using System.Runtime.CompilerServices; // make it visible for internal modules [assembly: InternalsVisibleTo("VoxelBusters.CoreLibrary.NativePlugins.iOSModule")] [assembly: InternalsVisibleTo("VoxelBusters.CoreLibrary.Editor.NativePlugins")] [assembly: InternalsVisibleTo("VoxelBusters.EssentialKit")] [assembly: InternalsVisibleTo("VoxelBusters.EssentialKit.Editor")] [assembly: InternalsVisibleTo("VoxelBusters.EssentialKit.iOSModule")] [assembly: InternalsVisibleTo("VoxelBusters.EssentialKit.AndroidModule")] [assembly: InternalsVisibleTo("VoxelBusters.EssentialKit.SimulatorModule")]