import { IDice } from "@krisnorman/rpg-utils"; import { IFooModel, ITableRow } from "./index.js"; export declare class MagicSword implements IFooModel { constructor(title: string); Title: string; Items: string[]; HasItems: boolean; } export declare class MagicSwordRepository { private readonly dice; private readonly magicSwordTable; constructor(dice: IDice); getRandom(count?: number): MagicSword[]; private getIsNamedArtifact; } export declare const MagicSwordData: ITableRow[]; //# sourceMappingURL=MagicSwords.d.ts.map