import { defineAuraAssets } from "@aura3d/lean/game"; export const assets = defineAuraAssets({ showcaseKenneyOobiPlatformerHero: { type: "model", format: "glb", url: "/aura-assets/showcaseKenneyOobiPlatformerHero.3f821141.glb", bounds: [0.868, 0.907, 0.603], hash: "sha256-3f82114135cdf4b627d463901308eb0dcf4bbbb10f1958f044eaa42160ad5df5", metadata: { materials: ["colormap"], animations: [ "attack-kick-left", "attack-kick-right", "attack-melee-left", "attack-melee-right", "crouch", "die", "drive", "emote-no", "emote-yes", "fall", "holding-both", "holding-both-shoot", "holding-left", "holding-left-shoot", "holding-right", "holding-right-shoot", "idle", "interact-left", "interact-right", "jump", "pick-up", "sit", "sprint", "static", "walk" ], textures: [], thumbnailUrl: "/aura-assets/showcaseKenneyOobiPlatformerHero.thumb.svg" } } } as const);