import { ITableRow } from "./MyTable.js"; import { IFooModel } from "./FantasyTreasureGenerator.js"; import { MonetaryTreasureRepository } from "./MonetaryTreasure.js"; import { MagicTreasureRepository } from "./MagicTreasure.js"; import { IDice } from "@krisnorman/rpg-utils"; export declare class CombinedHoardRepository { private dice; private monetaryTreasureRepository; private magicTreasureRepository; private readonly combinedHoardTable; constructor(dice: IDice, monetaryTreasureRepository: MonetaryTreasureRepository, magicTreasureRepository: MagicTreasureRepository); getRandom(count?: number): IFooModel[]; private getMonetaryTreasures; private getMagicTreasures; } export declare const CombinedHoardData: ITableRow[]; //# sourceMappingURL=CombinedHoard.d.ts.map