import { ITableRow } from './MyTable.js'; import { SpellRepository } from './Spells.js'; import { IFooModel } from './FantasyTreasureGenerator.js'; import { IDice, IGenericRowResult } from '@krisnorman/rpg-utils'; export declare class Scroll implements IFooModel { private row; private spellsRepository; constructor(row: IGenericRowResult, spellsRepository: SpellRepository); private fillItems; Title: string; readonly Items: string[]; readonly HasItems: boolean; } export declare class ScrollsRepository { private dice; private spellsRepository; private readonly scrollsTable; constructor(dice: IDice, spellsRepository: SpellRepository); getRandom(count?: number): Scroll[]; } export declare const ScrollsData: ITableRow[]; //# sourceMappingURL=Scrolls.d.ts.map