import { FRAME_TYPE, SERIAL_SYNC_BYTE } from "../../constants"; import { CrossfireFrame } from "../frame"; import { staticImplements, type InternalCrossfireFrameVariant } from "../util"; @staticImplements() export class Reserved { #buffer: Uint8Array; constructor( buffer: Uint8Array = new Uint8Array(0), public syncByte: number = SERIAL_SYNC_BYTE ) { this.#buffer = buffer; } static get payloadSize() { return 0; // unknown size } get frameType() { return FRAME_TYPE.RESERVED; } get crossfireFrame(): CrossfireFrame { return new CrossfireFrame(this.syncByte, this.frameType, this.#buffer); } static fromFrame(frame: CrossfireFrame): Reserved { if (frame.type !== FRAME_TYPE.RESERVED) { throw new Error(`Invalid frame type for Reserved: ${frame.type.toString(16)}`); } return new Reserved(frame.payload, frame.syncByte); } }