using System.Collections; using System.Collections.Generic; using System; using System.Runtime.InteropServices; namespace VoxelBusters.CoreLibrary.NativePlugins { [StructLayout(LayoutKind.Sequential)] internal struct UnityAttachment { #region Properties public int DataArrayLength { get; set; } public IntPtr DataArrayPtr { get; set; } public IntPtr MimeTypePtr { get; set; } public IntPtr FileNamePtr { get; set; } #endregion } }