import { CPUFallbackTransform, Point2, TransformMatrix2D } from '../../../../types'; export declare class Transform implements CPUFallbackTransform { private m; constructor(); getMatrix(): TransformMatrix2D; reset(): void; clone(): CPUFallbackTransform; multiply(matrix: TransformMatrix2D): void; invert(): void; rotate(rad: number): void; translate(x: number, y: number): void; scale(sx: number, sy: number): void; transformPoint(point: Point2): Point2; }