import { baseRenderer } from "./baseRenderer"; import { ICopperRenderOpt } from "../types/types"; import { copperSceneOnDemond } from "../Scene/copperSceneOnDemond"; export declare class copperRendererOnDemond extends baseRenderer { private sceneMap; constructor(container: HTMLDivElement, options?: ICopperRenderOpt); getSceneByName(name: string): import("..").copperScene | import("../Scene/baseScene").baseScene | import("..").copperMScene; setCurrentScene(sceneIn: copperSceneOnDemond): void; createScene(name: string): copperSceneOnDemond | undefined; animate: () => void; render(): void; }