import { ITableRow, MyTable } from "./MyTable.js"; import { IFooModel } from "./FantasyTreasureGenerator.js"; import { IDice } from "@krisnorman/rpg-utils"; export declare class Potion implements IFooModel { constructor(title: string); readonly Title: string; readonly Items: string[]; readonly HasItems: boolean; } export declare class PotionsRepository { private dice; private readonly potionsTable; constructor(dice: IDice); getRandom(count?: number, preRoll?: number): Potion[]; private getReroll; } export declare const PotionsData: ITableRow[]; export declare const PotionsTable: MyTable; //# sourceMappingURL=Potions.d.ts.map