import { BlendModes } from '../enums'; import type { ViewportInput } from '../types/IViewport'; import BaseVolumeViewport from './BaseVolumeViewport'; declare class VolumeViewport3D extends BaseVolumeViewport { constructor(props: ViewportInput); resetCamera(resetPan?: boolean, resetZoom?: boolean, resetToCenter?: boolean): boolean; getRotation: () => number; getCurrentImageIdIndex: () => number | undefined; getCurrentImageId: () => string | undefined; setSlabThickness(slabThickness: number, filterActorUIDs?: Array): void; setBlendMode(blendMode: BlendModes, filterActorUIDs?: string[], immediate?: boolean): void; resetProperties(volumeId?: string): void; } export default VolumeViewport3D;