namespace XmobiTea.MiniDeviceId
{
using UnityEngine;
///
/// Default implementation used on platforms outside the Apple-family and WebGL asmdef targets.
/// This implementation simply forwards Unity's built-in deviceUniqueIdentifier.
///
public class Implement
{
///
/// Returns Unity's platform-provided unique identifier without adding custom persistence.
///
public static string Get()
{
return SystemInfo.deviceUniqueIdentifier;
}
}
}