import { DisplayObject } from "../../core/displayObject"; import { FXEvent } from "../../core/fXEvent"; export declare class Handle extends DisplayObject { constructor(); private end; private move; private start; private _dx; private _dy; private _isMove; } export declare class FXMoveEvent extends FXEvent { x: number; y: number; static readonly MoveStart: string; static readonly Move: string; static readonly MoveEnd: string; }