import { Shape } from "./base/shape"; declare class Confetti { private render; constructor(options: { paint: CanvasRenderingContext2D | UniNamespace.CanvasContext; canvasWidth: number; canvasHeight: number; displayFps?: boolean; }); run(options?: { x?: number; y?: number; shapeTypes?: Array; radius?: number; clampforce?: [min: number, max: number]; count?: number; }): void; } export default Confetti; //# sourceMappingURL=confetti.d.ts.map