityMsg entity_msg = 1; */ entityMsg?: CEntityMsg; }; /** * Describes the message CEntityMessagePlayJingle. * Use `create(CEntityMessagePlayJingleSchema)` to create a new message. */ export declare const CEntityMessagePlayJingleSchema: GenMessage; /** * @generated from message CEntityMessageScreenOverlay */ export type CEntityMessageScreenOverlay = Message<"CEntityMessageScreenOverlay"> & { /** * @generated from field: optional bool start_effect = 1; */ startEffect: boolean; /** * @generated from field: optional CEntityMsg entity_msg = 2; */ entityMsg?: CEntityMsg; }; /** * Describes the message CEntityMessageScreenOverlay. * Use `create(CEntityMessageScreenOverlaySchema)` to create a new message. */ export declare const CEntityMessageScreenOverlaySchema: GenMessage; /** * @generated from message CEntityMessageRemoveAllDecals */ export type CEntityMessageRemoveAllDecals = Message<"CEntityMessageRemoveAllDecals"> & { /** * @generated from field: optional bool remove_decals = 1; */ removeDecals: boolean; /** * @generated from field: optional CEntityMsg entity_msg = 2; */ entityMsg?: CEntityMsg; }; /** * Describes the message CEntityMessageRemoveAllDecals. * Use `create(CEntityMessageRemoveAllDecalsSchema)` to create a new message. */ export declare const CEntityMessageRemoveAllDecalsSchema: GenMessage; /** * @generated from message CEntityMessagePropagateForce */ export type CEntityMessagePropagateForce = Message<"CEntityMessagePropagateForce"> & { /** * @generated from field: optional CMsgVector impulse = 1; */ impulse?: CMsgVector; /** * @generated from field: optional CEntityMsg entity_msg = 2; */ entityMsg?: CEntityMsg; }; /** * Describes the message CEntityMessagePropagateForce. * Use `create(CEntityMessagePropagateForceSchema)` to create a new message. */ export declare const CEntityMessagePropagateForceSchema: GenMessage; /** * @generated from message CEntityMessageDoSpark */ export type CEntityMessageDoSpark = Message<"CEntityMessageDoSpark"> & { /** * @generated from field: optional CMsgVector origin = 1; */ origin?: CMsgVector; /** * @generated from field: optional int32 entityindex = 2 [default = -1]; */ entityindex: number; /** * @generated from field: optional float radius = 3; */ radius: number; /** * @generated from field: optional fixed32 color = 4; */ color: number; /** * @generated from field: optional uint32 beams = 5; */ beams: number; /** * @generated from field: optional float thick = 6; */ thick: number; /** * @generated from field: optional float duration = 7; */ duration: number; /** * @generated from field: optional CEntityMsg entity_msg = 8; */ entityMsg?: CEntityMsg; }; /** * Describes the message CEntityMessageDoSpark. * Use `create(CEntityMessageDoSparkSchema)` to create a new message. */ export declare const CEntityMessageDoSparkSchema: GenMessage; /** * @generated from message CEntityMessageFixAngle */ export type CEntityMessageFixAngle = Message<"CEntityMessageFixAngle"> & { /** * @generated from field: optional bool relative = 1; */ relative: boolean; /** * @generated from field: optional CMsgQAngle angle = 2; */ angle?: CMsgQAngle; /** * @generated from field: optional CEntityMsg entity_msg = 3; */ entityMsg?: CEntityMsg; }; /** * Describes the message CEntityMessageFixAngle. * Use `create(CEntityMessageFixAngleSchema)` to create a new message. */ export declare const CEntityMessageFixAngleSchema: GenMessage; /** * @generated from message CUserMessageCameraTransition */ export type CUserMessageCameraTransition = Message<"CUserMessageCameraTransition"> & { /** * @generated from field: optional uint32 camera_type = 1; */ cameraType: number; /** * @generated from field: optional float duration = 2; */ duration: number; /** * @generated from field: optional CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3; */ paramsDataDriven?: CUserMessageCameraTransition_Transition_DataDriven; }; /** * Describes the message CUserMessageCameraTransition. * Use `create(CUserMessageCameraTransitionSchema)` to create a new message. */ export declare const CUserMessageCameraTransitionSchema: GenMessage; /** * @generated from message CUserMessageCameraTransition.Transition_DataDriven */ export type CUserMessageCameraTransition_Transition_DataDriven = Message<"CUserMessageCameraTransition.Transition_DataDriven"> & { /** * @generated from field: optional string filename = 1; */ filename: string; /** * @generated from field: optional int32 attach_ent_index = 2 [default = -1]; */ attachEntIndex: number; /** * @generated from field: optional float duration = 3; */ duration: number; }; /** * Describes the message CUserMessageCameraTransition.Transition_DataDriven. * Use `create(CUserMessageCameraTransition_Transition_DataDrivenSchema)` to create a new message. */ export declare const CUserMessageCameraTransition_Transition_DataDrivenSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager */ export type CUserMsg_ParticleManager = Message<"CUserMsg_ParticleManager"> & { /** * @generated from field: optional PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE]; */ type: PARTICLE_MESSAGE; /** * @generated from field: optional uint32 index = 2; */ index: number; /** * @generated from field: optional CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3; */ releaseParticleIndex?: CUserMsg_ParticleManager_ReleaseParticleIndex; /** * @generated from field: optional CUserMsg_ParticleManager.CreateParticle create_particle = 4; */ createParticle?: CUserMsg_ParticleManager_CreateParticle; /** * @generated from field: optional CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5; */ destroyParticle?: CUserMsg_ParticleManager_DestroyParticle; /** * @generated from field: optional CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6; */ destroyParticleInvolving?: CUserMsg_ParticleManager_DestroyParticleInvolving; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7; */ updateParticle?: CUserMsg_ParticleManager_UpdateParticle_OBSOLETE; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8; */ updateParticleFwd?: CUserMsg_ParticleManager_UpdateParticleFwd_OBSOLETE; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9; */ updateParticleOrient?: CUserMsg_ParticleManager_UpdateParticleOrient_OBSOLETE; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10; */ updateParticleFallback?: CUserMsg_ParticleManager_UpdateParticleFallback; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11; */ updateParticleOffset?: CUserMsg_ParticleManager_UpdateParticleOffset; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12; */ updateParticleEnt?: CUserMsg_ParticleManager_UpdateParticleEnt; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14; */ updateParticleShouldDraw?: CUserMsg_ParticleManager_UpdateParticleShouldDraw; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15; */ updateParticleSetFrozen?: CUserMsg_ParticleManager_UpdateParticleSetFrozen; /** * @generated from field: optional CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16; */ changeControlPointAttachment?: CUserMsg_ParticleManager_ChangeControlPointAttachment; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17; */ updateEntityPosition?: CUserMsg_ParticleManager_UpdateEntityPosition; /** * @generated from field: optional CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18; */ setParticleFowProperties?: CUserMsg_ParticleManager_SetParticleFoWProperties; /** * @generated from field: optional CUserMsg_ParticleManager.SetParticleText set_particle_text = 19; */ setParticleText?: CUserMsg_ParticleManager_SetParticleText; /** * @generated from field: optional CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20; */ setParticleShouldCheckFow?: CUserMsg_ParticleManager_SetParticleShouldCheckFoW; /** * @generated from field: optional CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21; */ setControlPointModel?: CUserMsg_ParticleManager_SetControlPointModel; /** * @generated from field: optional CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22; */ setControlPointSnapshot?: CUserMsg_ParticleManager_SetControlPointSnapshot; /** * @generated from field: optional CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23; */ setTextureAttribute?: CUserMsg_ParticleManager_SetTextureAttribute; /** * @generated from field: optional CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24; */ setSceneObjectGenericFlag?: CUserMsg_ParticleManager_SetSceneObjectGenericFlag; /** * @generated from field: optional CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25; */ setSceneObjectTintAndDesat?: CUserMsg_ParticleManager_SetSceneObjectTintAndDesat; /** * @generated from field: optional CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26; */ destroyParticleNamed?: CUserMsg_ParticleManager_DestroyParticleNamed; /** * @generated from field: optional CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27; */ particleSkipToTime?: CUserMsg_ParticleManager_ParticleSkipToTime; /** * @generated from field: optional CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28; */ particleCanFreeze?: CUserMsg_ParticleManager_ParticleCanFreeze; /** * @generated from field: optional CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29; */ setNamedValueContext?: CUserMsg_ParticleManager_SetParticleNamedValueContext; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30; */ updateParticleTransform?: CUserMsg_ParticleManager_UpdateParticleTransform; /** * @generated from field: optional CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31; */ particleFreezeTransitionOverride?: CUserMsg_ParticleManager_ParticleFreezeTransitionOverride; /** * @generated from field: optional CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32; */ freezeParticleInvolving?: CUserMsg_ParticleManager_FreezeParticleInvolving; /** * @generated from field: optional CUserMsg_ParticleManager.AddModellistOverrideElement add_modellist_override_element = 33; */ addModellistOverrideElement?: CUserMsg_ParticleManager_AddModellistOverrideElement; /** * @generated from field: optional CUserMsg_ParticleManager.ClearModellistOverride clear_modellist_override = 34; */ clearModellistOverride?: CUserMsg_ParticleManager_ClearModellistOverride; /** * @generated from field: optional CUserMsg_ParticleManager.CreatePhysicsSim create_physics_sim = 35; */ createPhysicsSim?: CUserMsg_ParticleManager_CreatePhysicsSim; /** * @generated from field: optional CUserMsg_ParticleManager.DestroyPhysicsSim destroy_physics_sim = 36; */ destroyPhysicsSim?: CUserMsg_ParticleManager_DestroyPhysicsSim; /** * @generated from field: optional CUserMsg_ParticleManager.SetVData set_vdata = 37; */ setVdata?: CUserMsg_ParticleManager_SetVData; /** * @generated from field: optional CUserMsg_ParticleManager.SetMaterialOverride set_material_override = 38; */ setMaterialOverride?: CUserMsg_ParticleManager_SetMaterialOverride; /** * @generated from field: optional CUserMsg_ParticleManager.AddFan add_fan = 39; */ addFan?: CUserMsg_ParticleManager_AddFan; /** * @generated from field: optional CUserMsg_ParticleManager.UpdateFan update_fan = 40; */ updateFan?: CUserMsg_ParticleManager_UpdateFan; /** * @generated from field: optional CUserMsg_ParticleManager.SetParticleClusterGrowth set_particle_cluster_growth = 41; */ setParticleClusterGrowth?: CUserMsg_ParticleManager_SetParticleClusterGrowth; /** * @generated from field: optional CUserMsg_ParticleManager.RemoveFan remove_fan = 42; */ removeFan?: CUserMsg_ParticleManager_RemoveFan; }; /** * Describes the message CUserMsg_ParticleManager. * Use `create(CUserMsg_ParticleManagerSchema)` to create a new message. */ export declare const CUserMsg_ParticleManagerSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.ReleaseParticleIndex */ export type CUserMsg_ParticleManager_ReleaseParticleIndex = Message<"CUserMsg_ParticleManager.ReleaseParticleIndex"> & {}; /** * Describes the message CUserMsg_ParticleManager.ReleaseParticleIndex. * Use `create(CUserMsg_ParticleManager_ReleaseParticleIndexSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_ReleaseParticleIndexSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.CreateParticle */ export type CUserMsg_ParticleManager_CreateParticle = Message<"CUserMsg_ParticleManager.CreateParticle"> & { /** * @generated from field: optional fixed64 particle_name_index = 1; */ particleNameIndex: bigint; /** * @generated from field: optional int32 attach_type = 2; */ attachType: number; /** * @generated from field: optional uint32 entity_handle = 3 [default = 16777215]; */ entityHandle: number; /** * @generated from field: optional uint32 entity_handle_for_modifiers = 4 [default = 16777215]; */ entityHandleForModifiers: number; /** * @generated from field: optional bool apply_voice_ban_rules = 5; */ applyVoiceBanRules: boolean; /** * @generated from field: optional int32 team_behavior = 6; */ teamBehavior: number; /** * @generated from field: optional string control_point_configuration = 7; */ controlPointConfiguration: string; /** * @generated from field: optional bool cluster = 8; */ cluster: boolean; /** * @generated from field: optional float endcap_time = 9; */ endcapTime: number; /** * @generated from field: optional CMsgVector aggregation_position = 10; */ aggregationPosition?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.CreateParticle. * Use `create(CUserMsg_ParticleManager_CreateParticleSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_CreateParticleSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.DestroyParticle */ export type CUserMsg_ParticleManager_DestroyParticle = Message<"CUserMsg_ParticleManager.DestroyParticle"> & { /** * @generated from field: optional bool destroy_immediately = 1; */ destroyImmediately: boolean; }; /** * Describes the message CUserMsg_ParticleManager.DestroyParticle. * Use `create(CUserMsg_ParticleManager_DestroyParticleSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_DestroyParticleSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.DestroyParticleInvolving */ export type CUserMsg_ParticleManager_DestroyParticleInvolving = Message<"CUserMsg_ParticleManager.DestroyParticleInvolving"> & { /** * @generated from field: optional bool destroy_immediately = 1; */ destroyImmediately: boolean; /** * @generated from field: optional uint32 entity_handle = 3 [default = 16777215]; */ entityHandle: number; }; /** * Describes the message CUserMsg_ParticleManager.DestroyParticleInvolving. * Use `create(CUserMsg_ParticleManager_DestroyParticleInvolvingSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_DestroyParticleInvolvingSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.DestroyParticleNamed */ export type CUserMsg_ParticleManager_DestroyParticleNamed = Message<"CUserMsg_ParticleManager.DestroyParticleNamed"> & { /** * @generated from field: optional fixed64 particle_name_index = 1; */ particleNameIndex: bigint; /** * @generated from field: optional uint32 entity_handle = 2 [default = 16777215]; */ entityHandle: number; /** * @generated from field: optional bool destroy_immediately = 3; */ destroyImmediately: boolean; /** * @generated from field: optional bool play_endcap = 4; */ playEndcap: boolean; }; /** * Describes the message CUserMsg_ParticleManager.DestroyParticleNamed. * Use `create(CUserMsg_ParticleManager_DestroyParticleNamedSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_DestroyParticleNamedSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticle_OBSOLETE */ export type CUserMsg_ParticleManager_UpdateParticle_OBSOLETE = Message<"CUserMsg_ParticleManager.UpdateParticle_OBSOLETE"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional CMsgVector position = 2; */ position?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticle_OBSOLETE. * Use `create(CUserMsg_ParticleManager_UpdateParticle_OBSOLETESchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticle_OBSOLETESchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE */ export type CUserMsg_ParticleManager_UpdateParticleFwd_OBSOLETE = Message<"CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional CMsgVector forward = 2; */ forward?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE. * Use `create(CUserMsg_ParticleManager_UpdateParticleFwd_OBSOLETESchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleFwd_OBSOLETESchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE */ export type CUserMsg_ParticleManager_UpdateParticleOrient_OBSOLETE = Message<"CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional CMsgVector forward = 2; */ forward?: CMsgVector; /** * @generated from field: optional CMsgVector deprecated_right = 3; */ deprecatedRight?: CMsgVector; /** * @generated from field: optional CMsgVector up = 4; */ up?: CMsgVector; /** * @generated from field: optional CMsgVector left = 5; */ left?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE. * Use `create(CUserMsg_ParticleManager_UpdateParticleOrient_OBSOLETESchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleOrient_OBSOLETESchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleTransform */ export type CUserMsg_ParticleManager_UpdateParticleTransform = Message<"CUserMsg_ParticleManager.UpdateParticleTransform"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional CMsgVector position = 2; */ position?: CMsgVector; /** * @generated from field: optional CMsgQuaternion orientation = 3; */ orientation?: CMsgQuaternion; /** * @generated from field: optional float interpolation_interval = 4; */ interpolationInterval: number; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleTransform. * Use `create(CUserMsg_ParticleManager_UpdateParticleTransformSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleTransformSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleFallback */ export type CUserMsg_ParticleManager_UpdateParticleFallback = Message<"CUserMsg_ParticleManager.UpdateParticleFallback"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional CMsgVector position = 2; */ position?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleFallback. * Use `create(CUserMsg_ParticleManager_UpdateParticleFallbackSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleFallbackSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleOffset */ export type CUserMsg_ParticleManager_UpdateParticleOffset = Message<"CUserMsg_ParticleManager.UpdateParticleOffset"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional CMsgVector origin_offset = 2; */ originOffset?: CMsgVector; /** * @generated from field: optional CMsgQAngle angle_offset = 3; */ angleOffset?: CMsgQAngle; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleOffset. * Use `create(CUserMsg_ParticleManager_UpdateParticleOffsetSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleOffsetSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleEnt */ export type CUserMsg_ParticleManager_UpdateParticleEnt = Message<"CUserMsg_ParticleManager.UpdateParticleEnt"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional uint32 entity_handle = 2 [default = 16777215]; */ entityHandle: number; /** * @generated from field: optional int32 attach_type = 3; */ attachType: number; /** * @generated from field: optional int32 attachment = 4; */ attachment: number; /** * @generated from field: optional CMsgVector fallback_position = 5; */ fallbackPosition?: CMsgVector; /** * @generated from field: optional bool include_wearables = 6; */ includeWearables: boolean; /** * @generated from field: optional CMsgVector offset_position = 7; */ offsetPosition?: CMsgVector; /** * @generated from field: optional CMsgQAngle offset_angles = 8; */ offsetAngles?: CMsgQAngle; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleEnt. * Use `create(CUserMsg_ParticleManager_UpdateParticleEntSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleEntSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleSetFrozen */ export type CUserMsg_ParticleManager_UpdateParticleSetFrozen = Message<"CUserMsg_ParticleManager.UpdateParticleSetFrozen"> & { /** * @generated from field: optional bool set_frozen = 1; */ setFrozen: boolean; /** * @generated from field: optional float transition_duration = 2; */ transitionDuration: number; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleSetFrozen. * Use `create(CUserMsg_ParticleManager_UpdateParticleSetFrozenSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleSetFrozenSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateParticleShouldDraw */ export type CUserMsg_ParticleManager_UpdateParticleShouldDraw = Message<"CUserMsg_ParticleManager.UpdateParticleShouldDraw"> & { /** * @generated from field: optional bool should_draw = 1; */ shouldDraw: boolean; }; /** * Describes the message CUserMsg_ParticleManager.UpdateParticleShouldDraw. * Use `create(CUserMsg_ParticleManager_UpdateParticleShouldDrawSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateParticleShouldDrawSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.ChangeControlPointAttachment */ export type CUserMsg_ParticleManager_ChangeControlPointAttachment = Message<"CUserMsg_ParticleManager.ChangeControlPointAttachment"> & { /** * @generated from field: optional int32 attachment_old = 1; */ attachmentOld: number; /** * @generated from field: optional int32 attachment_new = 2; */ attachmentNew: number; /** * @generated from field: optional uint32 entity_handle = 3 [default = 16777215]; */ entityHandle: number; }; /** * Describes the message CUserMsg_ParticleManager.ChangeControlPointAttachment. * Use `create(CUserMsg_ParticleManager_ChangeControlPointAttachmentSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_ChangeControlPointAttachmentSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateEntityPosition */ export type CUserMsg_ParticleManager_UpdateEntityPosition = Message<"CUserMsg_ParticleManager.UpdateEntityPosition"> & { /** * @generated from field: optional uint32 entity_handle = 1 [default = 16777215]; */ entityHandle: number; /** * @generated from field: optional CMsgVector position = 2; */ position?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.UpdateEntityPosition. * Use `create(CUserMsg_ParticleManager_UpdateEntityPositionSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateEntityPositionSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleFoWProperties */ export type CUserMsg_ParticleManager_SetParticleFoWProperties = Message<"CUserMsg_ParticleManager.SetParticleFoWProperties"> & { /** * @generated from field: optional int32 fow_control_point = 1; */ fowControlPoint: number; /** * @generated from field: optional int32 fow_control_point2 = 2; */ fowControlPoint2: number; /** * @generated from field: optional float fow_radius = 3; */ fowRadius: number; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleFoWProperties. * Use `create(CUserMsg_ParticleManager_SetParticleFoWPropertiesSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleFoWPropertiesSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleShouldCheckFoW */ export type CUserMsg_ParticleManager_SetParticleShouldCheckFoW = Message<"CUserMsg_ParticleManager.SetParticleShouldCheckFoW"> & { /** * @generated from field: optional bool check_fow = 1; */ checkFow: boolean; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleShouldCheckFoW. * Use `create(CUserMsg_ParticleManager_SetParticleShouldCheckFoWSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleShouldCheckFoWSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetControlPointModel */ export type CUserMsg_ParticleManager_SetControlPointModel = Message<"CUserMsg_ParticleManager.SetControlPointModel"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional string model_name = 2; */ modelName: string; }; /** * Describes the message CUserMsg_ParticleManager.SetControlPointModel. * Use `create(CUserMsg_ParticleManager_SetControlPointModelSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetControlPointModelSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetControlPointSnapshot */ export type CUserMsg_ParticleManager_SetControlPointSnapshot = Message<"CUserMsg_ParticleManager.SetControlPointSnapshot"> & { /** * @generated from field: optional int32 control_point = 1; */ controlPoint: number; /** * @generated from field: optional string snapshot_name = 2; */ snapshotName: string; }; /** * Describes the message CUserMsg_ParticleManager.SetControlPointSnapshot. * Use `create(CUserMsg_ParticleManager_SetControlPointSnapshotSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetControlPointSnapshotSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleText */ export type CUserMsg_ParticleManager_SetParticleText = Message<"CUserMsg_ParticleManager.SetParticleText"> & { /** * @generated from field: optional string text = 1; */ text: string; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleText. * Use `create(CUserMsg_ParticleManager_SetParticleTextSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleTextSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetTextureAttribute */ export type CUserMsg_ParticleManager_SetTextureAttribute = Message<"CUserMsg_ParticleManager.SetTextureAttribute"> & { /** * @generated from field: optional string attribute_name = 1; */ attributeName: string; /** * @generated from field: optional string texture_name = 2; */ textureName: string; }; /** * Describes the message CUserMsg_ParticleManager.SetTextureAttribute. * Use `create(CUserMsg_ParticleManager_SetTextureAttributeSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetTextureAttributeSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetSceneObjectGenericFlag */ export type CUserMsg_ParticleManager_SetSceneObjectGenericFlag = Message<"CUserMsg_ParticleManager.SetSceneObjectGenericFlag"> & { /** * @generated from field: optional bool flag_value = 1; */ flagValue: boolean; }; /** * Describes the message CUserMsg_ParticleManager.SetSceneObjectGenericFlag. * Use `create(CUserMsg_ParticleManager_SetSceneObjectGenericFlagSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetSceneObjectGenericFlagSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetSceneObjectTintAndDesat */ export type CUserMsg_ParticleManager_SetSceneObjectTintAndDesat = Message<"CUserMsg_ParticleManager.SetSceneObjectTintAndDesat"> & { /** * @generated from field: optional fixed32 tint = 1; */ tint: number; /** * @generated from field: optional float desat = 2; */ desat: number; }; /** * Describes the message CUserMsg_ParticleManager.SetSceneObjectTintAndDesat. * Use `create(CUserMsg_ParticleManager_SetSceneObjectTintAndDesatSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetSceneObjectTintAndDesatSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.ParticleSkipToTime */ export type CUserMsg_ParticleManager_ParticleSkipToTime = Message<"CUserMsg_ParticleManager.ParticleSkipToTime"> & { /** * @generated from field: optional float skip_to_time = 1; */ skipToTime: number; }; /** * Describes the message CUserMsg_ParticleManager.ParticleSkipToTime. * Use `create(CUserMsg_ParticleManager_ParticleSkipToTimeSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_ParticleSkipToTimeSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.ParticleCanFreeze */ export type CUserMsg_ParticleManager_ParticleCanFreeze = Message<"CUserMsg_ParticleManager.ParticleCanFreeze"> & { /** * @generated from field: optional bool can_freeze = 1; */ canFreeze: boolean; }; /** * Describes the message CUserMsg_ParticleManager.ParticleCanFreeze. * Use `create(CUserMsg_ParticleManager_ParticleCanFreezeSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_ParticleCanFreezeSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.ParticleFreezeTransitionOverride */ export type CUserMsg_ParticleManager_ParticleFreezeTransitionOverride = Message<"CUserMsg_ParticleManager.ParticleFreezeTransitionOverride"> & { /** * @generated from field: optional float freeze_transition_override = 1; */ freezeTransitionOverride: number; }; /** * Describes the message CUserMsg_ParticleManager.ParticleFreezeTransitionOverride. * Use `create(CUserMsg_ParticleManager_ParticleFreezeTransitionOverrideSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_ParticleFreezeTransitionOverrideSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.FreezeParticleInvolving */ export type CUserMsg_ParticleManager_FreezeParticleInvolving = Message<"CUserMsg_ParticleManager.FreezeParticleInvolving"> & { /** * @generated from field: optional bool set_frozen = 1; */ setFrozen: boolean; /** * @generated from field: optional float transition_duration = 2; */ transitionDuration: number; /** * @generated from field: optional uint32 entity_handle = 3 [default = 16777215]; */ entityHandle: number; }; /** * Describes the message CUserMsg_ParticleManager.FreezeParticleInvolving. * Use `create(CUserMsg_ParticleManager_FreezeParticleInvolvingSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_FreezeParticleInvolvingSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.AddModellistOverrideElement */ export type CUserMsg_ParticleManager_AddModellistOverrideElement = Message<"CUserMsg_ParticleManager.AddModellistOverrideElement"> & { /** * @generated from field: optional string model_name = 1; */ modelName: string; /** * @generated from field: optional float spawn_probability = 2; */ spawnProbability: number; /** * @generated from field: optional uint32 groupid = 3; */ groupid: number; }; /** * Describes the message CUserMsg_ParticleManager.AddModellistOverrideElement. * Use `create(CUserMsg_ParticleManager_AddModellistOverrideElementSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_AddModellistOverrideElementSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.ClearModellistOverride */ export type CUserMsg_ParticleManager_ClearModellistOverride = Message<"CUserMsg_ParticleManager.ClearModellistOverride"> & { /** * @generated from field: optional uint32 groupid = 1; */ groupid: number; }; /** * Describes the message CUserMsg_ParticleManager.ClearModellistOverride. * Use `create(CUserMsg_ParticleManager_ClearModellistOverrideSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_ClearModellistOverrideSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleNamedValueContext */ export type CUserMsg_ParticleManager_SetParticleNamedValueContext = Message<"CUserMsg_ParticleManager.SetParticleNamedValueContext"> & { /** * @generated from field: repeated CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1; */ floatValues: CUserMsg_ParticleManager_SetParticleNamedValueContext_FloatContextValue[]; /** * @generated from field: repeated CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2; */ vectorValues: CUserMsg_ParticleManager_SetParticleNamedValueContext_VectorContextValue[]; /** * @generated from field: repeated CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3; */ transformValues: CUserMsg_ParticleManager_SetParticleNamedValueContext_TransformContextValue[]; /** * @generated from field: repeated CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4; */ ehandleValues: CUserMsg_ParticleManager_SetParticleNamedValueContext_EHandleContext[]; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleNamedValueContext. * Use `create(CUserMsg_ParticleManager_SetParticleNamedValueContextSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleNamedValueContextSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue */ export type CUserMsg_ParticleManager_SetParticleNamedValueContext_FloatContextValue = Message<"CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue"> & { /** * @generated from field: optional uint32 value_name_hash = 1; */ valueNameHash: number; /** * @generated from field: optional float value = 2; */ value: number; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue. * Use `create(CUserMsg_ParticleManager_SetParticleNamedValueContext_FloatContextValueSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleNamedValueContext_FloatContextValueSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue */ export type CUserMsg_ParticleManager_SetParticleNamedValueContext_VectorContextValue = Message<"CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue"> & { /** * @generated from field: optional uint32 value_name_hash = 1; */ valueNameHash: number; /** * @generated from field: optional CMsgVector value = 2; */ value?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue. * Use `create(CUserMsg_ParticleManager_SetParticleNamedValueContext_VectorContextValueSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleNamedValueContext_VectorContextValueSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue */ export type CUserMsg_ParticleManager_SetParticleNamedValueContext_TransformContextValue = Message<"CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue"> & { /** * @generated from field: optional uint32 value_name_hash = 1; */ valueNameHash: number; /** * @generated from field: optional CMsgQAngle angles = 2; */ angles?: CMsgQAngle; /** * @generated from field: optional CMsgVector translation = 3; */ translation?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue. * Use `create(CUserMsg_ParticleManager_SetParticleNamedValueContext_TransformContextValueSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleNamedValueContext_TransformContextValueSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext */ export type CUserMsg_ParticleManager_SetParticleNamedValueContext_EHandleContext = Message<"CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext"> & { /** * @generated from field: optional uint32 value_name_hash = 1; */ valueNameHash: number; /** * @generated from field: optional uint32 ent_index = 2 [default = 16777215]; */ entIndex: number; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext. * Use `create(CUserMsg_ParticleManager_SetParticleNamedValueContext_EHandleContextSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleNamedValueContext_EHandleContextSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.CreatePhysicsSim */ export type CUserMsg_ParticleManager_CreatePhysicsSim = Message<"CUserMsg_ParticleManager.CreatePhysicsSim"> & { /** * @generated from field: optional string prop_group_name = 1; */ propGroupName: string; /** * @generated from field: optional bool use_high_quality_simulation = 2; */ useHighQualitySimulation: boolean; /** * @generated from field: optional uint32 max_particle_count = 3; */ maxParticleCount: number; }; /** * Describes the message CUserMsg_ParticleManager.CreatePhysicsSim. * Use `create(CUserMsg_ParticleManager_CreatePhysicsSimSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_CreatePhysicsSimSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.DestroyPhysicsSim */ export type CUserMsg_ParticleManager_DestroyPhysicsSim = Message<"CUserMsg_ParticleManager.DestroyPhysicsSim"> & {}; /** * Describes the message CUserMsg_ParticleManager.DestroyPhysicsSim. * Use `create(CUserMsg_ParticleManager_DestroyPhysicsSimSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_DestroyPhysicsSimSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetVData */ export type CUserMsg_ParticleManager_SetVData = Message<"CUserMsg_ParticleManager.SetVData"> & { /** * @generated from field: optional string vdata_name = 1; */ vdataName: string; }; /** * Describes the message CUserMsg_ParticleManager.SetVData. * Use `create(CUserMsg_ParticleManager_SetVDataSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetVDataSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetMaterialOverride */ export type CUserMsg_ParticleManager_SetMaterialOverride = Message<"CUserMsg_ParticleManager.SetMaterialOverride"> & { /** * @generated from field: optional string material_name = 1; */ materialName: string; /** * @generated from field: optional bool include_children = 2; */ includeChildren: boolean; }; /** * Describes the message CUserMsg_ParticleManager.SetMaterialOverride. * Use `create(CUserMsg_ParticleManager_SetMaterialOverrideSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetMaterialOverrideSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.AddFan */ export type CUserMsg_ParticleManager_AddFan = Message<"CUserMsg_ParticleManager.AddFan"> & { /** * @generated from field: optional bool active = 1; */ active: boolean; /** * @generated from field: optional CMsgVector bounds_mins = 2; */ boundsMins?: CMsgVector; /** * @generated from field: optional CMsgVector bounds_maxs = 3; */ boundsMaxs?: CMsgVector; /** * @generated from field: optional CMsgVector fan_origin = 4; */ fanOrigin?: CMsgVector; /** * @generated from field: optional CMsgVector fan_origin_offset = 5; */ fanOriginOffset?: CMsgVector; /** * @generated from field: optional CMsgVector fan_direction = 6; */ fanDirection?: CMsgVector; /** * @generated from field: optional float force = 7; */ force: number; /** * @generated from field: optional string fan_force_curve = 8; */ fanForceCurve: string; /** * @generated from field: optional bool falloff = 9; */ falloff: boolean; /** * @generated from field: optional bool pull_towards_point = 10; */ pullTowardsPoint: boolean; /** * @generated from field: optional float curve_min_dist = 11; */ curveMinDist: number; /** * @generated from field: optional float curve_max_dist = 12; */ curveMaxDist: number; /** * @generated from field: optional uint32 fan_type = 13; */ fanType: number; /** * @generated from field: optional float cone_start_radius = 14; */ coneStartRadius: number; /** * @generated from field: optional float cone_end_radius = 15; */ coneEndRadius: number; /** * @generated from field: optional float cone_length = 16; */ coneLength: number; /** * @generated from field: optional uint32 entity_handle = 17 [default = 16777215]; */ entityHandle: number; /** * @generated from field: optional string attachment_name = 18; */ attachmentName: string; }; /** * Describes the message CUserMsg_ParticleManager.AddFan. * Use `create(CUserMsg_ParticleManager_AddFanSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_AddFanSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.UpdateFan */ export type CUserMsg_ParticleManager_UpdateFan = Message<"CUserMsg_ParticleManager.UpdateFan"> & { /** * @generated from field: optional bool active = 1; */ active: boolean; /** * @generated from field: optional CMsgVector fan_origin = 2; */ fanOrigin?: CMsgVector; /** * @generated from field: optional CMsgVector fan_origin_offset = 3; */ fanOriginOffset?: CMsgVector; /** * @generated from field: optional CMsgVector fan_direction = 4; */ fanDirection?: CMsgVector; /** * @generated from field: optional float fan_ramp_ratio = 7; */ fanRampRatio: number; /** * @generated from field: optional CMsgVector bounds_mins = 5; */ boundsMins?: CMsgVector; /** * @generated from field: optional CMsgVector bounds_maxs = 6; */ boundsMaxs?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.UpdateFan. * Use `create(CUserMsg_ParticleManager_UpdateFanSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_UpdateFanSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.RemoveFan */ export type CUserMsg_ParticleManager_RemoveFan = Message<"CUserMsg_ParticleManager.RemoveFan"> & {}; /** * Describes the message CUserMsg_ParticleManager.RemoveFan. * Use `create(CUserMsg_ParticleManager_RemoveFanSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_RemoveFanSchema: GenMessage; /** * @generated from message CUserMsg_ParticleManager.SetParticleClusterGrowth */ export type CUserMsg_ParticleManager_SetParticleClusterGrowth = Message<"CUserMsg_ParticleManager.SetParticleClusterGrowth"> & { /** * @generated from field: optional float duration = 1; */ duration: number; /** * @generated from field: optional CMsgVector origin = 2; */ origin?: CMsgVector; }; /** * Describes the message CUserMsg_ParticleManager.SetParticleClusterGrowth. * Use `create(CUserMsg_ParticleManager_SetParticleClusterGrowthSchema)` to create a new message. */ export declare const CUserMsg_ParticleManager_SetParticleClusterGrowthSchema: GenMessage; /** * @generated from message CUserMsg_HudError */ export type CUserMsg_HudError = Message<"CUserMsg_HudError"> & { /** * @generated from field: optional int32 order_id = 1; */ orderId: number; }; /** * Describes the message CUserMsg_HudError. * Use `create(CUserMsg_HudErrorSchema)` to create a new message. */ export declare const CUserMsg_HudErrorSchema: GenMessage; /** * @generated from message CUserMsg_CustomGameEvent */ export type CUserMsg_CustomGameEvent = Message<"CUserMsg_CustomGameEvent"> & { /** * @generated from field: optional string event_name = 1; */ eventName: string; /** * @generated from field: optional bytes data = 2; */ data: Uint8Array; }; /** * Describes the message CUserMsg_CustomGameEvent. * Use `create(CUserMsg_CustomGameEventSchema)` to create a new message. */ export declare const CUserMsg_CustomGameEventSchema: GenMessage; /** * @generated from message CUserMessageHapticsManagerPulse */ export type CUserMessageHapticsManagerPulse = Message<"CUserMessageHapticsManagerPulse"> & { /** * @generated from field: optional int32 hand_id = 1; */ handId: number; /** * @generated from field: optional float effect_amplitude = 2; */ effectAmplitude: number; /** * @generated from field: optional float effect_frequency = 3; */ effectFrequency: number; /** * @generated from field: optional float effect_duration = 4; */ effectDuration: number; }; /** * Describes the message CUserMessageHapticsManagerPulse. * Use `create(CUserMessageHapticsManagerPulseSchema)` to create a new message. */ export declare const CUserMessageHapticsManagerPulseSchema: GenMessage; /** * @generated from message CUserMessageHapticsManagerEffect */ export type CUserMessageHapticsManagerEffect = Message<"CUserMessageHapticsManagerEffect"> & { /** * @generated from field: optional int32 hand_id = 1; */ handId: number; /** * @generated from field: optional uint32 effect_name_hash_code = 2; */ effectNameHashCode: number; /** * @generated from field: optional float effect_scale = 3; */ effectScale: number; }; /** * Describes the message CUserMessageHapticsManagerEffect. * Use `create(CUserMessageHapticsManagerEffectSchema)` to create a new message. */ export declare const CUserMessageHapticsManagerEffectSchema: GenMessage; /** * @generated from message CUserMessageAnimStateGraphState */ export type CUserMessageAnimStateGraphState = Message<"CUserMessageAnimStateGraphState"> & { /** * @generated from field: optional int32 entity_index = 1; */ entityIndex: number; /** * @generated from field: optional bytes data = 2; */ data: Uint8Array; }; /** * Describes the message CUserMessageAnimStateGraphState. * Use `create(CUserMessageAnimStateGraphStateSchema)` to create a new message. */ export declare const CUserMessageAnimStateGraphStateSchema: GenMessage; /** * @generated from message CUserMessageUpdateCssClasses */ export type CUserMessageUpdateCssClasses = Message<"CUserMessageUpdateCssClasses"> & { /** * @generated from field: optional int32 target_world_panel = 1; */ targetWorldPanel: number; /** * @generated from field: optional string css_classes = 2; */ cssClasses: string; /** * @generated from field: optional bool is_add = 3; */ isAdd: boolean; }; /** * Describes the message CUserMessageUpdateCssClasses. * Use `create(CUserMessageUpdateCssClassesSchema)` to create a new message. */ export declare const CUserMessageUpdateCssClassesSchema: GenMessage; /** * @generated from message CUserMessageServerFrameTime */ export type CUserMessageServerFrameTime = Message<"CUserMessageServerFrameTime"> & { /** * @generated from field: optional float frame_time = 1; */ frameTime: number; }; /** * Describes the message CUserMessageServerFrameTime. * Use `create(CUserMessageServerFrameTimeSchema)` to create a new message. */ export declare const CUserMessageServerFrameTimeSchema: GenMessage; /** * @generated from message CUserMessageLagCompensationError */ export type CUserMessageLagCompensationError = Message<"CUserMessageLagCompensationError"> & { /** * @generated from field: optional float distance = 1; */ distance: number; }; /** * Describes the message CUserMessageLagCompensationError. * Use `create(CUserMessageLagCompensationErrorSchema)` to create a new message. */ export declare const CUserMessageLagCompensationErrorSchema: GenMessage; /** * @generated from message CUserMessageRequestDllStatus */ export type CUserMessageRequestDllStatus = Message<"CUserMessageRequestDllStatus"> & { /** * @generated from field: optional string dll_action = 1; */ dllAction: string; /** * @generated from field: optional bool full_report = 2; */ fullReport: boolean; }; /** * Describes the message CUserMessageRequestDllStatus. * Use `create(CUserMessageRequestDllStatusSchema)` to create a new message. */ export declare const CUserMessageRequestDllStatusSchema: GenMessage; /** * @generated from message CUserMessageRequestUtilAction */ export type CUserMessageRequestUtilAction = Message<"CUserMessageRequestUtilAction"> & { /** * @generated from field: optional int32 util1 = 2; */ util1: number; /** * @generated from field: optional int32 util2 = 3; */ util2: number; /** * @generated from field: optional int32 util3 = 4; */ util3: number; /** * @generated from field: optional int32 util4 = 5; */ util4: number; /** * @generated from field: optional int32 util5 = 6; */ util5: number; }; /** * Describes the message CUserMessageRequestUtilAction. * Use `create(CUserMessageRequestUtilActionSchema)` to create a new message. */ export declare const CUserMessageRequestUtilActionSchema: GenMessage; /** * @generated from message CUserMessage_UtilMsg_Response */ export type CUserMessage_UtilMsg_Response = Message<"CUserMessage_UtilMsg_Response"> & { /** * @generated from field: optional fixed32 crc = 1; */ crc: number; /** * @generated from field: optional int32 item_count = 2; */ itemCount: number; /** * @generated from field: optional fixed32 crc2 = 3; */ crc2: number; /** * @generated from field: optional int32 item_count2 = 4; */ itemCount2: number; /** * @generated from field: repeated int32 crc_part = 5; */ crcPart: number[]; /** * @generated from field: repeated int32 crc_part2 = 6; */ crcPart2: number[]; /** * @generated from field: optional int32 client_timestamp = 7; */ clientTimestamp: number; /** * @generated from field: optional int32 platform = 8; */ platform: number; /** * @generated from field: repeated CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9; */ itemdetails: CUserMessage_UtilMsg_Response_ItemDetail[]; /** * @generated from field: optional int32 itemgroup = 10; */ itemgroup: number; /** * @generated from field: optional int32 total_count = 11; */ totalCount: number; /** * @generated from field: optional int32 total_count2 = 12; */ totalCount2: number; }; /** * Describes the message CUserMessage_UtilMsg_Response. * Use `create(CUserMessage_UtilMsg_ResponseSchema)` to create a new message. */ export declare const CUserMessage_UtilMsg_ResponseSchema: GenMessage; /** * @generated from message CUserMessage_UtilMsg_Response.ItemDetail */ export type CUserMessage_UtilMsg_Response_ItemDetail = Message<"CUserMessage_UtilMsg_Response.ItemDetail"> & { /** * @generated from field: optional int32 index = 1; */ index: number; /** * @generated from field: optional int32 hash = 2; */ hash: number; /** * @generated from field: optional int32 crc = 3; */ crc: number; /** * @generated from field: optional string name = 4; */ name: string; }; /** * Describes the message CUserMessage_UtilMsg_Response.ItemDetail. * Use `create(CUserMessage_UtilMsg_Response_ItemDetailSchema)` to create a new message. */ export declare const CUserMessage_UtilMsg_Response_ItemDetailSchema: GenMessage; /** * @generated from message CUserMessage_DllStatus */ export type CUserMessage_DllStatus = Message<"CUserMessage_DllStatus"> & { /** * @generated from field: optional string file_report = 1; */ fileReport: string; /** * @generated from field: optional string command_line = 2; */ commandLine: string; /** * @generated from field: optional uint32 total_files = 3; */ totalFiles: number; /** * @generated from field: optional uint32 process_id = 4; */ processId: number; /** * @generated from field: optional int32 osversion = 5; */ osversion: number; /** * @generated from field: optional uint64 client_time = 6; */ clientTime: bigint; /** * @generated from field: repeated CUserMessage_DllStatus.CVDiagnostic diagnostics = 7; */ diagnostics: CUserMessage_DllStatus_CVDiagnostic[]; /** * @generated from field: repeated CUserMessage_DllStatus.CModule modules = 8; */ modules: CUserMessage_DllStatus_CModule[]; }; /** * Describes the message CUserMessage_DllStatus. * Use `create(CUserMessage_DllStatusSchema)` to create a new message. */ export declare const CUserMessage_DllStatusSchema: GenMessage; /** * @generated from message CUserMessage_DllStatus.CVDiagnostic */ export type CUserMessage_DllStatus_CVDiagnostic = Message<"CUserMessage_DllStatus.CVDiagnostic"> & { /** * @generated from field: optional uint32 id = 1; */ id: number; /** * @generated from field: optional uint32 extended = 2; */ extended: number; /** * @generated from field: optional uint64 value = 3; */ value: bigint; /** * @generated from field: optional string string_value = 4; */ stringValue: string; }; /** * Describes the message CUserMessage_DllStatus.CVDiagnostic. * Use `create(CUserMessage_DllStatus_CVDiagnosticSchema)` to create a new message. */ export declare const CUserMessage_DllStatus_CVDiagnosticSchema: GenMessage; /** * @generated from message CUserMessage_DllStatus.CModule */ export type CUserMessage_DllStatus_CModule = Message<"CUserMessage_DllStatus.CModule"> & { /** * @generated from field: optional uint64 base_addr = 1; */ baseAddr: bigint; /** * @generated from field: optional string name = 2; */ name: string; /** * @generated from field: optional uint32 size = 3; */ size: number; /** * @generated from field: optional uint32 timestamp = 4; */ timestamp: number; }; /** * Describes the message CUserMessage_DllStatus.CModule. * Use `create(CUserMessage_DllStatus_CModuleSchema)` to create a new message. */ export declare const CUserMessage_DllStatus_CModuleSchema: GenMessage; /** * @generated from message CUserMessageRequestInventory */ export type CUserMessageRequestInventory = Message<"CUserMessageRequestInventory"> & { /** * @generated from field: optional int32 inventory = 1; */ inventory: number; /** * @generated from field: optional int32 offset = 2; */ offset: number; /** * @generated from field: optional int32 options = 3; */ options: number; }; /** * Describes the message CUserMessageRequestInventory. * Use `create(CUserMessageRequestInventorySchema)` to create a new message. */ export declare const CUserMessageRequestInventorySchema: GenMessage; /** * @generated from message CUserMessage_Inventory_Response */ export type CUserMessage_Inventory_Response = Message<"CUserMessage_Inventory_Response"> & { /** * @generated from field: optional fixed32 crc = 1; */ crc: number; /** * @generated from field: optional int32 item_count = 2; */ itemCount: number; /** * @generated from field: optional int32 osversion = 5; */ osversion: number; /** * @generated from field: optional int32 perf_time = 6; */ perfTime: number; /** * @generated from field: optional int32 client_timestamp = 7; */ clientTimestamp: number; /** * @generated from field: optional int32 platform = 8; */ platform: number; /** * @generated from field: repeated CUserMessage_Inventory_Response.InventoryDetail inventories = 9; */ inventories: CUserMessage_Inventory_Response_InventoryDetail[]; /** * @generated from field: repeated CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10; */ inventories2: CUserMessage_Inventory_Response_InventoryDetail[]; /** * @generated from field: repeated CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14; */ inventories3: CUserMessage_Inventory_Response_InventoryDetail[]; /** * @generated from field: optional int32 inv_type = 11; */ invType: number; /** * @generated from field: optional int32 build_version = 12; */ buildVersion: number; /** * @generated from field: optional int32 instance = 13; */ instance: number; /** * @generated from field: optional int64 start_time = 15; */ startTime: bigint; }; /** * Describes the message CUserMessage_Inventory_Response. * Use `create(CUserMessage_Inventory_ResponseSchema)` to create a new message. */ export declare const CUserMessage_Inventory_ResponseSchema: GenMessage; /** * @generated from message CUserMessage_Inventory_Response.InventoryDetail */ export type CUserMessage_Inventory_Response_InventoryDetail = Message<"CUserMessage_Inventory_Response.InventoryDetail"> & { /** * @generated from field: optional int32 index = 1; */ index: number; /** * @generated from field: optional int64 primary = 2; */ primary: bigint; /** * @generated from field: optional int64 offset = 3; */ offset: bigint; /** * @generated from field: optional int64 first = 4; */ first: bigint; /** * @generated from field: optional int64 base = 5; */ base: bigint; /** * @generated from field: optional string name = 6; */ name: string; /** * @generated from field: optional string base_name = 7; */ baseName: string; /** * @generated from field: optional int32 base_detail = 8; */ baseDetail: number; /** * @generated from field: optional int32 base_time = 9; */ baseTime: number; /** * @generated from field: optional int32 base_hash = 10; */ baseHash: number; }; /** * Describes the message CUserMessage_Inventory_Response.InventoryDetail. * Use `create(CUserMessage_Inventory_Response_InventoryDetailSchema)` to create a new message. */ export declare const CUserMessage_Inventory_Response_InventoryDetailSchema: GenMessage; /** * @generated from message CUserMessageRequestDiagnostic */ export type CUserMessageRequestDiagnostic = Message<"CUserMessageRequestDiagnostic"> & { /** * @generated from field: repeated CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1; */ diagnostics: CUserMessageRequestDiagnostic_Diagnostic[]; }; /** * Describes the message CUserMessageRequestDiagnostic. * Use `create(CUserMessageRequestDiagnosticSchema)` to create a new message. */ export declare const CUserMessageRequestDiagnosticSchema: GenMessage; /** * @generated from message CUserMessageRequestDiagnostic.Diagnostic */ export type CUserMessageRequestDiagnostic_Diagnostic = Message<"CUserMessageRequestDiagnostic.Diagnostic"> & { /** * @generated from field: optional int32 index = 1; */ index: number; /** * @generated from field: optional int64 offset = 2; */ offset: bigint; /** * @generated from field: optional int32 param = 3; */ param: number; /** * @generated from field: optional int32 length = 4; */ length: number; /** * @generated from field: optional int32 type = 5; */ type: number; /** * @generated from field: optional int64 base = 6; */ base: bigint; /** * @generated from field: optional int64 range = 7; */ range: bigint; /** * @generated from field: optional int64 extent = 8; */ extent: bigint; /** * @generated from field: optional int64 detail = 9; */ detail: bigint; /** * @generated from field: optional string name = 10; */ name: string; /** * @generated from field: optional string alias = 11; */ alias: string; /** * @generated from field: optional bytes vardetail = 12; */ vardetail: Uint8Array; /** * @generated from field: optional int32 context = 13; */ context: number; }; /** * Describes the message CUserMessageRequestDiagnostic.Diagnostic. * Use `create(CUserMessageRequestDiagnostic_DiagnosticSchema)` to create a new message. */ export declare const CUserMessageRequestDiagnostic_DiagnosticSchema: GenMessage; /** * @generated from message CUserMessage_Diagnostic_Response */ export type CUserMessage_Diagnostic_Response = Message<"CUserMessage_Diagnostic_Response"> & { /** * @generated from field: repeated CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1; */ diagnostics: CUserMessage_Diagnostic_Response_Diagnostic[]; /** * @generated from field: optional int32 build_version = 2; */ buildVersion: number; /** * @generated from field: optional int32 instance = 3; */ instance: number; /** * @generated from field: optional int64 start_time = 4; */ startTime: bigint; /** * @generated from field: optional int32 osversion = 5; */ osversion: number; /** * @generated from field: optional int32 platform = 6; */ platform: number; }; /** * Describes the message CUserMessage_Diagnostic_Response. * Use `create(CUserMessage_Diagnostic_ResponseSchema)` to create a new message. */ export declare const CUserMessage_Diagnostic_ResponseSchema: GenMessage; /** * @generated from message CUserMessage_Diagnostic_Response.Diagnostic */ export type CUserMessage_Diagnostic_Response_Diagnostic = Message<"CUserMessage_Diagnostic_Response.Diagnostic"> & { /** * @generated from field: optional int32 index = 1; */ index: number; /** * @generated from field: optional int64 offset = 2; */ offset: bigint; /** * @generated from field: optional int32 param = 3; */ param: number; /** * @generated from field: optional int32 length = 4; */ length: number; /** * @generated from field: optional bytes detail = 5; */ detail: Uint8Array; /** * @generated from field: optional int64 base = 6; */ base: bigint; /** * @generated from field: optional int64 range = 7; */ range: bigint; /** * @generated from field: optional int32 type = 8; */ type: number; /** * @generated from field: optional string name = 10; */ name: string; /** * @generated from field: optional string alias = 11; */ alias: string; /** * @generated from field: optional bytes backup = 12; */ backup: Uint8Array; /** * @generated from field: optional int32 context = 13; */ context: number; /** * @generated from field: optional int64 control = 14; */ control: bigint; /** * @generated from field: optional int64 augment = 15; */ augment: bigint; /** * @generated from field: optional int64 placebo = 16; */ placebo: bigint; }; /** * Describes the message CUserMessage_Diagnostic_Response.Diagnostic. * Use `create(CUserMessage_Diagnostic_Response_DiagnosticSchema)` to create a new message. */ export declare const CUserMessage_Diagnostic_Response_DiagnosticSchema: GenMessage; /** * @generated from message CUserMessage_ExtraUserData */ export type CUserMessage_ExtraUserData = Message<"CUserMessage_ExtraUserData"> & { /** * @generated from field: optional int32 item = 1; */ item: number; /** * @generated from field: optional int64 value1 = 2; */ value1: bigint; /** * @generated from field: optional int64 value2 = 3; */ value2: bigint; /** * @generated from field: repeated bytes detail1 = 4; */ detail1: Uint8Array[]; /** * @generated from field: repeated bytes detail2 = 5; */ detail2: Uint8Array[]; }; /** * Describes the message CUserMessage_ExtraUserData. * Use `create(CUserMessage_ExtraUserDataSchema)` to create a new message. */ export declare const CUserMessage_ExtraUserDataSchema: GenMessage; /** * @generated from message CUserMessage_NotifyResponseFound */ export type CUserMessage_NotifyResponseFound = Message<"CUserMessage_NotifyResponseFound"> & { /** * @generated from field: optional int32 ent_index = 1 [default = -1]; */ entIndex: number; /** * @generated from field: optional string rule_name = 2; */ ruleName: string; /** * @generated from field: optional string response_value = 3; */ responseValue: string; /** * @generated from field: optional string response_concept = 4; */ responseConcept: string; /** * @generated from field: repeated CUserMessage_NotifyResponseFound.Criteria criteria = 5; */ criteria: CUserMessage_NotifyResponseFound_Criteria[]; /** * @generated from field: repeated uint32 int_criteria_names = 6 [packed = true]; */ intCriteriaNames: number[]; /** * @generated from field: repeated int32 int_criteria_values = 7 [packed = true]; */ intCriteriaValues: number[]; /** * @generated from field: repeated uint32 float_criteria_names = 8 [packed = true]; */ floatCriteriaNames: number[]; /** * @generated from field: repeated float float_criteria_values = 9; */ floatCriteriaValues: number[]; /** * @generated from field: repeated uint32 symbol_criteria_names = 10 [packed = true]; */ symbolCriteriaNames: number[]; /** * @generated from field: repeated uint32 symbol_criteria_values = 11 [packed = true]; */ symbolCriteriaValues: number[]; /** * @generated from field: optional int32 speak_result = 12; */ speakResult: number; }; /** * Describes the message CUserMessage_NotifyResponseFound. * Use `create(CUserMessage_NotifyResponseFoundSchema)` to create a new message. */ export declare const CUserMessage_NotifyResponseFoundSchema: GenMessage; /** * @generated from message CUserMessage_NotifyResponseFound.Criteria */ export type CUserMessage_NotifyResponseFound_Criteria = Message<"CUserMessage_NotifyResponseFound.Criteria"> & { /** * @generated from field: optional uint32 name_symbol = 1; */ nameSymbol: number; /** * @generated from field: optional string value = 2; */ value: string; }; /** * Describes the message CUserMessage_NotifyResponseFound.Criteria. * Use `create(CUserMessage_NotifyResponseFound_CriteriaSchema)` to create a new message. */ export declare const CUserMessage_NotifyResponseFound_CriteriaSchema: GenMessage; /** * @generated from message CUserMessage_PlayResponseConditional */ export type CUserMessage_PlayResponseConditional = Message<"CUserMessage_PlayResponseConditional"> & { /** * @generated from field: optional int32 ent_index = 1 [default = -1]; */ entIndex: number; /** * @generated from field: repeated int32 player_slots = 2; */ playerSlots: number[]; /** * @generated from field: optional string response = 3; */ response: string; /** * @generated from field: optional CMsgVector ent_origin = 4; */ entOrigin?: CMsgVector; /** * @generated from field: optional float pre_delay = 5; */ preDelay: number; /** * @generated from field: optional int32 mix_priority = 6; */ mixPriority: number; }; /** * Describes the message CUserMessage_PlayResponseConditional. * Use `create(CUserMessage_PlayResponseConditionalSchema)` to create a new message. */ export declare const CUserMessage_PlayResponseConditionalSchema: GenMessage; /** * @generated from enum EBaseUserMessages */ export declare enum EBaseUserMessages { /** * @generated from enum value: UM_AchievementEvent = 101; */ UM_AchievementEvent = 101, /** * @generated from enum value: UM_CloseCaption = 102; */ UM_CloseCaption = 102, /** * @generated from enum value: UM_CloseCaptionDirect = 103; */ UM_CloseCaptionDirect = 103, /** * @generated from enum value: UM_CurrentTimescale = 104; */ UM_CurrentTimescale = 104, /** * @generated from enum value: UM_DesiredTimescale = 105; */ UM_DesiredTimescale = 105, /** * @generated from enum value: UM_Fade = 106; */ UM_Fade = 106, /** * @generated from enum value: UM_GameTitle = 107; */ UM_GameTitle = 107, /** * @generated from enum value: UM_HudMsg = 110; */ UM_HudMsg = 110, /** * @generated from enum value: UM_HudText = 111; */ UM_HudText = 111, /** * @generated from enum value: UM_ColoredText = 113; */ UM_ColoredText = 113, /** * @generated from enum value: UM_RequestState = 114; */ UM_RequestState = 114, /** * @generated from enum value: UM_ResetHUD = 115; */ UM_ResetHUD = 115, /** * @generated from enum value: UM_Rumble = 116; */ UM_Rumble = 116, /** * @generated from enum value: UM_SayText = 117; */ UM_SayText = 117, /** * @generated from enum value: UM_SayText2 = 118; */ UM_SayText2 = 118, /** * @generated from enum value: UM_SayTextChannel = 119; */ UM_SayTextChannel = 119, /** * @generated from enum value: UM_Shake = 120; */ UM_Shake = 120, /** * @generated from enum value: UM_ShakeDir = 121; */ UM_ShakeDir = 121, /** * @generated from enum value: UM_WaterShake = 122; */ UM_WaterShake = 122, /** * @generated from enum value: UM_TextMsg = 124; */ UM_TextMsg = 124, /** * @generated from enum value: UM_ScreenTilt = 125; */ UM_ScreenTilt = 125, /** * @generated from enum value: UM_VoiceMask = 128; */ UM_VoiceMask = 128, /** * @generated from enum value: UM_SendAudio = 130; */ UM_SendAudio = 130, /** * @generated from enum value: UM_ItemPickup = 131; */ UM_ItemPickup = 131, /** * @generated from enum value: UM_AmmoDenied = 132; */ UM_AmmoDenied = 132, /** * @generated from enum value: UM_ShowMenu = 134; */ UM_ShowMenu = 134, /** * @generated from enum value: UM_CreditsMsg = 135; */ UM_CreditsMsg = 135, /** * @generated from enum value: UM_CloseCaptionPlaceholder = 142; */ UM_CloseCaptionPlaceholder = 142, /** * @generated from enum value: UM_CameraTransition = 143; */ UM_CameraTransition = 143, /** * @generated from enum value: UM_AudioParameter = 144; */ UM_AudioParameter = 144, /** * @generated from enum value: UM_ParticleManager = 145; */ UM_ParticleManager = 145, /** * @generated from enum value: UM_HudError = 146; */ UM_HudError = 146, /** * @generated from enum value: UM_CustomGameEvent = 148; */ UM_CustomGameEvent = 148, /** * @generated from enum value: UM_AnimGraphUpdate = 149; */ UM_AnimGraphUpdate = 149, /** * @generated from enum value: UM_HapticsManagerPulse = 150; */ UM_HapticsManagerPulse = 150, /** * @generated from enum value: UM_HapticsManagerEffect = 151; */ UM_HapticsManagerEffect = 151, /** * @generated from enum value: UM_UpdateCssClasses = 153; */ UM_UpdateCssClasses = 153, /** * @generated from enum value: UM_ServerFrameTime = 154; */ UM_ServerFrameTime = 154, /** * @generated from enum value: UM_LagCompensationError = 155; */ UM_LagCompensationError = 155, /** * @generated from enum value: UM_RequestDllStatus = 156; */ UM_RequestDllStatus = 156, /** * @generated from enum value: UM_RequestUtilAction = 157; */ UM_RequestUtilAction = 157, /** * @generated from enum value: UM_UtilActionResponse = 158; */ UM_UtilActionResponse = 158, /** * @generated from enum value: UM_DllStatusResponse = 159; */ UM_DllStatusResponse = 159, /** * @generated from enum value: UM_RequestInventory = 160; */ UM_RequestInventory = 160, /** * @generated from enum value: UM_InventoryResponse = 161; */ UM_InventoryResponse = 161, /** * @generated from enum value: UM_RequestDiagnostic = 162; */ UM_RequestDiagnostic = 162, /** * @generated from enum value: UM_DiagnosticResponse = 163; */ UM_DiagnosticResponse = 163, /** * @generated from enum value: UM_ExtraUserData = 164; */ UM_ExtraUserData = 164, /** * @generated from enum value: UM_NotifyResponseFound = 165; */ UM_NotifyResponseFound = 165, /** * @generated from enum value: UM_PlayResponseConditional = 166; */ UM_PlayResponseConditional = 166, /** * @generated from enum value: UM_MAX_BASE = 200; */ UM_MAX_BASE = 200 } /** * Describes the enum EBaseUserMessages. */ export declare const EBaseUserMessagesSchema: GenEnum; /** * @generated from enum EBaseEntityMessages */ export declare enum EBaseEntityMessages { /** * @generated from enum value: EM_PlayJingle = 136; */ EM_PlayJingle = 136, /** * @generated from enum value: EM_ScreenOverlay = 137; */ EM_ScreenOverlay = 137, /** * @generated from enum value: EM_RemoveAllDecals = 138; */ EM_RemoveAllDecals = 138, /** * @generated from enum value: EM_PropagateForce = 139; */ EM_PropagateForce = 139, /** * @generated from enum value: EM_DoSpark = 140; */ EM_DoSpark = 140, /** * @generated from enum value: EM_FixAngle = 141; */ EM_FixAngle = 141 } /** * Describes the enum EBaseEntityMessages. */ export declare const EBaseEntityMessagesSchema: GenEnum; /** * @generated from enum eRollType */ export declare enum eRollType { /** * @generated from enum value: ROLL_NONE = -1; */ ROLL_NONE = -1, /** * @generated from enum value: ROLL_STATS = 0; */ ROLL_STATS = 0, /** * @generated from enum value: ROLL_CREDITS = 1; */ ROLL_CREDITS = 1, /** * @generated from enum value: ROLL_LATE_JOIN_LOGO = 2; */ ROLL_LATE_JOIN_LOGO = 2, /** * @generated from enum value: ROLL_OUTTRO = 3; */ ROLL_OUTTRO = 3 } /** * Describes the enum eRollType. */ export declare const eRollTypeSchema: GenEnum; /** * @generated from enum PARTICLE_MESSAGE */ export declare enum PARTICLE_MESSAGE { /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_CREATE = 0; */ GAME_PARTICLE_MANAGER_EVENT_CREATE = 0, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7; */ GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8; */ GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9; */ GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10; */ GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11; */ GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12; */ GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13; */ GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15; */ GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16; */ GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17; */ GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18; */ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19; */ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20; */ GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21; */ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22; */ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23; */ GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24; */ GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25; */ GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26; */ GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28; */ GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29; */ GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_ADD_MODELLIST_OVERRIDE_ELEMENT = 30; */ GAME_PARTICLE_MANAGER_EVENT_ADD_MODELLIST_OVERRIDE_ELEMENT = 30, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_CLEAR_MODELLIST_OVERRIDE = 31; */ GAME_PARTICLE_MANAGER_EVENT_CLEAR_MODELLIST_OVERRIDE = 31, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_CREATE_PHYSICS_SIM = 32; */ GAME_PARTICLE_MANAGER_EVENT_CREATE_PHYSICS_SIM = 32, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_DESTROY_PHYSICS_SIM = 33; */ GAME_PARTICLE_MANAGER_EVENT_DESTROY_PHYSICS_SIM = 33, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_VDATA = 34; */ GAME_PARTICLE_MANAGER_EVENT_SET_VDATA = 34, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_MATERIAL_OVERRIDE = 35; */ GAME_PARTICLE_MANAGER_EVENT_SET_MATERIAL_OVERRIDE = 35, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_ADD_FAN = 36; */ GAME_PARTICLE_MANAGER_EVENT_ADD_FAN = 36, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_UPDATE_FAN = 37; */ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FAN = 37, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_SET_CLUSTER_GROWTH = 38; */ GAME_PARTICLE_MANAGER_EVENT_SET_CLUSTER_GROWTH = 38, /** * @generated from enum value: GAME_PARTICLE_MANAGER_EVENT_REMOVE_FAN = 39; */ GAME_PARTICLE_MANAGER_EVENT_REMOVE_FAN = 39 } /** * Describes the enum PARTICLE_MESSAGE. */ export declare const PARTICLE_MESSAGESchema: GenEnum; /** * @generated from enum EHapticPulseType */ export declare enum EHapticPulseType { /** * @generated from enum value: VR_HAND_HAPTIC_PULSE_LIGHT = 0; */ VR_HAND_HAPTIC_PULSE_LIGHT = 0, /** * @generated from enum value: VR_HAND_HAPTIC_PULSE_MEDIUM = 1; */ VR_HAND_HAPTIC_PULSE_MEDIUM = 1, /** * @generated from enum value: VR_HAND_HAPTIC_PULSE_STRONG = 2; */ VR_HAND_HAPTIC_PULSE_STRONG = 2 } /** * Describes the enum EHapticPulseType. */ export declare const EHapticPulseTypeSchema: GenEnum;