import {CoinselectAddressTypes, CoinselectTxInput, CoinselectTxOutput, utils} from "./utils"; // add inputs until we reach or surpass the target value (or deplete) // worst-case: O(n) export function blackjack ( utxos: CoinselectTxInput[], outputs: CoinselectTxOutput[], feeRate: number, type: CoinselectAddressTypes, requiredInputs?: CoinselectTxInput[] ): { inputs?: CoinselectTxInput[], outputs?: CoinselectTxOutput[], fee: number } { if (!isFinite(utils.uintOrNaN(feeRate))) return null; let bytesAccum = utils.transactionBytes([], outputs, type); let inAccum = 0; const inputs = []; if(requiredInputs!=null) for(let utxo of requiredInputs) { const {length: utxoBytes} = utils.inputBytes(utxo); const utxoValue = utils.uintOrNaN(utxo.value); bytesAccum += utxoBytes; inAccum += utxoValue; inputs.push(utxo); } const outAccum = utils.sumOrNaN(outputs); const threshold = utils.dustThreshold({type}); for (let i = 0; i < utxos.length; ++i) { const input = utxos[i]; const {length: inputBytes} = utils.inputBytes(input); const fee = feeRate * (bytesAccum + inputBytes); const inputValue = utils.uintOrNaN(input.value); // would it waste value? if ((inAccum + inputValue) > (outAccum + fee + threshold)) continue; bytesAccum += inputBytes; inAccum += inputValue; inputs.push(input); // go again? if (inAccum < outAccum + fee) continue; return utils.finalize(inputs, outputs, feeRate, type); } return { fee: feeRate * bytesAccum }; }