import { GrenadeList } from "../../models/grenades/GrenadeList"; import { Logger } from "../../utils/Logger"; import { GameState } from "../gamestate/GameState"; import { DifferBase, DiffOptions, EmitterContext } from "./DifferBase"; export interface GrenadesDifferOptions { logger?: Logger | null; } export declare class GrenadesDiffer extends DifferBase { protected logger: Logger | Console; constructor({ logger }?: GrenadesDifferOptions); /** * Compares main changes in the grenades object and emits events. * * @param {GameState} prev Previous game state * @param {GameState} curr Current game state * @param {Object} emitter Event emission context * @param {Object} [options] Optional. Object with { previously, added } */ diff(prev: GameState, curr: GameState, emitter: EmitterContext, options?: DiffOptions): void; }