import { IDice } from "@krisnorman/rpg-utils"; import { ArmorRepository } from "./Armor.js"; import { IFooModel } from "./FantasyTreasureGenerator.js"; import { ITableRow } from "./MyTable.js"; import { WeaponsRepository } from "./Weapons.js"; export declare class RegularTreasureRepository { private dice; private armorRepository; private weaponsRepository; private readonly regularTreasureTable; constructor(dice: IDice, armorRepository: ArmorRepository, weaponsRepository: WeaponsRepository); getRandom(count?: number): IFooModel[]; } export declare const RegularTreasureData: ITableRow[]; //# sourceMappingURL=RegularTreasure.d.ts.map