import { IFooModel } from './FantasyTreasureGenerator.js'; import { IDice } from '@krisnorman/rpg-utils'; export declare class Map implements IFooModel { constructor(value: string); readonly Title: string; readonly Items: string[]; readonly HasItems: boolean; } export declare class MapsRepository { private dice; private readonly mapsTable; constructor(dice: IDice); getRandom(count?: number): IFooModel[]; } //# sourceMappingURL=Maps.d.ts.map