import { GamepadButtonName } from './gamepad'; import { TypedEventEmitter } from './typedEventEmitter'; export interface GamepadStick { label: string; xAxis: number; yAxis: number; } export declare const gamepadSticks: { [id in 'left' | 'right']: GamepadStick; }; type WhichGamepad = 'all' | 0 | 1 | 2 | 3; export declare class GamepadsStore extends TypedEventEmitter<{ firstConnected: (arg0: Gamepad) => void; lastDisconnected: () => void; /** Emits only after queried */ nowPrefersGamepad: () => void; }> { static getConnectedGamepads(): Gamepad[]; static queryButton(whichGamepad: WhichGamepad, button: number | GamepadButtonName): boolean; static queryStick(stick: keyof typeof gamepadSticks | GamepadStick, gamepad: Gamepad): { x: number; z: number; }; private connectedGamepads; constructor(); dispose(): void; gamepadEvent: ({ gamepad, type, ...rest }: GamepadEvent) => void; } export {};